Talk:Super Mario World/Archive 2

NES pirate
Super Mario World was unofficially ported to the NES by Hummer Team in 1995. Hummer Team aka Someri Team also developed Somari and the NES version of Alladin. I mean look at that Alladin article. It also has link to Wikia which is not a reliable source.   Richskim (talk) 00:36 13 November 2011 (UTC)
 * What am I supposed to "look at" in the Alladin article that supports the notability of this SMW NES hack? As for your two sources, Youtube and a Wikia are not RS in any way, shape or form, especially not when attempting to assess notability.  I am well-aware of the SMW New Hack, but thus far it has not been deemed notable enough to be included in the article.  Does it have significant coverage in reliable, independant sources (as Somari does)? Salvidrim (talk) 00:49, 13 November 2011 (UTC)
 * I meant this article. If you read into it, it says The Capcom version was also ported unofficially to the NES by Hummer Team in 1995. That was an uncited statement. I will stop fighting about the NES version. But what about the Alladin game? Richskim (talk) 16:19 13 November 2011 (UTC)
 * That unsourced statement is of debatable notability -- however dicussing it here is pointless, if anything, raise your concerns on the proper talk page. Salvidrim (talk) 18:26, 13 November 2011 (UTC)

Credit Section
That's a load of bollocks. I'm deleting it. — Preceding unsigned comment added by 129.241.173.170 (talk) 12:40, 7 July 2011 (UTC)

Super Mario All-Stars
I'm pretty sure this game was NOT included with Super Mario All-Stars, so I think the article needs updating. —Preceding unsigned comment added by 75.34.51.122 (talk) 03:25, 27 May 2008 (UTC)

The article correctly states that Mario World was packaged with Mario All-Stars. It was released late in the SNES' lifetime, and is quite rare from what I understand. My brother got it when he bought his SNES. Darrek Attilla (talk) 10:38, 5 June 2008 (UTC)


 * There were two versions of Super Mario All-Stars, one with SMW and one without.Dadaesque (talk) 06:37, 1 July 2008 (UTC)

I'm pretty sure that the one with SMW was only available as a system pack-in, and at retail, you could only buy the sans-SMW version.--69.151.14.112 (talk) 18:49, 22 May 2010 (UTC)

Manual Secret
In the manual, It says "Can you find the secret of the star road!" What does this mean? Also, does anybody know anything about the secret test area? Can you put it in the article? —Preceding unsigned comment added by 204.39.56.236 (talk) 18:52, 12 September 2007 (UTC)


 * In the Advance version the "secret of the star road" no longer happens at the end of the star road. Instead you have to find ALL the exits to get the secret. 84.59.124.244 (talk) 23:51, 18 March 2008 (UTC)

The secret of Star Road is the Special World. About the Test area, there is a Pro Action Replay code (in fact, too many steps) in here http://themushroomkingdom.net/lostbytes.shtml ,but, believe me, it's not a big deal.--205.155.22.145 22:35, 9 November 2007 (UTC) —Preceding unsigned comment added by LakituAl (talk • contribs)

Fair use rationale for Image:Super Mario Advance 2.jpg
Image:Super Mario Advance 2.jpg is being used on this article. I notice the image page specifies that the image is being used under fair use but there is no explanation or rationale as to why its use in this Wikipedia article constitutes fair use. In addition to the boilerplate fair use template, you must also write out on the image description page a specific explanation or rationale for why using this image in each article is consistent with fair use.

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BetacommandBot (talk) 20:55, 26 November 2007 (UTC)

notability of LUEshi?
I added a brief section about the Internet meme "LUEshi" to this article, but another editor removed it, saying that it was "not notable." However, since this meme is already mention on the articles about GameFAQs and ASCII art, it seems rather silly not to include it on the article about Super Mario World, the game that inspired "LUEshi" in the first place. --Ixfd64 (talk) 09:54, 13 May 2008 (UTC)
 * Exactly, LUEshi is a symbol of probly one of the most wellknown forum users in the, english speaking world. --Jakezing (talk) 12:38, 19 September 2008 (UTC)

Different Versions?
The cartridge my grandma has is different then my cartridge. on my grandma's cartridge, the words "Super mario world" are just one line across the top of the label, whereas on mine, the text on the label has the words "mario world" underneath "super". is this significant? Maiq the liar (talk) 22:39, 22 May 2008 (UTC)
 * Different ways to make the image on the front, its no more important then ther gold and normal color versions of zelda games.--Jakezing (talk) 12:38, 19 September 2008 (UTC)

