Talk:Survival Horror

The Surival Horror page concerns a series of Role Playing Games titled Survival Horror. In due time, this page will be updated with more information concerning the series of games as well as a series of ground rules for running a survival horror role playing game.

This is not an attempt to advertise the series of games, but rather to provide input into how a survival horror role playing game can be run for those who are interested. Mikehendo 20:52, 7 December 2006 (UTC)

Transformation a result of Resident Evil 4?
I disagree with how that section appears to mark Resident Evil 4 as the turning point for Survival Horror. In fact, this genre began to change five years earlier with Dino Crisis 2, the points-system of which appears to have inspired the Mercenaries mode of RE4 and 5. This 2000 game was the earliest point in the genre's history when it began to change into the more western-orientated "Action/Horror" sub-genre (As opposed to the traditional "Survival" aspect of ammo reserving, "Action" grants a large wave of weapons and (in some cases) purchasable ammunition, eliminating the need to search the terrain).-- OsirisV (talk) 01:37, 17 January 2011 (UTC)