Talk:Tyrian (video game)

Added Music section
Re-added music section beneath Plotline. Drat, check your talk. I'm willing to discuss this with you. Obeejw 06:46, 28 July 2006 (UTC)

Media and music formats?
Could someone elaborate on the media and the music format used for the games?. Did the original Tyrian come on CD with CD Redbook audio?. Or was it in the LDS midi format?. Did it come on floppies as well? (I know the shareware did).


 * Given the way it sounded, and how there's some minor suggestion that it started out as an Amiga (1200?) title before moving to the PC, I'd expect it's probably a set of soundtracker modules, possibly even in the original 4-channel .MOD format. We had a shareware version that came off a magazine cover CD but it certainly didn't stream any music from the disc. Nor was it clearly MIDI (which would also have been distinctive by playing through our merely OPL2-compatible soundcard)... 193.63.174.254 (talk) 15:21, 3 November 2016 (UTC)

How is this different from any other computer game? (Was there at least something innovative about this game?)RJFJR 03:55, Mar 3, 2005 (UTC)


 * As far as I recall (having played through it a few times) it was simply a really really good 2d top-down space shooter. hiffy 12:40 (GMT -5)


 * Tyrian is highly regarded as a classic of the genre and tends to get gushing reviews. See for example . DopefishJustin (&#12539;&#8704;&#12539;) 20:01, May 4, 2005 (UTC)

Self-reference
From the "Tyrian 2" section:

"and Ghingold, who is currently typing this right now (therefore disproving the speculation that his existence is mere speculation),"

Fairly clever, but that kind of self-reference does not belong in an encyclopedia article. I have removed the problematic prepositional phrase. --Ardonik.talk* 10:11, August 9, 2005 (UTC)

I haven't seen anything about a Tyrian 2. Unless someone has a reference, vain speculation about imaginary vaporware does not belong in the article. Whoever keeps readding it, please stop. When the game has a website, or an article, or a development blog, or something, it'll be welcome on this page. But not before. grendel|khan 23:18, August 11, 2005 (UTC)


 * Tyrian and Tryian 2000Try googling and taking a chill pill. Justin 06:31, 29 December 2005 (UTC)

That's my website, I've spoken to Matthew and even I have no idea if any work on his game has been done. He said he was getting a website ages ago.

Image
The image in this article might need to be changed to one of the main menu instead. This is an edited version that appears on the listed fansite; it's partially copyrighted by the guy who made it in addition to World Tree Games' copyright. Is it being used with or without his consent? I'll do this later unless someone's faster than me. --Michiel Sikma 22:43, 3 January 2006 (UTC)


 * Umm... Err... (nervous laughter) I've changed it to a screenshot of the menu and put the logo up for speedy deletion. --MindlessXD 23:41, 3 January 2006 (UTC)

Without! The very first line on my webpage says "This is my Tyrian/Tyrian 2000 page. All the graphics and stuff are mine or World Tree Games's, you can't steal them." Geez!

Microsol
Am I the only one who thinks Microsol is a reference to Microsoft? ZuljinRaynor
 * It's pretty obvious, but that's best left to the player.--Drat (Talk) 04:19, 26 June 2006 (UTC)

One Must Fall
Why is it never mentioned that Tyrian and One Must Fall 2097 take place in the same fictional universe? Tyrian mentions WAR, HARs and the character who mentiones them is Steffan Thomas - one of the playable characters in OMF2097.
 * It's just a reference to it. Besides, as I recall, Tyrian takes place nowhere near the Sol system. One of the endings has Trent travelling to earth, but it will take 100 years.--Drat (Talk) 02:26, 9 July 2006 (UTC)

