Talk:Spelunky

Spelunky is not open source
The license violates the open source definition number 6. See:

https://opensource.org/osd

https://community.oscedays.org/t/why-are-non-commercial-licenses-not-open-source/569

The license prohibits commercial use: https://www.spelunkyworld.com/files/COPYING.txt

While the source code is available, it is not open source. — Preceding unsigned comment added by 2.204.50.247 (talk) 23:25, 8 January 2019 (UTC)
 * It is open source, but not GPL or anything alike. --2001:16B8:307A:8C00:E834:EB5E:C3B0:43FB (talk) 17:39, 20 February 2021 (UTC)

"Spelunky is an amazing game period." ?
"Spelunky is an amazing game period." ?! —Preceding unsigned comment added by 92.80.81.239 (talk) 22:03, 23 March 2010 (UTC)


 * I have removed the statement, obvious vandalism. Skurmedel (talk) —Preceding undated comment added 18:32, 26 March 2010 (UTC).

This game is NOT a roguelike.
- "Using randomly-generated levels" does not qualify a game as a roguelike. If anything, it's just a 2D platformer. "Having frequent and easy deaths" is not a qualifier either- if that were the case, I Wanna Be The Guy on Impossible difficulty would be considered a roguelike. --67.20.198.215 (talk) 14:06, 2 December 2010 (UTC)

It is a roguelike in the sense that it got level feelings, and possibly other stuff as well. I think Derek also referenced it as a roguelike/platformer hybrid. --41.132.181.180 (talk) 12:01, 31 March 2011 (UTC)

I refer to myself as heir to the throne, it doesn't make is so though. — Preceding unsigned comment added by 92.40.253.151 (talk • contribs)

well, the levels are randomly generated though ~zacx666 — Preceding unsigned comment added by Zacx666 (talk • contribs) 04:00, 16 October 2012 (UTC)

Spelunky IS a roguelike
Contrary to the above opinions, common usage of the term 'roguelike' in the gaming industry and audience does apply to Spelunky. It has permanent death, randomly generated levels, no save states, high difficulty, changing distribution of items, etc. all of which are hallmarks of roguelikes. Websites like Kotaku and communities like steam forums and reddit regularly refer to the game as a roguelike. Protestations of purity for the term roguelike are unnecessary and counterproductive because it is no longer how the term is used by most people. Chaosof99 (talk) 08:32, 1 July 2014 (UTC)

No, it's a roguelite. A roguelike is very well established as a turn based top-down game with procedural generation and permadeath (Like The Game Rogue). Roguelites are games from other genres that have elements like permadeath, varied character builds, and procedural generation.

At the very least, even if you consider it a 'roguelike', it is nowhere NEAR the first. There were Crawl, ADOM, Nethack, Mystery Dungeon, and at least dozens others before it, so that claim is false by any definition. Freyrum (talk) 21:31, 2 October 2020 (UTC)

I too don't care much about the interpretation, many people would call it a rogue-like, though it isn't one according to the strict Berlin Interpretation, but people can argue about that on the Roguelike page. I agree that it definetly isn't one of the first. I see that as a mis-understanding of the used PC-Games source, which says "Why it's important: As well as being one of the first games to establish Roguelikes as a thing" As I understand it, this means that it made roguelikes (in the wider sense) and rogue-lites in particular popular among a large mainstream audience. I thus rephrased the article here to reflect that. Elimik31 (talk) 21:15, 12 October 2020 (UTC)

Useful Polygon preview
http://www.polygon.com/2012/10/23/3544914/spelunky-the-everlasting-platformer It has a bunch of stuff for the Dev section. Axem Titanium (talk) 19:56, 9 November 2012 (UTC)

Lack of save points? - Yura87 (talk) 08:28, 23 June 2013 (UTC)
Once you reach a 4x level milestone (after 4th, 8th, levels) for a 2nd time (or any bigger amount of times), the player can pay the Tunnel Man to create a tunnel (essentially, a save point).