Why does Rom Hacking have no notability?
Why? Its also kinda stupid that the Hacking section was removed because Lunar Magic still leads to Super Mario World. YamiMario (talk) 19:25, 23 October 2008 (UTC)
 * Next time, please put new sections of a talk page at the end of the page, rather than the top. Thanks! Also, I can't really explain how fan-hacking isn't notable since I don't know all of the policies behind it, thought it's probably because it's just that, fan-hacking. It doesn't really support the actual product itself. But I'll let someone else explain that part. To the Lunar Magic thing...how is that stupid at all? In fact, it's incredibly smart. Since fan-hacking isn't notable, a program that's all about fan-hacking of this one particular game isn't notable enough either, hence why the page was redirected to Super Mario World. ---Fantasy Dragon (talk) 19:50, 23 October 2008 (UTC)
 * Fan-hacking can be notable, but there are no sources for notability. - A Link to the Past (talk) 19:55, 23 October 2008 (UTC)
 * But why does it redirect here? What's the connection between the term "Mario Adventure" and Super Mario World?96.253.123.213 (talk) 04:33, 4 March 2009 (UTC)
 * Notability? SMW Central is a SMW hacking community with over 5000 members. But no, it's "not notable" because Wikipedia admins hate the subject and just delete any mention of it on sight. 75.159.101.125 (talk) 02:10, 13 March 2009 (UTC)
 * Perhaps some of the more well-known hacks would be worth a passing mention, at least? Some things, like Kaizo Mario World or Brutal Mario World seem to be rather popular, considering how many videos and pages about them can be found floating about the internet. —Preceding unsigned comment added by MazelTav (talk • contribs) 05:46, 17 May 2009 (UTC)
 * As with everything on Wikipedia, a hacking section would require verifiable coverage in reliable sources to establish notability. If you think the article deserves such a section, you're encouraged to find reliable coverage and insert the information with its sources. —Ost (talk) 13:37, 18 May 2009 (UTC)

Shell and Yoshi Colors
I've noticed this being edited a bit lately, but the official color of one of the Yoshi and of one of the shells is blue. I agree, it looks more purple than blue, but in the manual it's blue, in the game it's called the blue switch palace. Therefore, it should be referred to as blue in the article.DJKingpin (talk) 21:54, 23 December 2008 (UTC)

This is largely due to the color differences back in the day between japanese and american television sets. If you look at mario in super mario world youll notice that he is maroon/purple rather than his iconic red and blue. On the japanese television sets he was colored correctly 199.111.183.207 (talk) 03:36, 27 September 2009 (UTC)

I always thought Japanese and American televisions were NTSC, and thus would display exactly the same image and colours. On the PAL version, 'blue' Yoshi was very washed out, (as were most of the colours), giving him a more purply/turquoise appearance. —Preceding unsigned comment added by 86.153.106.102 (talk) 16:49, 30 March 2010 (UTC)

Music Sample
That is NOT the overworld theme, that is part of the in-level music for many of the "plains" levels. Someone better at wiki than I should remedy this. Effsee (talk) 16:35, 24 April 2009 (UTC)

Plot Summary Added
I added a summary of the game's plot to the article; any suggestions on how it could be improved? I was thinkg the addition of the world map might be good. Here's what I had in mind: The only problem with it is that the upper part of the Chocolate bridge area and the Vanilla Dome secret levels are not unlocked. --TRegnier2795 (talk) 02:46, 10 May 2009 (UTC)

IT'S THE WRONG NAME FOR THE PRINCESS
the page said that princess name was Peach, But it clearly says that her name Toadstool —Preceding unsigned comment added by 24.254.237.226 (talk) 16:29, 1 August 2009 (UTC)

The "secret hidden castle"
This video on YouTube claims that there is a secret castle in the game that you can access by starting a new game, moving Mario to Yoshi's Island 1, pressing Select 666 times, and then holding Start and pressing A. The level that you supposedly enter (which is basically a castle with stone blocks in the air spelling out the Nazi symbol and "Heil Hitler" and a boss fight where you supposedly have to kill Woody Allen, who is portrayed as an unmodified Iggy Koopa sprite) is obviously fake, but whenever I comment to say that it's fake, my comments get thumbs-downed by morons who think it's real!! Can someone please get this video taken down?! --74.167.107.134 (talk) 18:11, 1 October 2009 (UTC)
 * I am really curious why you came to Wikipedia to complain about content on YouTube. What do you possibly think this would accomplish?  Lumaga (talk) 02:54, 2 October 2009 (UTC)
 * Wikipedia isn't the place for discussion unrelated to itself. A better medium for your complaint would be a video response. Tezkag72 (talk) 22:55, 2 October 2009 (UTC)
 * Hahaha! Sounds real to me.129.139.1.68 (talk) 20:42, 23 February 2010 (UTC)
 * To end the discussion. These levels can be a fraud created through lunar magic. Albeit a rather crude attempt at programming. Please keep the threads on topic about improving the article, not speculating on hidden levels that no credible source can back up. Happy editing 82.41.26.17 (talk) 21:31, 23 February 2010 (UTC)

