Talk:The Return (Stargate Atlantis)

Shame they can't send SG-1 in to recover SGA-1, they have experience fighting evil machines. Plus while they are there they could ask the rescued ancients about the freakin' Ori perhaps?! Also, notice, not one use of the name Asurans...

They couldn't have, most likely, the Ori were forgotten about millions of years ago and only the Ascended Ancients knew about them in recent Ancient history, not all Ancients. Plus, Merlin alone made the Sangraal, only he would know where it is and plus, it looks like SG-1 may finally find it.

Faris b 20:23, 28 September 2006 (UTC)

They could have asked for help in fighting them, also, how do you know the Ori were forgotten about? That's a *big* assumption, esp. as the Ascended have been hiding the galaxy from the Ori.

Article Needs a Major Major Major Cleanup
I just watched this episode five minutes ago, (when it aired on TV). I was admzaed to find so much detail in the article already. After reading it, I couldn't make any sense of it. Then I realized that this article starts at part 2, the part that hasn't aired yet. It doesn't even mention part 1. The organization here makes no sense. Tobyk777 05:09, 23 September 2006 (UTC)

SGC grows brain-dead and defenceless?
Upon Colonel Sheppard's dialling into Earth in the first few minutes of Part I, he both failed to send an IDC or use a GDO. The SGC also failed to receive any authentication tranmission to open the iris. Instead, standard gate room protocol was broken by failing to close the iris on any incoming wormhole until it is authenticated. Indeed, if protocol hadn't been fortunantly neglected for some unknown reason, Sheppard's jumper, along with the Colonel himself, would have slammed into the trinium/titanium alloy iris with a rather loud thud. Either the SGC is has abandoned the use of its iris against incoming unidentified wormholes, or the SGC are psychics.

Even more amusing is the gap between the wormhole opening and the jumper emerging being less than that of a second; amusing in that the iris would not have been able to open even in response to a GDO authentication code received through the open wormhole in the time alloted to prevent the death of Sheppard. It'd have been impossible to use the iris, authenticate the traveller through a radio transmission through the open wormhole, and have opened it, as the jumper immediantly popped straight into the room from the second it had finished dialling in and established an inbound connection. Not only is the iris not being used for defence, leaving the SGC open to attack as if any gate, but they can't even use the iris now because thier own people (E.G. Colonel Sheppard) will slam into the iris faster than it can be safley cleared and opened.

I guess the SGC just leave the 'front door' lying wide open for just anyone to walk in upon these days. So much for identifying incoming travellers to make sure Jonny Nobody doesn't happen to send a nuke or something through, as had happened to thhe SGC several times in the past, usually being saved by the very policy of keeping the iris sealed until they're certain it's a friendly inbound. —Preceding unsigned comment added by 81.110.110.113 (talk) 01:15, 19 January 2008 (UTC)

Wow that heppened fast nevermind
Tobyk777 22:07, 23 September 2006 (UTC)

looool, level 75 world of warcraft mage. wtf? they're mocking us :)) Kamikaze 17:37, 23 September 2006 (UTC)

Sheppard's SG team
Did anyone catch the number of Sheppard's SG team? -- SFH 04:47, 27 September 2006 (UTC)

He wasn't, he didn't wear patches on his mission and when he was in his on-base uniform, he was wearing an SGC patch.

Faris b 02:04, 28 September 2006 (UTC)

Shepard was on Sg-4, according to the patch of his team mate (the one with the broken leg). —The preceding unsigned comment was added by Special:Contributions/ (talk)

How did the Asurans get past the shield?
How did they? After they fired on Atlantis, you can hear the shield going up so how do they get in the city?

Faris b 02:04, 28 September 2006 (UTC)


 * What is beaming?-Xornok 02:10, 28 September 2006 (UTC)


 * Well, the Asurans would probably know Ancient tech, since they are Ancient tech. Also, they may have had access to drone weapons, which can get through shields. -- SFH 03:24, 28 September 2006 (UTC)

I doubt it, pretty much a shield of any strength prevents beaming it seems. Yeah, I agree but why would the Ancients have raised the shields against drones? Plus, it seems that the Asurans wanted to take Atlantis without destroying it this time otherwise Richard Woolsey and Jack wouldn't be alive in part 2.


 * If you watch "The Siege 3" it seams that the Deadalus beams through the city shield a few times. Aporwitz 00:13, 29 September 2006 (UTC)

Plus, why would the Asurans care about invading Earth? It seems to have came up in the episode. They have nothing to gain from it.

