Talk:Shadow Tactics: Blades of the Shogun

2.5D
The term "2.5D" is loosely defined, and has been used to described games with fully 3D engines but where the action in practice takes place on a 2D plane. I admit that this game stretches that definition to the limits. The engine is fully 3D, and some characters can grapple-hook up to higher planes of elevation. If another editor weighs in I am willing to leave this to a vote. Ghrelinger (talk) 14:12, 19 December 2016 (UTC)
 * Hello, the Wikipedia article for 2.5D says in its header (I shortened the text to what is useful in our context): "2.5D is a term used to describe either 2D graphical projections and similar techniques used to cause images or scenes to simulate the appearance of being three-dimensional (3D) when in fact they are not, or in an otherwise three-dimensional video game that is restricted to a two-dimensional plane or has a virtual camera with a fixed angle". In this case, the graphical projection is 3D, the characters move in a 3 dimensional plane, and the camera angle can be changed at will, which is why I think that 2.5D does not apply, at least if we follow Wikipedia definition for the term. Hervegirod (talk) 12:31, 20 December 2016 (UTC)


 * great and promising game that can evolve and capture interests. — Preceding unsigned comment added by 59.96.166.237 (talk) 19:19, 30 January 2017 (UTC)