Talk:Progress Quest/Archive 1

Vote for Deletion
This article survived a Vote for Deletion. The discussion can be found here. -Splash 01:07, 16 August 2005 (UTC)

It didn't just "survive"--its fans arose as one body and soundly beat off the attack! Viewer 03:09, 7 July 2006 (UTC)

BTW, are items and their strength completely worthless? Or do they shorten the time to kill monsters?--Doktor Illuminasyon 20:32, 10 December 2006 (UTC)
 * An interesting note to insert is that all of the battles are apparently simulations on some level- you can die in the game, for example, although the seriousness of death is downplayed a bit. Item strength (until an item reaches maximum power) probably is a factor. —The preceding unsigned comment was added by 209.153.128.248 (talk) 21:44, 10 January 2007 (UTC).

No, you cannot 'die' in the game. All battles are automatated. Nothing is actually done. It's just a bar that moves across the window. No stats are actually factored in to anything. All equipment is equal to your current level. I had every item stat posted, but someone deleted it all. Items don't reach "maximum" power. There is no maximum power. 71.32.128.224 07:02, 18 February 2007 (UTC)


 * You can die, but are automatically resurrected with a (minor) drop in stats, the (STR) stat at least does affect the amount you can carry and so increases the rate you level up, but all this is automatic, it is a joke, but a joke a rather large number of people appear to be "playing"? Jaster 16:33, 19 February 2007 (UTC)
 * I haven't noticed any stat drops, but then, I can be away from my computer for extremely long periods of time with PQ running, so I'm not quite sure. However I've noticed that when you do "die" all that really happens (in my experience) is that you just kill monsters at a slower rate for a certain period of time. --Xertz 03:18, 6 March 2007 (UTC)

Classification
Just wondering, can this *really* be classified as an MMORPG? It's a parody RPG, but has no real MMO elements and no player to player interaction whatsoever. The closest thing to that is the online ranking board. --Xertz 22:24, 2 February 2007 (UTC)


 * I concur, and also Role, Playing, and Game are also debatable. -- Lincoln F. Stern 21:52, 26 January 2007 (UTC)


 * Heheh, I agree with Stern on this. Perhaps we should simply class it an application?


 * Application is software "...that employs the capabilities of a computer directly and thoroughly to a task that the user wishes to perform. This should be contrasted with system software which is involved in integrating a computer's various capabilities, but typically does not directly apply them in the performance of tasks that benefit the user." - so maybe, maybe not?


 * MMORPG - Massively Multiplayer Online Role Playing Game, It's not useful so it must be a game, it's playable (Just, It's slightly more than a demo) There are named fanatasy characters so it is Role Playing, it is online, it has massively multiple players who can compete against each other ... So it seems to (just) meet the criterea, the only dubious one is "Game" as it is a Zero-player game Jaster 13:04, 15 February 2007 (UTC)

RPG, not MMORPG
Progress Quest is a parody of RPGs, not MMORPGs. All of the parody targets are in RPGs, and there are no parody targets that are only in MMORPGs. Not sure why someone decided it was mostly a parody of Everquest. It's just as much a parody of Wizardry, surely. Tempshill 06:17, 20 March 2007 (UTC)


 * i think the same. Elvis 11:22, 7 May 2007 (UTC)


 * I'm pretty sure it's a parody of Everquest, people didn't just decide that. Take a look at the PQ logo, it's an exact copy of the Everquest one, same font and everything --Krakko 18:47, 14 May 2007 (UTC)

Ideally you would need to find an interview with the creators in which they openly state that Progress Quest is a parody of something; otherwise you will have to resort to the dubious "many people believe that" formulation, even if it seems extremely obvious. -Ashley Pomeroy (talk) 20:09, 8 January 2008 (UTC)


 * Why is is an RPG? It is multiuser and online? Well if you call computers playing each other multiuser? The text in the Info on the web-page says "Progress Quest follows reverently in the footsteps of recent smash hit online worlds" lɘɘяɘM яɘɫƨɐƮ 09:32, 9 January 2008 (UTC)

There's also the whole guilds system, the fact that multiplayer mode does report to the server and your stats are reported... there's little interaction in-game, but it does occur via the website. Max (talk) 02:53, 13 February 2008 (UTC)

I think it's self-evidently a parody of RPGs in general. Even many pen and paper RPGs have the self-playing quality when you get down to the numbers of it... It's weird that this article focuses on electronic MMOGs. When I first saw it I thought "this is a good parody of the way some of my friends play D&D!" — Preceding unsigned comment added by 66.171.181.22 (talk) 01:07, 3 February 2012 (UTC)

Minor Edits
Removed 'Catassing' from page 71.30.133.203 03:11, 19 May 2007 (UTC)

Controversy
There needs to be a controversy section detailing the more controversial aspects of this game.
 * Such as? If you've got reliable sources talking about them, go for it. Hezekiah957 (talk) 08:14, 16 December 2007 (UTC)

Windows game?
is it really? I discovered it via ubuntu's add/remove programs. It's working perfectly fine, no usage of wine in sight(not installed). http://www.progressquest.com/ says it works, though they give some troubleshooting stuff too —Preceding unsigned comment added by 75.66.203.126 (talk) 19:50, 6 July 2008 (UTC)
 * Ubuntu package depends on wine http://packages.ubuntu.com/uk/hardy/pq --Contributions/87.159.18.249 (talk) 17:46, 15 June 2009 (UTC)

Criticism
Games like Star Wars Galaxies and Everquest have lengthy criticism sections. This article should have one from well cited sources.

versions
Progress Quest is also available from the Google App Store, and is probably available from an IOS store too. --82.33.53.29 (talk) 19:21, 30 June 2011 (UTC)

Scare Quotes
I get that "someone" did not "want" to call this a "game" and highlight that it is not "played" in a literal "sense", but this petty "choice" makes the "article" uncomfortable to "read" and is quite bad "style". --88.130.55.66 (talk) 18:47, 22 December 2015 (UTC)
 * I've fixed it. This silliness has been in the article for over 5 years from what I can tell. As the article is not protected, feel free to update it further. -- ferret (talk) 18:56, 22 December 2015 (UTC)

Godville
Another instance of ZPG is Godville which is a massively zero player game for mobiles and others. It isn't truly zero player as God may try to influence the Hero (and often getting ignored bravely) but overall the game follows the P.Q. legacy. The game have a largish follower community and seem to be progressing well. I'm doing the edit in true ZeroPlayer Style™: I complain here and wait for the Hero (you) to write the article parts. :-P --grin ✎ 09:17, 6 January 2016 (UTC)
 * This page is for discussing improvements to the article on Progress Quest. If you want an article on Godville, either be bold and create it (Make sure you have sources or it'll be deleted). You could create it as a draft as well. Finally, you could leave a request at WP:VG/R for someone to create it for you, if they feel it's notable. -- ferret (talk) 13:07, 6 January 2016 (UTC)
 * The article contains PQ forks and lookalikes as well, and this has been a hint if someone feels like working on the article. Godville is not notable enough to justify a separate article IMHO. I'm very bold. :-P --grin ✎ 13:04, 17 February 2016 (UTC)