Talk:WMS Industries

Williams/Midway/Sente
Re: Williams/Midway/Sente

This is incorrect information that has been propagating around the internet for a while. As an ex-WMS employee, I can verify that the name WMS has NEVER stood for "Williams/Midway/Sente". The Sente videogame system was sold by Bushnell to Bally/Midway, but was killed off way before the Williams acquisition of Bally ever took place. When Nicastro took Williams public, he needed a shell corporation to cover Williams and some of the subsidiary companies, so the name "WMS" was created just as a shortening of "Williams". Lkoziarz 14:40, 23 October 2005 (UTC)

Move to Williams (video game company) is not correct
Williams was (and is not) merely a "video game company". Williams has a long history of making varied arcade-style coin-operated entertainment devices, particularly pinball tables. Also, the current incarnation of Williams (WMS Gaming) is solely a maker of slot machines for casinos. The broader "gaming company" is a more appropriate description of the company and its history. Bumm13 09:37, 3 February 2007 (UTC)

DOS SNES Ports?
It's recently come to my attention that Williams Entertainement Inc. might have produced some mediocre DOS Super Nintendo ports. The game in question is a SNES port of DOOM, which in the title card states that it is licensed by id Software. If anyone knows more about this, or could look into this more into detail, it would make for a great addition to the article. I'll include a link to the .sfc file for testing. https://www.emuparadise.me/Super_Nintendo_Entertainment_System_(SNES)_ROMs/Doom_(USA)/33510 — Preceding unsigned comment added by PoeDomo (talk • contribs) 16:43, 15 February 2017 (UTC)


 * For a couple of years the home video game publishing division, the former Tradewest which was acquired in 1994, used the Williams name, before switching to the Midway name by 1996. It went with the arcade games division when Midway Games was spun off. Williams/Midway handled multiple home console ports of Doom, not just the Super NES version, but also the PlayStation version and Doom 64. They were merely the publisher; development was handled by id and others. oknazevad (talk) 22:45, 6 December 2022 (UTC)

External links modified
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 * Added tag to http://ir.wms.com/phoenix.zhtml?c=76037&p=irol-newsArticle&ID=1865952&highlight=
 * Added archive https://web.archive.org/web/20120119075302/http://bankruptcy.morrisjames.com/2011/09/articles/case-summaries/finish-him-bankruptcy-court-dismissed-suit-over-mortal-kombat-intellectual-property-rights-for-lack-of-subjectmatter-jurisdiction/ to http://bankruptcy.morrisjames.com/2011/09/articles/case-summaries/finish-him-bankruptcy-court-dismissed-suit-over-mortal-kombat-intellectual-property-rights-for-lack-of-subjectmatter-jurisdiction/

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Shouldn't this be past tense?
The article says the company has been merged into Scientific Games and is no more. Shouldn't the phrasing in the lede be past tense then? TimTempleton (talk) (cont)  21:56, 19 March 2019 (UTC)


 * Yes. And any reference to the present use of the name really belongs at the WMS Gaming article. I'll make the changes. oknazevad (talk) 22:45, 6 December 2022 (UTC)