8 bit mario
Ive removed the section on Mario 8-bit. I removed it as the link was dead that was used as a source ( does it work for anyone else?). Feel free to revert me if you think im in error, but otherwise it needs a reliable source and verifiability to be encyclopiedic (Mostly under the terms noted above about rom dumping etc.). Again if reliable sources are found I wouldnt be in objection to its inclusion. Ottawa4ever (talk) 21:53, 26 January 2010 (UTC)

help me with this please
At THIS Picture it shows a red and white star at the top next to MARIO and his life count....WHAT IS THIS FOR??????? Thanks --Kopicz (talk) 10:43, 2 June 2010 (UTC)

This is a placeholder for the amount of little stars Mario gets for completing a level. End goals have multicoloured lines; the higher Mario goes through the goal, the more lines he clears. These are counted up and a number added after the white X. Pookiyama (talk) 13:10, 7 August 2016 (UTC)

Mario World 3d
I've created this thread as it seems to keep appearing and disappearing and probably needs some discussion as to why it should be removed/ or included. Please feel free to comment below why or why not this should be included in the article, thanks; Ottawa4ever (talk) 11:36, 3 July 2010 (UTC)
 * Well, let's run down.


 * 1) Miyamoto says that they have been toying with a 3D SMW. Does not once suggest that they are not currently making it.
 * 2) Reggie says that all games in the Classic Games tech demo will be more than tech demos. Goes on to describe various features that they may have. Why would Reggie talk about features that tech demos could have in the future?
 * 3) IGN lists Super Mario World as a game in the Classic Games tech demo.

Nothing here contradicts anything. - The New Age Retro Hippie used Ruler! Now, he can figure out the length of things easily. 20:26, 3 July 2010 (UTC)

He doesnt once say they are making it....your a troll. Team ico never denied they are making an ico 2, so why dont we add it? but what THEY NEVER SAID THEY ARE MAKING IT.

The ign source is not correct.http://kotaku.com/5566935/mega-man-2-yoshis-island-among-teased-3ds-sorta+remakes

—Preceding unsigned comment added by Stealth20k (talk • contribs) 20:50, 3 July 2010 (UTC)
 * Uh, so I guess when Kotaku asks if these are games for the 3DS, and Reggie says yes, that is the same thing as Reggie saying that they are not games for the 3DS. Why is he discussing the possible enhancements of tech demos? Basically, you're trying to argue against WP:VG/RS, which lists Kotaku as a reliable source. The particular editor, Totilo, doesn't screw around when it comes to retro games. The thing with this is that no one is arguing that a lack of denial means approval. The reference in question CONTAINS the approval. Reggie didn't mince words once, he clearly answered Totilo's question affirmatively. Also, can you tell me where this is from? "The list of games in this collection included Mario Bros., Tennis, Super Mario Bros. The Legend of Zelda, Metroid, Musasame, Punch-Out!!, Excitebike, NES Open Golf, Twin Bee, Super Mario World, Kirby's Adventure, Mega Man 2, Castlevania, Urban Champ, Kid Icarus, Yoshi's Island, and Smash Ping Pong." - The New Age Retro Hippie used Ruler! Now, he can figure out the length of things easily. 21:03, 3 July 2010 (UTC)
 * I'd just as soon not add this to the article yet. No single reliable source has said that Super Mario World is "slated for release" on the 3DS or anything like that; it seems to be WP:SYN to me. The IGN source does list SMW as one of the games, but at the same time asks, "Will this actually see the light of day?"; the IGN page for the game says that "This has not yet been announced as a game to be made available for public release." Conversely, the Kotaku source doesn't mention SMW as part of the demo. At any rate, if the game's release is more clearly confirmed by reliable sources, we can add it then. Also, please remember that everyone here is acting in good faith; be civil. Mario777Zelda (talk) 23:07, 3 July 2010 (UTC)
 * The problem with that is that we look at Kotaku's statement and read "well, it could very well be wrong". Why is this logic not applied to more games? We've added content based on, say, IGN, even though the information could very well turn out to be wrong or different than what they said. The IGN page says that the collection of games has not been slated for release because A. the collection itself has not been slated for release, and B. they did not ask of Reggie whether the individual games would be released. However, we have an undeniable statement from Reggie discussing these games as games, not tech demos. If you could show me an example of a developer/employee of a video game company discussing possible changes to tech demos, then I'd concede that point. - The New Age Retro Hippie used Ruler! Now, he can figure out the length of things easily. 00:07, 4 July 2010 (UTC)
 * I see your point, but I still maintain that you're using a synthesis of two different sources. If SMW was one of the games on the demo, it seems odd that Kotaku doesn't mention it. With that being said, I don't plan to either add or remove anything about this in the article, so make what changes you please. Mario777Zelda (talk) 01:14, 4 July 2010 (UTC)
 * Kotaku and IGN were referring to the same demo. It's not synthesis to say this. There was only one demo containing classic NES/SNES games at E3. Kotaku listed examples, all of which corresponded with the games that IGN listed. Reggie stated that all games on the "Classic Games" tech demo would come to the 3DS, and IGN states that SMW is a game on the Classic Games tech demo. You do have to use these in conjunction with each other, yes. But this does not mean that we are making assumptions based on the combination. - The New Age Retro Hippie used Ruler! Now, he can figure out the length of things easily. 01:20, 4 July 2010 (UTC)
 * I'm not comfortable listing the game as "slated to be released for the 3DS" if IGN isn't comfortable enough to say it. I think it definitely deserves a mention though-- maybe we could word it to say, "Super Mario World was demoed at E3 2010 as part of a collection of retro games to be re-released in 3D" or something to the like? -- Nomader (Talk) 04:14, 4 July 2010 (UTC)
 * Well, I just think that IGN didn't say anything because they didn't ask any questions of the like about it. But I suppose that that would be acceptable. I just don't want the Kotaku reference to be poisoned for the games that it did list. - The New Age Retro Hippie used Ruler! Now, he can figure out the length of things easily. 07:12, 4 July 2010 (UTC)

