Talk:Teamfight Tactics

Wiki Education Foundation-supported course assignment
This article was the subject of a Wiki Education Foundation-supported course assignment, between 23 September 2019 and 14 December 2019. Further details are available on the course page. Student editor(s): Ats336.

Above undated message substituted from Template:Dashboard.wikiedu.org assignment by PrimeBOT (talk) 04:03, 18 January 2022 (UTC)

Wiki Education Foundation-supported course assignment
This article was the subject of a Wiki Education Foundation-supported course assignment, between 6 September 2020 and 6 December 2020. Further details are available on the course page. Student editor(s): Jooookerr.

Above undated message substituted from Template:Dashboard.wikiedu.org assignment by PrimeBOT (talk) 04:03, 18 January 2022 (UTC)

Wiki Education Foundation-supported course assignment
This article was the subject of a Wiki Education Foundation-supported course assignment, between 26 January 2021 and 29 April 2021. Further details are available on the course page. Student editor(s): Weepyposse.

Above undated message substituted from Template:Dashboard.wikiedu.org assignment by PrimeBOT (talk) 04:03, 18 January 2022 (UTC)

Commons files used on this page or its Wikidata item have been nominated for speedy deletion
The following Wikimedia Commons files used on this page or its Wikidata item have been nominated for speedy deletion: You can see the reasons for deletion at the file description pages linked above. —Community Tech bot (talk) 10:23, 20 June 2020 (UTC)
 * Player versus player round in Teamfight Tactics.png
 * Shared-draft stage in Teamfight tactics.png

Expand
I want to expand this into a better article. I've added information on set rotation, with information about each set. I've also added a monetisation section, which is as of yet unsourced. I'll be updating it later today, but if anyone is able to assist me with references, that'd be really helpful. Imaginestigers (talk) 13:27, 3 September 2020 (UTC)
 * The set table is WP:GAMECRUFT and has been removed. I also merged the section on monetization in the dev section and made it more brief. ~ Dissident93 (talk) 19:29, 3 September 2020 (UTC)

Thanks for the changes. Regarding Fanbyte, though, it is a reputable source. It is journalist-generated, reputable gaming news, owned, operated, and staffed by Polygon journalists, which is a reliable source per WP:RSP. Regarding "the game takes place in the League of Legends universe", I completely disagree. The League of Legends universe is distinct Teamfight Tactics, which combines unrelated skin lines (which do have their own lore). They share assets; that is the extent of the connection. It is no more part of the League universe (which we can define as its extended canon of comics and writing) than League itself is (it is not canon nor connected to the universe). If you want to read more, you can visit the League of Legends Universe site, which is detached from Summoner's Rift. Imaginestigers (talk) 19:56, 3 September 2020 (UTC)
 * , where are you seeing the connection to Polygon? I can't seem to find anything regarding its authors on Fanbyte. ~ Dissident93 (talk) 20:01, 3 September 2020 (UTC)


 * , totally my bad. |Polygon has nothing to do with Fanbyte. Very embarrassing. Sorry -- I'm new. (I do stand by the universe thing, though!) Imaginestigers (talk) 20:05, 3 September 2020 (UTC)
 * , I don't play either of the games, but are you saying that even the lore and character names differ from LoL? ~ Dissident93 (talk) 22:10, 3 September 2020 (UTC)
 * , yeah. League of Legends doesn't have an actual story; the gameplay is completely detached from the wider IP (which is explored in other media, like comics, writing). A bit like Hearthstone, if you're familiar with that, interactions between characters are flavourful, but not canon to the wider lore. The same is more true with Teamfight Tactics, which is just an auto-battler, with no effect at all on the wider League lore, pairing up characters who have never interacted. The characters have the same name when you buy them in the shop, but use a mixture of skins from from completely distinct cosmetic lines (which have their own, separate lore). If you visit |this, you'll see "ALT UNIVERSE" at the top, with information about cosmetic skin lore. Those are used in TFT for traits (though some use default assets). It’s to provide sets with more variance, and to open them up to new ideas. "Gunslingers" in one set might use the same unit, with a different skin, to become "blasters" for one with a sci-fi theme. Hope this isn't too bad an explanation. Imaginestigers (talk) 22:21, 3 September 2020 (UTC)
 * , I see what you are saying, but just saying "it uses League of Legend in-game assets" could read like technobabble to some. I think saying "it is a spinoff in the League of Legend series" works better. ~ Dissident93 (talk) 01:10, 4 September 2020 (UTC)
 * , I can see that. Spin-off isn't right either. It’s not really a standalone game, despite different platform availability — it’s a game mode of League of Legends. It’s a weird case, though. I think this will ultimately be fixed when I manage to fix up the main League article, but that's a while away. It’s suffering from some really bad bloat. Imaginestigers (talk) 07:58, 4 September 2020 (UTC)
 * , I see. And yeah, that page needs quiet a lot of work. ~ <b style="color: #660000;">Dissident93</b> (<b style="color: #D18719;">talk</b>) 08:53, 4 September 2020 (UTC)