Faris b 12:23, 28 September 2006 (UTC)
 * It's like Weir said in Progeny: They look at humanity as the favored sons of the Ancients. -- SFH 14:26, 28 September 2006 (UTC)

I know that, but why all humans then? I thought they only wanted to wipe out the Atlantis expedition and destroy Atlantis, not all humans, if they wanted to destroy all humans, why not start in their own galaxy? Plus, does only Atlantis have the 8th chevron control crystal? Because they were never worried about the Asurans going to Earth before and they have their own version of Atlantis.

Faris b 20:16, 28 September 2006 (UTC)


 * I got the impression that the fear was the McKay-Carter bridge that eliminates the need for a ZPM, not the limiting control crystal. Aporwitz 00:15, 29 September 2006 (UTC)


 * It's both, really. The Atlantis control crystal allows that gate to dial into the Milky Way network, and the ZPM provides the power to do so. The gate bridge does away with the need to have a control crystal since the initial call is "local", so to speak and there's no concomintant need for a ZPM since they're not directly dialing long distance. Speculating, there must be some kind of security protocol built into the bridge so that only Atlantis/SGC can get a lock on the initial gate, or else anyone with the macro and/or the gate address could dial in from anywhere in the starting galaxy. --khaosworks (talk • contribs) 02:17, 29 September 2006 (UTC)

Minor astronomical error??
Near the beginning of the episode there is a view of a regular spiral galaxy lined up with the stargate in space, which I assume is meant to be the Milky Way. However the Milky Way is believed to be a barred spiral galaxy. See http://en.wikipedia.org/wiki/Milky_Way#Structure for more. VJDocherty 20:36, 28 September 2006 (UTC)

The answer is that this is new info, at least as far as I know so the special effects department is probably slow on changing that info.

Faris b 04:30, 29 September 2006 (UTC)

According to the Wikipedia entry it's been suspected since the early 80's... VJDocherty 10:11, 29 September 2006 (UTC)

Whose Jumper?
While I grant that it's not clear whose jumper it is that Sheppard and company use to travel back to Atlantis at Part 1's end, it's not necessarily likely that they kept an Atlantis jumper. After all, the Asurans Lanteans make a big deal about taking back their city: would they give them a jumper out of the goodness of their hearts? Answer: not likely. The jumper doesn't have the time machine element attached to it as well, so it's not clear that it's the one from Maybourne's plant, but the machine may have been removed. Either way, it's not clear where it comes from, and perhaps the note should reflect that. --khaosworks (talk • contribs) 02:08, 29 September 2006 (UTC)

Yeah, I forgot about the time machine in it. I guess it was the one from Atlantis, I figured the went back in it then back to Earth after the ZPM was installed but if they didn't do it that way, would the SGC tell the Ancients that they had a jumper? I mean, Atlantis only had about 5 originally but more were found as the show went on so they woudln't have known the actual number. Also, you mean the Ancients, not the Asurans right?

Faris b 04:31, 29 September 2006 (UTC)


 * Oops, yeah. The Ancients/Lanteans. :) --khaosworks (talk • contribs) 05:19, 29 September 2006 (UTC)

I'm pretty sure that when they found extra jumpers, the daedalus carried at least one on board, and if not, why not? -I think the jumper they used was given to them. Yea...Atlantis has a ZPM...but it's not like earth does, so how would earth reach their guy (Richard) on Atlantis? Not worth sending the Daedalus for!
 * The point is that there are several possibilities, and the note should therefore reflect that. --khaosworks (talk • contribs) 17:24, 30 September 2006 (UTC)

I don't think they did, the Daedalus only carries jumpers for special occasions, they don't have one there permanently. Actually, it WAS an Atlantis jumper, not SG-1's, because I rewatched the ep and there was the Atlantis stickers on the jumper's inside and SG-1's jumper wouldn't have had it so they didn't take SG-1's jumper apparently.