Yoshi BGM
The article states "When riding on Yoshi, the soundtrack of any level is accompanied by bongo drums". To me, it sounds more like a banjo (guitar). Shigeru Miyamoto is also known for playing banjo in his spare time (please see: http://www.mariomayhem.com/shigeru_miyamoto.php ). 93.122.73.4 (talk) 10:07, 11 February 2011 (UTC)
 * I'm afraid to say that you are mistaken. Yes, there is a song in Super Mario World that is related to a banjo, but sort of indirectly. Super Smash Bros Melee (and Brawl) had a remix of a song in SMW known as the "Athletic Theme" (at least that's what it is called in SMW) that incorporated a prominent banjo accompaniment. I might be wrong, but that's probably what you're thinking of. But back to the keyphrase: "When riding on Yoshi"...that is when bongo drums play in SMW. I am quite certain of that. I don't know of any banjo playing in Super Mario World. If you can find a banjo in the game music and have a YouTube link, please post the URL here. (But I'm thoroughly convinced there isn't banjo playing, because the Super Mario World Soundtrack that I listen to doesn't contain banjo accompaniment--unless I'm gravely mistaken). I hope this helps. The article is correct as it is, and I believe that someone even listed a source right after the words "bongo drums" in the "Music" section of this article. 67.182.237.57 (talk) 23:29, 28 March 2011 (UTC)
 * One of the parts in the "plains" music theme is arguably a banjo. However that is hardly notable in and of itself. As far as the subject matter goes, what happens when you ride a Yoshi, that is clearly bongo/conga drums. Compare it yourself. If you wish, I can make a recording of that sound channel isolated. Nitro2k01 (talk) 15:40, 29 December 2011 (UTC)

North American release date
The NA release date for the game was listed as August 13, 1991. I looked through the history and it's been this way for at least several years. I changed the date for August 23, 1991 for several reasons: Miles Blues (talk · contribs) 20:48, 27 May 2011 (UTC)
 * SMW was a launch game in North America - other launch games have release dates of the 23rd (see: F-Zero, Pilotwings).
 * The 1991 in video gaming article has the release date of SNES as the 23rd.
 * Most important, the points made in the discussion on Super Nintendo's talk page.
 * I think it would be best to leave out the exact day – we just do not know for sure. See this note in the SNES article –Dexxor (talk) 11:03, 2 May 2020 (UTC)

Why no screenshot?
It occurs to me that a person whose only familiarity with this game was through this article as it stands would have no idea what the game actually looks like on-screen because there are no screenshots in this article. This is a shame, in the case of any game, but especially in the case of this one because of its especially distinct and iconic style. Since this is such a well done article otherwise I have to assume there's a reason that a screenshot was left out or removed. All I'm asking is: what was it? Bobnorwal (talk) 00:22, 10 November 2011 (UTC)

There was one, but it was removed because of lack of a fair use template. FlashingYoshi! 21:16, 14 February 2012 (UTC) — Preceding unsigned comment added by FlashingYoshi (talk • contribs)