Talk:Otaku no Video

Misty May name after the hentai series, Jiburiru - The Devil Angel
Someone told me that character name Misty May from Jiburiru - The Devil Angel was name right after this series, is that correct? --Girla PurpleHeart 00:26, 28 August 2007 (UTC)

Gainax self-portrait
May be able to cite some of the section using this: http://web.archive.org/web/20080624235420/www.gainaxpages.com/anime/otaku.php "anime's great Roman a clef -- Carl Horn"

Still looking for the original source, though, and have emailed Horn. --Gwern (contribs) 17:06 21 November 2009 (GMT)


 * Turned out to be a Usenet posting: http://groups.google.com/group/rec.arts.anime/browse_thread/thread/f0401912352a88b1/f82f63a1f3571cb3?hl=en&q=author%3ADHORN%40ricevm1.rice.edu+roman+a+clef&pli=1
 * Wonder if it still counts since Horn is a RS... --Gwern (contribs) 21:27 14 December 2009 (GMT)

Manga Impact
Manga Impact: The World of Japanese Animation, 6 December 2010, ISBN 978-0714857411; pg 186;

Otaku are fans obsessed with anime, manga and science fiction. They collect anything and everything connected with their passion and dress up as their favourite characters at the drop of a hat. In two medium-length videos made in 1991, the Gainax studio took an entertaining voyage to the heart of the otaku phenomenon by following the story of young Kubo who, after meeting an old school friend and suffering a bitter disappointment in love, decides to become the greatest of all otaku - the 'ota-king'. The story begins in 1982 and covers the entire decade and the next, with an epilogue extending to 2035. But Otaku no Video is not just an artful animation, studded with references to the gems of the genre: the story is interspersed with unflattering, spoof life-action interviews with several otaku. One accumulates videos he doesn't even have time to watch, another is a 'cosplay' fanatic, while a third reveals his obsession with the heroine of an erotic videogame. These scenes are used as a counterpoint to the animated story, which enthusiastically proclaims its characters' intention to abandon any kind of social life. The phenomenon of otaku is depicted as an unbalanced lifestyle, certainly, but one that is turning into a collective happening. Exploring this ultra-modern tendency to monomania with a sense of irony, from within rather than from without, has made Otaku no Vide a success. Its heroes set out to sell their own brand of Grand Prix (GP) characters, then try their hand at animation and created Giant X. Similarities to the story of the Gainax studio - whose founders had opened a shop selling spin-off products under the name General Products (hence GP) - may not necessarily be coincidental. E.H. [Erwan Higuinen]

--Gwern (contribs) 19:49 23 December 2011 (GMT)

External links modified
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 * Corrected formatting/usage for http://j-pop.com/anime/archive/reviews/09_fan_fav/picks0.html

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