Talk:Zaxxon's Motherbase 2000

Did reviewers even read the manual for how to use Jump?
Jump is an integral part of the game when trying for extra points (and weapon firepower) by Hacking and Learning. It's not just a last moment evasive move. Hacking is jumping onto an enemy (usually marked with red somewhere) and a confirmation voice of "Ready" along with an electric charge animation means the enemy is fully usable as a player ship. When jumping off of an enemy (required when it is damaged enough to show a danger status), the player's standalone ship has still learned the enemy's weapon for use as a secondary weapon. Hacking and Learning bonuses are awarded as part of the end of stage bonus points, assuming any Hacking and Learning was done. 76.122.221.218 (talk) 14:22, 9 January 2019 (UTC)