Talk:Shadow Man: 2econd Coming

Data
Compared to the first article's video game, data here is lacking. I saw this in the store, I might go buy it to help expand this article. Tyciol (talk) 04:19, 3 March 2009 (UTC)

I'm not familiar with wikipedia at all, but the platform listed is "failstation 2" That should probably be changed. —Preceding unsigned comment added by 65.25.203.163 (talk) 11:49, 16 October 2009 (UTC)

I'm currently playing the game. Added "Widescreen" to the Aspect Ratios, since that's one of the display options. - JoveHack —Preceding unsigned comment added by 69.153.203.152 (talk) 06:52, 29 November 2009 (UTC)

I wouldn't put this in the article because it is speculative. It is widely acknowledged that the sequel was not as good as the original game. It was not a matter of game play but rather one of content. The strength of the original was that it featured hours and hours of non-linear play. The sequel ended too soon. I believe this is because the game was not actually finished by the developer. Rather, it appears to have been rushed to release in response to the intense clamor for it at the time. The release date was post-poned several times, indicating that there was a good deal of rushing going on. Finally, I recall that eventually the game play takes the player to a large room with multiple doorways, each leading to a different play area. But some of the doors remained forever sealed. I doubt that was the intent. I have no proof. —Preceding unsigned comment added by Soggycrow (talk • contribs) 13:00, 6 February 2010 (UTC)

Title
Who thought up such a ridiculous title? 2=S? Tyciol (talk) 04:19, 3 March 2009 (UTC)