Talk:Speed (card game)

Spit
Se)|Spit]] article, and it sounds more complex than Speed. A couple example lines: player does all the dealing.


 * "Each player now deals a layout consisting of five stock piles in a row. The first stock pile has 1 card, the second 2 ... the fifth 5. Deal these piles face down and then turn the top card of each stock pile face up (or deal them that way in the first place)."
 * This is nothing at all like Speed. In Speed the cards are dealt as such. Player 1: 5(Cards in hand) 15(Replacement cards), then identical for player 2, then 2 single base cards, with 2 piles of 5 on each side for when neither player can go.


 * Basically Speed is much simpiler overall. I'd call them similar games, but definatly not identical.--Johaen 16:49, 27 August 2006 (UTC)

I rewrote the Spit section, with diagrams and a summary of the two games .... it was easier to do this than describe individual differences out of context. Alanf777 (talk) 21:43, 24 April 2016 (UTC)

This is a poor article
The method of play does not adequately or clearly explain how one plays the game, particularly how all of the facedown cards are played and when. I think that this article is muddled up with the 'Spit' article and is just a minor variation of that game in which there are a limited number of cards in the pile to resolve a stalemate. Xeolyte (talk) 20:42, 13 May 2008 (UTC)
 * it's not the same game, and i've added a few lines to hopefully make the rules a little clearer and describe how to resolve a stalemate.Eganjt (talk) 15:27, 23 June 2008 (UTC)

I agree
spit is not the same as speed. —Preceding unsigned comment added by 64.149.143.64 (talk) 22:15, 18 June 2008 (UTC)

Deletions
I took this piece out because it doesn't fit in any of the currently denoted sections and lacks organization, grammatical accuracy, and comprehension anyway. (Yes, the two pieces were together in the article under "Four cards in a hand".)


 * "Also, other ways to make the game harder is by adding more cards to the 'flip' pile, which lowers your chances of having the ability to play the whole hand in a row.


 * "One way to keep score is by giving each player 10 points for a win, and negative (-) points for how many they have left in their hand plus how many, if any, are left in their personal draw pile. (e.g. if, at the end of the first game, you have three cards left in your hand the score would be -3 to 10. and if it is the opposite happens at the end of the next round the score would be 7 to 7)"   Scrawlspacer (talk) 21:34, 8 February 2010 (UTC)

Deleted some vandalism ("humorous" references to physical spitting), replaced Spit subsection Alanf777 (talk) 16:07, 23 April 2016 (UTC)