Template talk:Metal Gear

Where the hell is Solidus on this?!?
jeez wikipedia — Preceding unsigned comment added by 172.90.86.158 (talk) 01:48, 23 November 2017 (UTC)

Change Main Games template section to Canonical Games
How about change Main Games template title section to "Canonical Games"? Who decides which the MG "Main Games are?" In MG series the plot is important and canonical games (as described in Wikipedia articles) such Metal Gear Solid: Portale Ops and Metal Gear Rising: Revengeance are in minor template sections.

Portable Ops no longer canon?
Chek this out: http://www.konami.jp/mg25th/truth/ It is an official Konami site apperently and they do not list MPO! Seems to me, it isn't canon anymore or at least not part of the Main Series. I think the template needs to be changed to reflect this. 91.19.223.161 (talk) 09:11, 8 September 2012 (UTC)
 * Also note how this official timeline (translated via google) fails to mention the san hieronymo takeover and simply mentions the establishment of Foxhound in similar fashion as it was mentioned in MGS3: http://translate.google.de/translate?hl=de&sl=ja&tl=en&u=http%3A%2F%2Fwww.konami.jp%2Fmg25th%2Ftruth%2Fchronicles.html
 * It'spretty official now: seems like MPO got thrown out of canon...178.203.28.133 (talk) 22:22, 12 September 2012 (UTC)
 * I agree, Kojima does not seem to view it as officialy part of Metal Gear canon. However, due to actual continuity (mentions in MGS4 and Database, "now we can leave all that crap in San Hieronymo behind..." in Peace Walker), I feel that it still has to be counted as canon on Wikipedia. Even if Kojima doesn't like it, he does acknowledge it. --AnddoX (talk) 02:48, 13 September 2012 (UTC)
 * Well, the Database does have its continuity issues and as far as I remember, MPO is not directly referenced in MGS4 aside from some screenshots... Ghost Babel is actually mentioned in that game as well (look at the Five Seven description; it says something like "this is the gun Snake used on the Ghost Babel mission"); does it make that canon, too? Anyway, even if it still seems to be canon, I'd like to point out: canon =/= Main Series. As such I'd suggest to either move Portable Ops from the Main Series section in the template to the Spin-offs section or to reorganize the template into Canon and Non-canon sections and include Metal Gear Rising and possibly Metal Gear Solid Mobile in there (which I'm not so much in favor for, since a game series should be about more than simply continuity). Otherwise the template would simply be false... or at least a half-a**ed job (forgive the strong language for lack of a better term - I'm not a native speaker^^). 178.203.28.133 (talk) 08:07, 15 September 2012 (UTC)

Snake's Revenge
So why is the Snake's Revenge link being moved to "Related Articles" instead of "Spin-off Games"? Anyone looking for the article would most likely look in a section labelled 'games'. TH 1 RT 3 EN  talk ♦ contribs 15:20, 5 January 2013 (UTC)
 * The Phantom Pain is a game too and it's in related articles. And Snake's Reveng is not a spin off, it was a game release under an entirely different context. Oh yeah, and "MGA2" is labeled so in the same fashion as "MGS2", so please do not modify it. --Anddo (talk) 18:16, 5 January 2013 (UTC)
 * The Phantom Pain isn't a Metal Gear game, yet (read: speculation), but the information in the article heavily attributed MGS hence why it was added to the navbox under the Related section. Snake's Revenge is a game that exists as an unofficial sequel. The Spin-off Game name was condensed awhile back to keep the header short; it used to say something like 'Spin-offs, expansions, and other games'. Most importantly, this is a navbox, not any official list of sorts. Snake's Revenge should be in the spin-off game section for ease of navigation. th 1 rt 3 en .talk.contribs 01:57, 6 January 2013 (UTC)
 * But it is no spin-off, so this makes the listing invalid. Also The Phantom Pain's status as a Metal Gear game has no relevance, but it is a game. A game that's in related articles, as Snake's Revenge will be. --Anddo (talk) 16:36, 6 January 2013 (UTC)
 * Again, the use of "spin-off" in the header is to keep the box small otherwise it would be more descriptive, it's not saying the game is an 'official' spin-off, nor should it: this is for navigation purposes. Phantom Pain is a related article due to the notable rumors surrounding the game that relate it to the MG series (which makes up about half the PP article currently); the game is separate otherwise and has no story connection. th 1 rt 3 en .talk.contribs 16:55, 6 January 2013 (UTC)

