Talk:Zoar Valley

Technical
A few months ago, I attempted to flesh out and re-write most of this article. In particular, I tried to address the problems highlighted by the Technical cleanup tag by re-wording when possible and wikilinking any uncommon terms that are needed to highlight the specifics of Zoar's forests. Not having access to offline sources limited my ability to change some passages. Would there be any objection to removing the 'technical' tag for the article as it currently stands? I'm interested if anything remains unclear, especially since the 'technical' aspect of this article is close to my line of work, so I may not be the best to judge if the descriptions are clear to an average reader. Pinging as it appears they placed the tag in 2014 (for comparison, here's the article as it stood at that time). Thanks! Antepenultimate (talk) 14:24, 19 August 2016 (UTC)
 * I haven't looked at that article in quite some time, but I can still remember the bits of technical information that were scattered throughout the article. It surely wasn't the most technical article, but there were a lot of details that the average reader would not understand. Not only does the article feel less technical now, it appears to have more information on Zoar Valley as a whole. With that I don't think anyone would object. Buffaboy  talk 15:00, 19 August 2016 (UTC)
 * Thanks for the quick response, I'll likely remove the template in a few days if no-one else objects. Adding a more thorough description of this wonderful place was my goal, I'm glad to hear you say the article seems more comprehensive. Take care - Antepenultimate (talk) 15:18, 19 August 2016 (UTC)