Faris b 22:54, 30 September 2006 (UTC)

The Lanteans might very well have given up a jumper. They want their city back because of emotional reasons. They allow the humans to take the database and possibly other equipment from Atlantis. Why not give them a jumper to make them go away. But since when is there a jumper hangar at the SGC ? When Jonas looks to the roof of the gateroom once there is only a small slice that allowed to bring the Stargate in, no possible exit for a jumper. When John arrives at SGC i assumed that he parked he jumper hoverin under the cieling but later the jumper is in a different room (where Siler is stunned), yet it enters the gateroom from above. In other shots we see, that above the Gate Control room is the briefing area and General's office, no entry point for a jumper there. Any clues ? -- Heinrich

The SGC is an old missile silo, meaning that there is a large opening all the way to the surface. maybe they cut open a part of the inner roof turning the silo into the gateroom, creating a place where the jumper could be parked. Likely, there were other rooms built in the higher levels of the silo, some of which were turned into a hangar.

Daedalus trip
Landry said that the Daedalus was enroute to Atlantis with a nuke, and would arrive there in four days. How is that possible without a ZPM? -- SFH 20:36, 30 September 2006 (UTC)

maybe they had left 16 days previously... -Xornok 20:38, 30 September 2006 (UTC)

I don't recall that part, but maybe the Daedalus was leaving Atlantis after the Ancients made the expedition do it then it was recalled after the Asurans attacked, I don't think it ever made it back to Earth then was resent.

Faris b 22:54, 30 September 2006 (UTC)

What happened to the ancient ship?
surly the ancient war ship is still halfway between galaxy's and yet there has been no attempt to recover it.

No point in recovering it: It is far to heavy to tow through hyperspace, it has no hyperdrive of its own; if the crew, being Ancients, could not fix it, even McKay could not do it either. If there was even a chance of fixing that ship, the crew would have cannibalized any system on board to get parts for the hyperdrive, and the ship was already damaged; (they had just retreated from a battle).--Edgjerp 17:56, 1 February 2007 (UTC)


 * The Ancients on the ship probably didn't have the resources to repair the ship. I haven't read any spoilers for season 4, but I don't think it's unlikely that McKay or Zelenka could find some data in the database for repairing the ship. Presumably, if the ship has indeed been left in space.RypER 22:23, 22 August 2007 (UTC)

World of warcraft
can i just point out to who ever wrote the trivia section that when Dr Weir said that she was a mage Dr had just been talking to her about what he was so it is in context and not in accurate. P.S. remember that the stargate universe is fictional so in there universe the level cap may be level 75.

One could point out, that World of Warcraft wasn't realesed until after the expedition left Earth and that Wier couldn't be able to play, since there was no communication with the internet possible from Atlantis.


 * She could of started after she came back. 59.100.52.22 06:27, 3 December 2006 (UTC)


 * Whoever said she actually plays it? She seems to be simply talking about something she (or McKay) knows he is enthusiastic about to keep him distracted. Fullforce 11:48, 9 February 2007 (UTC)

part 2
it aired in canada tonight, so if some canadian who has that channel, and watched it, might like to flesh out the summary of part two a snidge more 75.15.195.164 08:44, 21 November 2006 (UTC)

Here's the rough info.

All the Ancients are dead, Woolsey and O'neil are hiding in a wrecked section of hte city cause the sensors are down. The Atlantis Jumper arrives through the gate with it's cloak/shield up, after setting off a bomb in the operations centre, they fly into orbit, by breaking through SG Ops' window behind the gate. They capture Niam who's running in a low battery-standby mode.

After they dock with an underwater jumper bay, the bay doors and pumps jam, forcing O'neill to come to the Jumper team's rescue. He and Woolsey are subsequently captured. The Atlantis control systems were wrecked in the bomb detonation and the replicators dismantled their own ship for resources to repair Stargate Operations.

McKay is forced to destroy Niam when he is reactivated, following the revelation that Niam is alive thanks to a mind probe of O'neill and Woolsey. Afterwards, he comes up with a plan to turn the shield into an anti replicator weapon, but tricks the replicators into thinking that they were going to destroy the shield generators.

After Atlantis Stardrive powers up, thanks to Replicator's ZPMs, Beckett uses the chair to disable the stardrive. At this point Atlantis control room has been repaired and the Replicators were preparing to take off. Subsequently, the entire Atlantis team is captured and celled with O'neill and woolsey. Thanks to misinformation gained from probing woolsey, the replicators think Daedalus is going to nuke the city once they arrive after detonating C4 at all the Atlantis shield generators. The replicators activate the shields after removing the C4, not realizing that the shield emitters have been reconfigured with ARG frequency crystals. The energy wave vapourises the occupying Asurans.

Following a return by the Daedalus and a highly suspicious Colonel Cadwell, O'neill agrees to let her team return to control of Atlantis.

