Talk:Spellcross

Obvious reasons
What are they? It's not clear from the article. CambridgeBayWeather 10:58, 6 September 2005 (UTC)
 * "DOS", "turn-based strategy" and "Slovakian". Apparently I was not as clear as I thought. --Kizor 12:22, 6 September 2005 (UTC)
 * Ooooh! Gimme a break. I like DOS and turn based strategy games. Anything that doesn't involve hitting 47 keys at the same time to produce a killing move is ok (see nethack). CambridgeBayWeather 12:33, 6 September 2005 (UTC)
 * As do I, though I'm unable to stay alive for longer than 15 minutes in Nethack. But we're the exceptions to the rule here. --Kizor 12:41, 6 September 2005 (UTC)
 * I'd have to cheat big time to get to 15 minutes. CambridgeBayWeather 12:42, 6 September 2005 (UTC)

I played this to the finish and was grossly disappointed with the ending, played the demo and loved the missions, game play is a little slow as you cant move your units altogether, aside from that the game itself is great fun, just felt like the developers ran out of time when making it. Also through out the game there are end bosses who you fight but don’t really feel any tougher than the normal units, I would have preferred the bosses carrying some real weight like five times tougher than normal enemy units. Here is to spellcross good till the finish line just no ending even a small bit of text would have been good describing what happened and a graphic of your units going whooopie. — Preceding unsigned comment added by 86.40.186.41 (talk) 15:37, 15 October 2011 (UTC)

Can someone explain me these "obvious reasons"? Is it the name?
 * My name is Kizor, and I'd like to put it on record that Past Me is an idiot. (If you meet him, you can punch him. Unless he's from, like, last week. That'd just be awkward.) What I should've done in the first place was cite the source: The reviewer Niko Nirvi remarking on what a nightmare it is to sell a turn-based DOS strategy game from Eastern Europe in the middle of the RTS craze. --Kiz o r  15:31, 12 May 2021 (UTC)