Metal Gear Rising listing
I believe that we should start labeling Metal Gear Rising as a "main game". It does have placement in the canon, after all, so it basically has the same significant value as Portable Ops (which is listed). If no one is opposed to it, I will change it. Please provide opinions below. Thanks. --Anddo (talk) 18:57, 10 January 2013 (UTC)
 * If its story is canon then I agree with the change. I guess if it turns into a full spin-off series down the line, we can give it a sub-section like the Acid games. th 1 rt 3 en .talk.contribs 22:47, 10 January 2013 (UTC)
 * Ah, yes. If the game does receive a sequel, it will have to be a sub-series on the template. But I suppose there is no dispute for a move to main series now? --Anddo (talk) 10:21, 11 January 2013 (UTC)
 * I'll even suggest to simply rename the sectioning into canon/ non-canon, as that is how the games are currently organized! Rising is a spin-off: it features radically different gameplay, doesn't contain the series name, is even developed by a different studio and was numerously called a spin off or different brand in the metal gear pantheon. The simple fact that the storyline is canon, doesn't suffice to declare it a main game! Meaning something along the lines of Metal gear solid 5! Take a look at any franchise with multiple spin offs, that are part of the canon, but still a spin off. 79.204.102.46 (talk) 14:37, 3 February 2013 (UTC)
 * Well the meaning of "Main" in this navbox really is whatever consensus determines it to be. However, I agree to changing the header to something like "Canon games" or "Main canon" or something similar. th 1 rt 3 en .talk.contribs 15:12, 3 February 2013 (UTC)
 * Sounds good to me, I suppose. --Anddo (talk) 19:41, 3 February 2013 (UTC)
 * I dunno, I feel that the definition of "main" is clear enough and appending the word "canon" is sure to inflame some trolls to edit war over inclusion. Calling it "main" gives us an out in the off chance that Social Ops or something turns out to be technically canon while certainly not filling the criteria for "main". Axem Titanium (talk) 20:06, 3 February 2013 (UTC)
 * Good points as well. To be honest I'd like to see a consensus before any change. --Anddo (talk) 20:09, 3 February 2013 (UTC)
 * The question is, what does qualify as a main game in your opinion. We need to pin down a term as vague as "main".87.177.68.96 (talk) 15:29, 4 February 2013 (UTC)
 * My personal opinion is that it doesn't need to be a game with the stealth genre, just in the main canon. --Anddo (talk) 20:58, 4 February 2013 (UTC)
 * First off, I think a game series is about more than just how canonical the story is. You create a template (of gameplay) and in a sequel you refine it. At times something off-beat could make a cool game on it's own that hasn't necessarily anything to do with the original mechanic (like, uhm, making a game about a cyborg ninja, which is pretty much very different). Also they renamed the series from Metal Gear Solid to metal gear Rising, which is a clear indication that this is like Metal gear Acid a complete spin off. Now unlike Acid it might ("might") have a canon story, but this also diverges stylistically from everything known to the Solid series. High-tech cyborgs instead of gritty military enviroments. Jumping arround action hero over the top action instead of the grounded slow paced sneaking from the Solid series. Way back when the game even did have the "Solid" in the title and it was even developed people more closely associated with the Solid games, they said, the game would set a new standard that would go parallel to the Solid Series, so every couple of years you'd have either a Solid or a Rising game. Lastly, if indeed there were no more Solid games in production and the series just took a drastic design change (like for instance, Resident Evil 4), it would of course be different. But we still have Ground Zeroes in the works and even a possible MGS5. These are the games that continue the main series in my opinion, whereas Rising branches of into a new series, that is both related and canonical to the Main or Solid Series, but still not part of it.91.23.182.105 (talk) 18:57, 5 February 2013 (UTC)
