Talk:Seumas McNally

WikiProject class rating
This article was automatically assessed because at least one WikiProject had rated the article as stub, and the rating on other projects was brought up to Stub class. BetacommandBot 11:05, 10 November 2007 (UTC)

Re-Creation of page
I didn't see that this page existed previously. But I still think it deserves existence, since Seumas McNally had been a notable Game Developer on par with other entries here on Wikipedia. Even one of the most prestigious game development awards has been named in his honour!!! if that's not enough proof of notability then I really don't know what is.

Question: I've read photograhps of dead people should not be shown in Wikipedia. I wonder why and if it would be reasonable to include one in the article (e.g. one shown in https://web.archive.org/web/20081222163005/http://www.gamedev.net/community/memorial/seumas/).

KR777 (talk) 08:34, 1 November 2021 (UTC)

DX-Ball was developed solely by Michael P. Welch
While I don't know the trivial finickies surrounding the deletion of the DX-Ball article, it needs to be stated that it should not have been merged with the Seumas McNally article; nor should DX-Ball be presented in the article as a product of Seumas McNally, when it always was a product of Michael P. Welch. Seumas McNally has a single credit in the game for contributing "3D graphics", as can be read on the game's opening screen. This credit is likely in reference to the paddle graphics alone, which is the only (pre-rendered) 3D visual element in the game.

The original DX-Ball article should be restored on the basis of its notability and popularity in early PC game culture, as one of the earliest BreakOut-clone games to gain popularity on the Windows platform. As a second option, the game should be mentioned in an article covering the topic of Blitwise Productions, which is Michael P. Welche's own game development company and the home to his other video games, including Pocket Tanks.

— Alpharian (talk) 06:04, 23 March 2024 (UTC)