Talk:Titus Interactive

Early years before the Amiga and PC
Titus software decided to enter the American market in 1988 but Titus software were releasing commercial software, in Europe, on the Amstrad and Thomson 8-bits computers a year before they went on to release software for the Amiga or PC. In 1987, they released a number of titles for the Amstrad and Thomson 8-bits computers, "Balthazar" and the "Titus Classiques Volume 1" as examples. These old games can be downloaded on webpage - http://dcmoto.free.fr/programmes/title.html.

Titus software released "Erebus" for the Amstrad and Thomson 8-bits computers in 1986 see webpage - http://www.cpczone.net/index.php?game=2204

Before 1985, Eric Caen and his close friend Gil Espeche had written commercial games but other software publishers released these games. For example, "Caspak" was written by Eric and Gil but released by the computer software publisher "Loriciels", for the Oric home computer in 1983.

It's also forgotton they developed a game (or two) for the Sega Master System - Fire and Forget 2 springs to mind. Ross 77.100.12.167 (talk) 00:59, 8 January 2008 (UTC) —The preceding unsigned comment was added by Special:Contributions/ (talk)

Titus Software as Publisher
Many of the games on the list of "games developed" were only published by Titus and developed by other firms. Therefore I renamed the list to "Games published" and included an indication of whether it was developed by another company. -Ψαμαθος 07:11, 12 July 2008 (UTC)

The image could probably be replaced with an SVG
On the French version of this page, an SVG file is used for the character's head. For this reason, something similar could probably be done here. mechamind 9  0  17:09, 25 June 2010 (UTC)

Titus and bad games
I have a slight issue with the sentence "Titus is most infamous for its reputation in the creation of bad games". Citations have been recently added, but they only outline that several games from Titus appear to be very bad (Superman and Robocop). It is a bit of a stretch to say from this that Titus is only known for bad games. I'd prefer a more neutral way to introduce this part, such as "Titus has created several bad games over its history". Cochonfou (talk) 11:23, 30 July 2010 (UTC)

I must say that on the DOS era, Titus developed great games, like "Titus the Fox", "Prehistoric" (1 and 2) and "Blues Brothers" (1 and 2). —Preceding unsigned comment added by 188.80.253.185 (talk) 02:19, 20 February 2011 (UTC)

This article is terrible or as the french might say c'est terrible
This article has multiple issues:

1. Its biased. 2. It makes no mention of the first games the company developed or the purchase of Palace software hence their sequel to Palace's Cauldron games.

I shall be rewriting it from scratch.

SamTylr (talk) 08:23, 13 October 2012 (UTC)


 * I haven't looked at this article in quite some time. It does have its fair share of problems. I am removing some overwhelmingly POV and original research statements immediately. If you need a hand at all rewriting the article, want a second opinion on anything, or have any other specific concerns you would like to address let me know. Freikorp (talk) 12:50, 13 October 2012 (UTC)

Are there any sources for this statement? By the turn of the century the strain of Titus’ expansion was beginning to show, and the company fizzled into financial, then legal difficulties, culminating in a close of business in 2009. If not, it would better to remove it. Cwobeel (talk)
 * Agreed. If it doesn't have a reference this should be removed. Freikorp (talk) 05:01, 18 October 2012 (UTC)

Source

 * https://web.archive.org/web/20011222093134/http://www.gamespot.fr/stories/news/0,1610,2007480,00.html
 * https://web.archive.org/web/20020215151050/http://www.gamespot.fr/stories/news/0,1610,2007903,00.html