Talk:Shadow Maps

Merging comments
I agree on merging this in shadow mapping (not vice versa) because hardware is beginning to drop support for hardware shadow maps. In the near future, shadow maps will just be float buffers (maybe they already are now) so it's just a special case. MaxDZ8 10:03, 27 October 2005 (UTC)

Plus, the page describes shadow mapping and not shadow maps themselves anyway. --Klassobanieras 04:13, 15 April 2006 (UTC)