Bold text

Super Tyrian???
I don't remember to see such game mode. What is de "special code" and where to put it? It sound like rumour to me.  SSPecter talk &spades;  12:02, 22 February 2007 (UTC).
 * I'm not sure anymore what the special code was. I'll check later. I believe that if you typed E N G A G E at the main menu, you'd get Super Tyrian mode, although that might have simply been one of the extra modes. It definitely does exist, though. It's a special game in which you fly the minigame ship (e.g. the same ship you get in the Beer and Soh Jin minigames) which cannot be upgraded, yet the game is at "Lord of the Game" difficulty, the toughest there is. If you hold down scroll lock while typing, you'd get Super Tyrian mode at "suicide" difficulty, which is slightly easier. I beat the "suicide" difficulty version, and I'm proud of it, but I was never able to get past a certain point in the former mode... —msikma (user, talk) 20:23, 22 February 2007 (UTC)
 * It does exist, as I remember playing it, but as for it being called Super Tyrian, I have no idea either. --Wirbelwind ヴィルヴェルヴィント (talk) 23:56, 23 February 2007 (UTC)
 * It is. See here. (You may have to copypaste the link into the window after it has loaded, it seems to have an anti-linking protection.) —msikma (user, talk) 08:34, 24 February 2007 (UTC)

Additional authors
I just happened across this article. There were three main drivers on Tyrian. Alex Brandon on the music and story, Jason Emery on programming and level design and myself, Daniel Cook on art and interface design. Robert Allen also helped out as the Producer and liaison with Epicgames. I think everyone on the team would agree that Jason took on the lion's share of the work and was the biggest driving force behind the project. You can find links to MobyGames credits here: http://www.mobygames.com/game/dos/tyrian/credits
 * Well, here are the full credits for Tyrian 2000, they're a bit different:

Jason Emery: programming, level design, additional artwork, weapon design, additional sound FX Alexander Brandon: story, music, coordinator, design, online help Daniel Cook: level artwork & design Robert Allen: our eminent producer, additional sound FX, additional design Arturo Sinclair: 3d artwork, title design Bruce Hsu: character portrait design John Calcagno: 3d animation Andrew Paquette: character portrait artwork, additional 3d artwork Andreas Molnar: LOUDNESS Sound System programming & music conversion Susan Aldworth: Voices Nando Eweg: sound FX

Many thanks to Tim Sweeney (basically, master of all), Mark Rein (manual design & marketing), Arjan Brussee, Cliff Bleszinski, and Rob Elam (entertainment).
 * What would be really helpful for the article is a general writeup of the development of Tyrian. This would have to be on your website (not here) so it can be referenced. There's a bit of good information here, I have no idea if you even remember anything more. --Teggles 01:27, 11 April 2007 (UTC)
 * Screw that, I've found the "TyrianFunDoc", which has far more development information than I could've hoped for. I've expanded the Development section, if anything is wrong, please tell me. --Teggles 06:56, 15 April 2007 (UTC)

Release of Source Discrepancies
At the top, the article states that the graphics were open sourced in February and the code in April, whereas at the bottom it says the code was open sourced in February and the graphics in April.RealmRPGer 03:58, 9 May 2007 (UTC)

Fair use rationale for Image:Tryian - Box.jpg
Image:Tryian - Box.jpg is being used on this article. I notice the image page specifies that the image is being used under fair use but there is no explanation or rationale as to why its use in this Wikipedia article constitutes fair use. In addition to the boilerplate fair use template, you must also write out on the image description page a specific explanation or rationale for why using this image in each article is consistent with fair use.

Please go to the image description page and edit it to include a fair use rationale. Using one of the templates at Fair use rationale guideline is an easy way to insure that your image is in compliance with Wikipedia policy, but remember that you must complete the template. Do not simply insert a blank template on an image page.

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BetacommandBot 19:46, 23 October 2007 (UTC)

Fair use rationale for Image:Tyrian Destruct.png
Image:Tyrian Destruct.png is being used on this article. I notice the image page specifies that the image is being used under fair use but there is no explanation or rationale as to why its use in this Wikipedia article constitutes fair use. In addition to the boilerplate fair use template, you must also write out on the image description page a specific explanation or rationale for why using this image in each article is consistent with fair use.

Please go to the image description page and edit it to include a fair use rationale. Using one of the templates at Fair use rationale guideline is an easy way to insure that your image is in compliance with Wikipedia policy, but remember that you must complete the template. Do not simply insert a blank template on an image page.

