Talk:Proper acceleration/to do


 * Possibly start sections on uses for proper acceleration in:
 * low-speed and flat-space but accelerated frames, like...
 * drag racing. Thermochap (talk) 12:10, 23 April 2008 (UTC)
 * rotating coordinate systems.
 * high-speed but flat spacetime, like...
 * (1+1)D constant proper acceleration.
 * (3+1)D constant proper acceleration.
 * rapidly spinning rings in space.
 * curved spacetime, like...
 * gravity on earth. Thermochap (talk) 17:48, 4 May 2008 (UTC)
 * around Schwarzschild event-horizons.
 * Consider adding collapsible exercises like those in kinematics on:
 * unidirectional constant acceleration.
 * rotating frames.
 * gravitationally curved spacetime.
 * Improve article accessibility (there is always room for this):
 * Begin sections with understandable material of interest to all.
 * When new technical concepts are first used, provide links and references.