It's very rough, but i'm sure someone can actually re-write it to be more wikifriendly. - 59.167.6.38 02:52, 22 November 2006 (UTC)

ARG goof?
Here's something that someone pointed out to me, and maybe someone can figure it out.

So the plan is to install the crystals from the ARGs in the shield emitters, yes? There are 10 of these emitters, but apparently only one crystal per ARG (assuming I counted correctly). Each of them carried one ARG, and there doesn't seem to have been any spares brought along. So question one:


 * How could they modify 10 shield emitters with only 6 crystals (unless they didn't need all 10 emitters)?

Also, after they install the crystals, Teyla and Beckett storm the chair room and activate the drones to take out Atlantis's stardrive. But this means that they don't have working ARGs anymore - in fact, Sheppard points out in the flashback that they shouldn't fire on the Asurans, even if it means capture (so as not to tip off the Asurans that they don't have working ARGs). So question two:


 * How could Teyla take out the Asuran guards with ARG blasts if her weapons had no crystals?

I'll be mulling this over myself, but I thought I'd throw it out there. --khaosworks (talk • contribs) 09:34, 24 November 2006 (UTC)

surrly the team would have taken along more then six args incase one or two got broken or damaged, also the team where planning on freeing o'neil and wolsey so surely they brougt arg's for them as well that would make at least 8 arg's for the people and if they brought along two spears they would have enought crystal.

Dying in Space
Faris B is correct is removing this- not only is it irrelevant, but it is implied (something about "the atlantians have been kind enough to dial Earth") that the Ancients dialed Earth directly with their ZPM (the one they must have used to power the shield). Hence the half-way station would be irrelevant. This would be given further wait by the fact that the Atlantians must have been doing this constantly so that General O'Niell could stay in contact with the SGC- the bridge wouldn't work for radio communications.

Stargate goof?
The pegasus gate in the midway station only have 8 chevrons? JDeus01 18:22, 6 January 2007 (UTC)

The Milky Way gate is shown to only have eight chevrons too. So it's definitely a mistake by the effects company, which means the one used in the Asurans' weapon in First Strike is a mistake. Tonxey 21:16, 18 May 2007 (UTC)

Notes section
Is there a general decision to change the SG page sturcture from what is desciebed here: http://en.wikipedia.org/wiki/Wikipedia:WikiProject_Stargate/Episode_style_sheet#Other_sections ? Is there a plan to remove all Notes sections from all pages? Necnec 20:57, 19 August 2007 (UTC)
 * Do you see a policy/guideline tag on that page? No. It's simply an essay (opinion), you'll notice it was created back in '05, policy & guidelines have evolved since then. Eventually they'll all be removed. Matthew 21:17, 19 August 2007 (UTC)
 * I don't really understand. Has this page removed from SG project? Has anyone defined new stylesheet for SG pages? Where are the new policy & guidelines? I don't really understand why I should get a ocnsensus when the actual change came from tone (unless, of course, there was a decision to change to whole sturcutre of the SG pages). Necnec 21:31, 19 August 2007 (UTC)
 * Yes, clearly you don't. Do you see a project banner at the top of this talk page? I do, so no, it's part of the wikiproject. Do you see a guideline/policy tag on that stylesheet essay defining it as a rule? No. Therefore logic dictates that it's still just an essay which carries no weight over actual policy. Matthew 08:59, 20 August 2007 (UTC)

Fair use rationale for Image:Stargate Atlantis -- 3x11.jpg
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BetacommandBot (talk) 12:43, 21 January 2008 (UTC)

Fair use rationale for Image:Sga-s03e10-0.jpg
Image:Sga-s03e10-0.jpg is being used on this article. I notice the image page specifies that the image is being used under fair use but there is no explanation or rationale as to why its use in this Wikipedia article constitutes fair use. In addition to the boilerplate fair use template, you must also write out on the image description page a specific explanation or rationale for why using this image in each article is consistent with fair use.

Please go to the image description page and edit it to include a fair use rationale. Using one of the templates at Fair use rationale guideline is an easy way to insure that your image is in compliance with Wikipedia policy, but remember that you must complete the template. Do not simply insert a blank template on an image page.

If there is other fair use media, consider checking that you have specified the fair use rationale on the other images used on this page. Note that any fair use images lacking such an explanation can be deleted one week after being tagged, as described on criteria for speedy deletion. If you have any questions please ask them at the Media copyright questions page. Thank you.

BetacommandBot (talk) 05:29, 24 January 2008 (UTC)