 * Eh, what the community would consider a 'regular' run doesn't involve those shortcuts. Their purpose is to firstly give new players a goal (the unlocking of them) and let players become familiar with the different areas without having to play through the rest of the game. Jojololly (talk) 19:42, 8 August 2018 (UTC)

Steam and GOG.com releases?
What about the new Steam and GOG.com non-freeware versions for PC? — Preceding unsigned comment added by Nicereddy (talk • contribs) 02:58, 7 August 2013 (UTC)

Orphaned references in Spelunky
I check pages listed in Category:Pages with incorrect ref formatting to try to fix reference errors. One of the things I do is look for content for orphaned references in wikilinked articles. I have found content for some of Spelunky's orphans, the problem is that I found more than one version. I can't determine which (if any) is correct for this article, so I am asking for a sentient editor to look it over and copy the correct ref content into this article.

Reference named "IGN": From PlayStation 3:  From Abyss Odyssey:  

I apologize if any of the above are effectively identical; I am just a simple computer program, so I can't determine whether minor differences are significant or not. AnomieBOT ⚡ 02:30, 7 November 2015 (UTC)

Proposed merge with Eggplant run
The concept of an "eggplant run" may have been reliable sourced but still feels like heavy WP:FANCRUFT. I don't see a reason why it needs its own article when Spelunky is still not very long. A lot of it also feels like the article is grasping for unnecessary info. ZXCVBNM (TALK) 07:58, 28 September 2017 (UTC)
 * Oppose as author of the article. For one thing, merging all of the info reliable sources have reported upon into this Spelunky article would constitute as insane undue weight, because, as you said, this article isn't very long as it is. Moreover, I have been fairly careful with what I did and didn't include. The Moai glitch was explained in more detail because it was discovered by two people and because it was legitimized by Derek Yu. The paragraph on the sceptre could probably be cut, but it gets to the gist of how difficult the playthrough is and why it is considered such an impressive achievement. If I were really grasping for unnecessary info while writing this article, I would have done a step-by-step of Rex' run like Polygon did, but I know that that would have been fancruft. Instead, I primarily stuck to development and historical information, and reception of course. ~ Mable ( chat ) 08:07, 28 September 2017 (UTC)
 * The "Background" section is dependent on Yu's primary source reporting and the rest of the sourcing/article is really about Bananasaurus Rex's feat. (At the very least, the streamer's article should have the same information if not serve as the merge target.) It looks like all of the eggplant run coverage is in context of the Bananasaurus Rex event or Spelunky's own history. A lot of the run's details do get lost in the weeds too—if this were pared down and rephrased for a general audience, the remaining info would be a better fit for Rex's article, though the redirect should eventually point to the game article and not Rex. czar  16:48, 30 September 2017 (UTC)

This is unnecessary bloat. — Preceding unsigned comment added by 2606:A000:6390:8700:6437:AF8B:81B6:46EF (talk) 03:31, 30 December 2017 (UTC)

Oppose merge. I agree with Maplestrip. The article passes notability and uses reliable video game sources. It can definitely use more work to refine it, but it is well-rounded in my opinion. Even if the "Background" section is removed, my vote still stands. w umbolo  ^^^  16:19, 27 February 2018 (UTC)
 * Comment. There are sources which discuss Spelunky speedruns, unrelated to the eggplant. (this game is very popular with speedrunners) I suggest creating a page "Spelunky speedrunning". w umbolo   ^^^  16:21, 27 February 2018 (UTC)
 * For the record, "Spelunky speedrunning" is currently covered by List of video games notable for speedrunning. ~ Mable ( chat ) 18:44, 27 February 2018 (UTC)

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Request two seperate articles for original and remake
Spelunky "Classic" (2008) and Spelunky "HD" (2013) are by all means two different games, the latter being a remake of the former. A remake is different from a simple remaster or re-release.

The relationship between Classic and HD is similar to the relationship between The Binding of Isaac (video game) and The Binding of Isaac: Rebirth, which have seperate articles. Zohariko1234 (talk) 07:14, 16 April 2023 (UTC)