If there is other fair use media, consider checking that you have specified the fair use rationale on the other images used on this page. Note that any fair use images lacking such an explanation can be deleted one week after being tagged, as described on criteria for speedy deletion. If you have any questions please ask them at the Media copyright questions page. Thank you.

BetacommandBot (talk) 08:09, 21 January 2008 (UTC)

Fair use rationale for Image:Tyrian Ships.png
Image:Tyrian Ships.png is being used on this article. I notice the image page specifies that the image is being used under fair use but there is no explanation or rationale as to why its use in this Wikipedia article constitutes fair use. In addition to the boilerplate fair use template, you must also write out on the image description page a specific explanation or rationale for why using this image in each article is consistent with fair use.

Please go to the image description page and edit it to include a fair use rationale. Using one of the templates at Fair use rationale guideline is an easy way to insure that your image is in compliance with Wikipedia policy, but remember that you must complete the template. Do not simply insert a blank template on an image page.

If there is other fair use media, consider checking that you have specified the fair use rationale on the other images used on this page. Note that any fair use images lacking such an explanation can be deleted one week after being tagged, as described on criteria for speedy deletion. If you have any questions please ask them at the Media copyright questions page. Thank you.

BetacommandBot (talk) 08:10, 21 January 2008 (UTC)

Open Tyrian - Platforms
As the article states (more or less), the game is now Open Source, and unsuprisingly as such, the game now runs on more platforms than just MS-DOS and Windows. Considering that it doesn't have its own article, perhaps a special notation should be put in the 'platforms' section that Tyrian's Open Source reslease, Open Tyrian, also runs on Linux and (apparently, though I personally don't know) Mac OS X... as well as whatever other platforms it has been verified to run on. If you feel it inappropriate to make that change specifically, then it should at least be added that Open Tyrian also supports other platforms. (though that may be too vague for an encyclopedia entry) —Preceding unsigned comment added by 67.54.188.84 (talk) 18:15, 5 September 2008 (UTC)

Maybe it's the case to also note a guy on the official forums has announced a mobile tyrian version (I think it's Java based)? Is it possible according to WP policy? 82.88.245.35 (talk) 10:13, 31 July 2009 (UTC)

Bad grammar
Please, someone run this through spellcheck. One example: In the Game Boy Color version, the Full Game incorporates a shorter stories 75.79.140.218 (talk) 17:53, 31 December 2010 (UTC)

Difficulty setting
There is a special "difficulty" section but it does not mention that the difficulty setting is increasing automatically from episode to episode. The highscore table confirms this. However, I'm not sure if I fully understand the way the difficulty setting changes as in my case the game seems to have reduced the setting to "hard" again on episode 1 upon beating the game (but I'm not sure on this). I also noticed that in my case (Tyrian 2000) the names of the difficulty settings are different than in the article. Mine are "insanity", "suicide" and "maniacal". I'll take a guess that this is because the article mentions the settings from the original Tyrian or Tyrian 2.0 instead of Tyrian 2000. Someone maybe should add this information. --94.223.80.53 (talk) 08:38, 20 June 2011 (UTC)

Gameplay - Yura87 (talk) 05:05, 28 June 2012 (UTC)
While the game is quite forgiving mid-level (shields get damaged before the hull and such), the game is unforgiving in terms of acquired data. Without acquiring a certain data piece in Tyrian (L1), you have to play Soh-Jin, a difficult level (I only beat it in Arcade, and usually spend many lives on it). So "very forgiving" is not accurate.

Zinglon minigames?
OK, so in addition to the well-known Destruct (obtained by typing in a code at the menu), the article mentioned Zinglon's Ale, Zinglon's Squadrons, and Zinglon's Revenge as additional minigames... where do these take place in Tyrian, and/or how are they arrived at? I never heard of them before and there's no mention anywhere else in the article about e.g. running across them as breaks in the more frenetic action in-between certain levels. Anyone got any info, or has this been added by mistake into the wrong article? 193.63.174.254 (talk) 15:25, 3 November 2016 (UTC)