 * I don't really have an opinion on if Rising goes into "main" or "other" or "spin-off" or "turkey", but I do think that the category names should be "Main games" and "Spin-off games"/"Other games". Axem Titanium (talk) 20:04, 5 February 2013 (UTC)
 * Ok, so what if we just leave Metal Gear Rising in "Main Games" and just leave the template as-is for now, and if Metal Gear Rising develops into a series, we can sub-categorize it into the spin-off section. --Anddo (talk) 20:44, 5 February 2013 (UTC)
 * If you can provide a reasonable explanation as to why it is not a spin off or why categorizing a series into something as vague as "main series", yes. But as the list is now, it quite frankly is biased and doesn't reflect official facts.90.186.0.114 (talk) 11:51, 6 February 2013 (UTC)
 * I don't think you can describe this as "bias". Far from it. There's a base for why MGR should considered a "main game". On the other hand, casting it into spin-offs will actually create a problem. It's fine the way it is now. --Anddo (talk) 22:43, 6 February 2013 (UTC)
 * I think, it can be described as very biased as long as no one can provide a clear explanation as to why it should be included as a main game while constantly being named a spin off from official sources, why everyone refuses to even try to pin down a vague term like "main" or why simply solving problems by the clear canon/non-canon categorization appears to be unaccaptable to some editors.91.23.186.86 (talk) 06:35, 7 February 2013 (UTC)
 * I don't even know what you're talking about anymore. --Anddo (talk) 07:11, 7 February 2013 (UTC)
 * Okay. Problem: Metal Gear Rising:Revengeance is a spin-off game (clearly not a "main game")and should be listed as such, even though it's canon. If you'd like to see Rising listed along the other Canon games, simply change the sections into Canon/Non-canon.91.23.186.86 (talk) 10:29, 7 February 2013 (UTC)
 * Check out ign; they call it a spin off: http://www.ign.com/wikis/metal-gear-rising-revengeance
 * Check out gametrailers: they call it a spin-off: http://www.gametrailers.com/side-mission/25895/metal-gear-rising-revengeance-slashing-into-stores-this-february
 * Check out this site. I don't know how reliable they are, but they are even saying something about outside the main series canon. THough I'm sure they did not mean continuity canon, more like what I'm trying to say: http://www.giantbomb.com/metal-gear-rising-revengeance/61-26801/
 * Rising is a spin-off. It's not part of the main series. Even though it's canon. The listing as it is now is wrong. I suggest to either keep Rising within the spin-off section or simply rename the sections "Canon/ Non-Canon". Problem solved.91.23.186.86 (talk) 10:38, 7 February 2013 (UTC)
 * Also, in this interview Kojima himself (!!) not only calls rising a spin-off, but also seperates it from the "Mainstream" series, which will continued with Ground Zeroes: http://me.ign.com/en/feature/7036/Hideo-Kojima-Talks-MGR-FOX-Engine-and-Phantom-Pain?mobile=1
 * The template, as it is now, is false! It should EITHER keep to the Main/ Spin-off categories and adjust Rising's listing accordingly OR rename the sectioning into Canon/ Non-canon and keep Rising, but also include any other game that might turn out to be canon. — Preceding unsigned comment added by 79.204.101.184 (talk) 14:37, 9 February 2013 (UTC)
 * Also, on the Metal Gear Wiki, take a look at the section on MPO's stance in canon: http://metalgear.wikia.com/wiki/Metal_Gear_Solid:_Portable_Ops#Stance_in_the_canon
 * Now, it still is canon, but also, according to this site, Kojima stated, that MPO also is a spin-off and not part of the Main series, dispite being canonical. Now, of course, the actual source of that statement should be found and referenced. But if it can, MPO should also be put under the spin-off section as well.79.204.101.184 (talk) 15:57, 9 February 2013 (UTC)

