Talk:Virtual orchestra

This article needs a lot of work. It uses many words to say very little, hiding simple points in serpentine sentences. What's worse is that it doesn't tell me what a virtual orchestra is, except in the vaguest terms. Apparently it attempts to simulate an orchestra. Beyond that, it allows real-time interaction, can respond to a conductor, and "preserv[es] much of the traditional tactile instrumental interface." I honestly have no idea how it does those things, or what the bloody thing is. How do people interact with it? How does it respond to a conductor? 141.156.238.133 18:53, 22 April 2007 (UTC)

Vienna Symphonic Library
I really expected the work carried out by the Vienna Symphonic Library team to feature prominently in this article.

An Editor may perhaps research their efforts:

- the largest library of sound samples I have seen (approaching 500 Gigabytes, a million samples)

- a user interface which is available as a plug-in for all common MIDI sequencer or studio software I know (VST and AU)

- under development: mixing/mastering software which uses an impulse response for each instrument, recorded on a concert stage in the position where the instrument would be played if this was a real live performance. —Preceding unsigned comment added by 84.203.82.8 (talk) 17:47, 14 October 2007 (UTC)

Bianchi/smith were not the first to make virtual orchestra
Bianchi and Smith did not invent the virtual orchestra. They created a MIDI file, and played it through MOTU's Digital Performer (then "Performer"). Thousands of MIDI users created classical MIDI files before, and after, Bianchi and Smith did Gluck. —Preceding unsigned comment added by 71.59.80.145 (talk) 02:53, 20 December 2007 (UTC)

refs
This article currently has a dearth of refs. I've removed some of the stronger statements and will probably trim more if it remains in this state. Primergrey (talk) 03:16, 13 June 2018 (UTC)