Talk:Uninvited (video game)

Release dates
Information on release dates for the various ports (all but the mac version) are uncertain from web sources. All platforms show © year on startup, the mac version states 1986, and the diskette says so as well. Since the other MacVentures were released on other platforms later it is reasonable that Uninvited was as well. Arru 22:33, 18 January 2006 (UTC)

The release date has been confirmed. All MacVenture release dates, on all platforms (originals, not remakes) are in a table on the MacVenture page with references. Arru 09:50, 7 March 2006 (UTC)

Nintendo censorship
User:J.J. replaced The Expurgation of Maniac Mansion with another similar source. I think the former is a suggestive and apparently credible source on this issue. I'm reinserting it and formatting both references proper. Arru 15:08, 5 June 2006 (UTC)

Black hole?
I've tried doing pretty much everything I could think of, but I can't seem to do anything with the black hole mentioned. How do I get to this secret room? --Kahran042 (talk) 02:39, 1 January 2008 (UTC)
 * It's a funny coincidence, 'cause I was wondering the same thing tonight without having seen the update on this article! I had some ideas about rolling your own combination of the magic words (like "instantum projectum abraxas" in the open book in the library), but no success. I've been working with hacking the game files, and mostly cracked the text file format. These are some excerpts about the black hole, may give some ideas:
 * Suddenly you experience a feeling quite unlike anything you've ever experienced before. Time and space as you know it are now foreign con...
 * you feel what you think is a tremendous acceleration toward the black hole, but...
 * Don't know for sure what is happenin...
 * you're not sure if this experience will ever end. Then suddenly ...
 * As you leave the art gallery through door behind you, you feel your sense of Newtonian time and space returning...
 * You have not returned to the same place from which you started your journey. The door slams shut behind you bringing a strong feeling of deja vu as you recall the door slamming behind you as...entered the mansion in ... Arru (talk) 19:36, 8 January 2008 (UTC)

Has anyone managed to figure this out yet? Where did the notion that the black hole can be entered in the first place come from? I managed to be able to find it consistently, but things like opening it, using it, using the only two usable spells... those don't work. How did you crack the text format? Frotz (talk) 22:45, 26 July 2008 (UTC)
 * I've written a Python script that decodes the "*text" file that is part of the data for all the MacVentures. It's working 100% (I think) for Uninvited, like 80% for Shadowgate but Déjà Vu is different somehow. Basically it's a 5-bit code with override chars for case shift, literals and cross-references to other strings. I'm gonna keep a lid on this for a while because I have some interesting plans for this algorithm, however contact me if you'd like to have a (private) copy of the script and the decrypted file. The black hole is going nowhere at the moment...based on the strings below (you can see the improvements from my earlier post!) it's some action that's performed on the black hole object itself:
 * 1558: Suddenly You experience a feeling quite unlike anything you've ever experienced before. Time and space as You know it are now foreign concepts.
 * 1559: you feel what You think is a tremendous acceleration toward The black hole, but You don't know for sure what is happening to you.
 * 1560: you're not sure if this experience will ever end. Then suddenly ...
 * 1561: As You leave The art gallery through The door behind you, You feel your sense of Newtonian time and space returning once again.
 * 1562: You have not returned to The same place from which You started your journey. The door slams shut behind You bringing You a strong feeling of deja vu as You recall The door slamming behind You as You entered The mansion in search of your kid brother.
 * A spell is a good guess, but judging from the text file there are no more spells than the two used in the game this far. Arru (talk) 11:42, 8 August 2008 (UTC)


 * Perhaps if every possible spell is tried, then we'll know for sure. I can't fathom what else one can do to the black hole to enter it.  Perhaps the brass pentagram?  Frotz (talk) 19:31, 8 August 2008 (UTC)

Has anybody tried the spells from Shadowgate? —Preceding unsigned comment added by 92.12.183.54 (talk) 18:05, 4 September 2008 (UTC)

A couple months ago I got some help on how to unravel this mystery. The solution is this: Take the two lamps from the entrance hall. Go into the library. Put the two lamps on top of each other so the two appear to be one. Close the inventory. Examine the black hole. Open it. Close it. Talk to it (just press enter), then go through it. Make sure you bring the paintbrush from the kitchen cabinet so you can deface some of the art. -- Frotz(talk) 02:51, 28 October 2012 (UTC)

Uninvited's Japanese Title
I noticed that the video game's Japanese title is "Akuma no Shouaijou" for Famicom, though I have no clue what the title means, anyhow. Should I add the Japanese title to the game name anyway?--Angeldeb82 (talk) 00:08, 2 January 2010 (UTC)
 * The Japanese title means "Devil's Invitation," if it matters. --Kahran042 (talk) 06:47, 14 December 2012 (UTC)