Talk:Pie rule

I'm not sure we need to mention the "refined" pie rule since AFAICT that phraseology is only used in the Orbit rules. Elsewhere on the web it looks normal that there may be n moves before the swap can be used - Orbit just allows passing in some of those moves. Kevin Saff 22:34, 29 Mar 2004 (UTC)


 * Actually, traditionally the swap rule is a single move. The triple swap is effective in games with no defined centre--those on an infinite plane, say.  Since there a single piece has the same value 'anywhere,' three pieces played give a nice balance.  However, if you want more web resources for that, I probably couldn't find them. Phil Bordelon 00:04, 4 Jun 2004 (UTC)


 * In "New Rules for Classic Games" by R. Wayne Schmittberger, there is a discussion about an Asian five-in-a-row game (whose name I forget) where there is also a refined pie rule. It was a pie rule more complicated than "A moves then B chooses what side to play".  I also like the idea of a pie rule Chess Variant. Samboy 05:51, 19 Mar 2005 (UTC)

To answer your comment, 16 years later, the game you refer to is Renju, which has its own Wikipedia page. Yes that protocol is much more involved, although IMO it never needed to be.--Twixter (talk) 07:16, 7 July 2021 (UTC)

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--146.142.65.208 09:19, 15 October 2005 (UTC)

I just looked over the rules to Havannah, both here on Wikipedia and on Ed van Zon's official Havannah website. Nowhere is there any mention of swapping sides.--Twixter 23:36, 23 January 2006 (UTC)

a cultural reference
perhaps it is worth noting that this 'pie rule" comes up as early as the ancient greek myth of Prometheus: the gods have the people divide the slaughtered cow into two piles and the gods get to chose one of the divided piles to be sacrificed to them and the other pile is left to the people to eat. 89.134.199.32 (talk) 20:09, 15 September 2019 (UTC).