Adding Previous Set Information
Would it be helpful to put all the past sets in a section of this article? Also maybe a little blurb about each set? Mqustar (talk) 07:03, 6 April 2021 (UTC)Mqustar
 * The article has pretty major problems as it stands. A brief mention of the idea of set rotation is obviously important, but I don't think there has to be information for each individual set. It depends on what you can find in reliable sources. I will do some work on this article when I can. — ImaginesTigers (talk) 16:27, 6 April 2021 (UTC)

Credible Sources
I added two sentences to update the latest in TFT Esports but reverted them, stating that they were not credible sources. One of them is straight from the Teamfight Tactics website and another is from Mobalytics which is a popular site for analysis and has articles written by professional authors. If those aren't credible sources, what is? And if not, should we revert most of this page because most of the content is cited from the Teamfight Tactics website? XerryJu (talk)


 * I haven't had time to fix the page up, but no—the sources you added were inappropriate. Primary sources are really not appropriate for sourcing things like this. Instead, you should be looking at websites deemed to be reliable by WikiProject Video Games (or the perennial sources board). I don't catch every one; I'd rather we kept what was there until it could be replaced by reliable sourcing, but I don't think it’s helpful to add more primary sources (means more work!). — ImaginesTigers (talk) 00:57, 2 May 2021 (UTC)

Wiki Education assignment: Introduction to Digital Humanities
— Assignment last updated by Carson22jones (talk) 21:06, 27 October 2023 (UTC)

Patch fix.
Hello,

I am working on polishing and adding to this page in hopes to make it more in depth and easier to navigate. One of the biggest changes I think that might benefit this page is trimming the information on the "Gameplay" section (such as the information such as how xp works) to be more readable and forward in respects of how the game works (just giving the brass tactics on how a match would go without going to in depth on the data). Then creating subheading of the "Gameplay" section that goes more in depth with strong sources of data. An example might be just saying "players can use gold to increase their level or re-roll for units", then having the subheading "Levels" going along the line of

"Levels in Team Fight Tactics work on a experience point threshold system, each time you gain a certain amount of XP (experience points) you reach a new level, each level threshold requiring more XP then the last. Every player receives 2 experience points passively every round, however players can also exchange 4 gold for 4 XP in order to level up faster...."

I think this change would make it easier to understand without overwhelming the reader with data, make the page easier to update and work on for future editors and give the page a more polished look and feel less like a long essay. If anyone has any opinions or suggestions for this change, I would very much appreciate the feedback. The-mr.e-1 (talk) 22:02, 4 November 2023 (UTC)
 * Hi, The-mr.e-1. I have done a lot of work on the main League of Legends article, so I'm happy to offer some advice.
 * The issue you will have with this page is the lack of high-quality sources detailing how the game works. You can't add anything to the article that isn't backed up by a high quality source. If some of your grade is based on this, I honestly might recommend finding a new topic (like a big, widely reviewed single-player game). This one will be challenging if you need to confirm with Wikipedia's rules and guidelines.
 * I would not recommend subheadings for different aspects of gameplay; take a look at the the gameplay section of the League of Legends article, or Dota 2 (not my work) for some more examples. I would recommend starting very broad and then narrowing the focus by paragraph. For example, start by describing how a player interacts with the game (the board, the shop). Use the shop mention to introduce unit costs, then you can talk a bit about gold.
 * I can see the headings on your sandbox -- this isn't how Wikipedia articles are formatted so I would reconsider the headings – it also looks much cleaner as just paragraphs! Good luck. — ImaginesTigers (talk∙contribs) 23:46, 4 November 2023 (UTC)