Abbreviations
The navbox is getting saturated with the words "Metal Gear" and "Metal Gear Solid" and is starting to look like a wall of the same words. I think we should discuss moving back to an abbreviated format for sequels, spin-offs, and other games.

My suggestions:
 * 1) First in a title series (Metal Gear/Solid/Rising) gets the full name (Metal Gear Solid)
 * 2) Subsequent Sequels that use a colon should have the main title abbreviated and the subtitle displayed in full (MGS2: Sons of Liberty)
 * 3) Non-numbered colon titles should omit the "pre-title" and just use the subtitle (Portable Ops)
 * 4) Non-colon titles should use the entire name (Metal Gear Online)
 * 5) Non-canon games with colons should also be just the subtitle, since that's likely to be the more common name (Ghost Babel)
 * 6) Series with their own lines and headers are open to whatever works best (Metal Gear Acid)

Of course there would be exceptions as something like Metal Gear - MG2: Solid Snake - Metal Gear Solid - MGS2: Sons of Liberty could be confusing to some, but overall I think it would clean up the navbox and focus more on making the links easier to navigate.

Thoughts? th 1 rt 3 en .talk.contribs 02:19, 8 February 2013 (UTC)

Let's try this for now. --Anddo (talk) 02:37, 8 February 2013 (UTC)
 * My problem with abbreviations is that they're inconsistent and require something as complicated as the 6 rules you've made above to govern them. Navboxes are for the common reader who may not know what certain abbreviations mean and hinder the ultimate purpose of a navbox: easy navigation. Axem Titanium (talk) 03:12, 8 February 2013 (UTC)
 * Good point. Let's reach a consensus right now. I'll revert it.--Anddo (talk) 05:36, 8 February 2013 (UTC)


 * Ultimately having about half the text repeated is just as hindering, and that's my big issue with the current setup. Considering that there is no common rule for the current titling and subtitling, I doubt there will be one rule for abbreviations. For instance there are currently Metal Gear titles, Metal Gear Solid titles, Metal Gear Acid titles, non-MGS titles, MGS-but-not-sequel titles, Metal Gear Rising title, and multiple games with the same subtitle (MGS Mobile and MGA Mobile). I think that the best approach would be to figure out what's the most self explanatory way to condense the titling. Using headers (Acid series) works well as does using the more common name (Ghost Babel), but I also think abbreviating sequels works too. It's not too difficult to a certain what those abbreviations stand for.  th 1 rt 3 en .talk.contribs 22:58, 8 February 2013 (UTC)
 * I concur with th1rt3en. Writing ut the full title everytime seems cumbersome. I think sectioning would work pretty good. Similar to what we've done at the List of Media Site. Having a canon section, divided into the numbered games, unnumbered games and a non-canon section.79.204.101.184 (talk) 16:42, 9 February 2013 (UTC)
 * So further suggesting this for the first box:
 * Metal Gear - MG2: Solid Snake - Metal Gear Solid (The Twin Snakes) - MGS2: Sons of Liberty - MGS3: Snake Eater - Portable Ops - MGS4: Guns of the Patriots - Peace Walker - Ground Zeroes - Metal Gear Rising
 * I think that MG/MGS is really self explanatory. "MGS:" can go with PO, PW, and GZ if that would keep things more consistent, but I think that only using it for the numbered games better emphasizes those games. th 1 rt 3 en .talk.contribs 05:42, 10 February 2013 (UTC)
 * Yeah, I'm okay with this. --Anddo (talk) 06:59, 10 February 2013 (UTC)


 * Alright, and then with the next section:
 * Snake's Revenge - Ghost Babel - Metal Gear Solid Mobile - Metal Gear Online - Metal Gear Solid Touch - Metal Gear Arcade - Social Ops
 * It's a bit tricky with the switching between MG and MGS, but we could also do: Mobile, Online, Touch, Arcade. Or: MGS Mobile, MG Online, MGS Touch, MG Arcade.
 * And with the Acid series, since it has its own header: Metal Gear Acid, - 2 - Mobile
 * Suggestions? Thoughts? th 1 rt 3 en .talk.contribs 21:51, 10 February 2013 (UTC)
 * I get what you're trying to do with the spin-off section, but to be honest I think it should be left alone. I don't really have a problem with abbreviating them too but the issue at hand is only really affecting the "Main games" since there are numerous titles in the category, and leaving them as "Metal Gear Solid" all the time is indeed repetitive. But the spin-offs... eh, not so much. I don't really oppose the idea, but I feel as if the spin-offs are just better looking as-is. --Anddo (talk) 06:04, 11 February 2013 (UTC)
 * Alright then, I'll just change the main series's games for now. th 1 rt 3 en .talk.contribs 22:45, 11 February 2013 (UTC)

Canon/Non-Canon vs. Main/Spin-off
Since Rising gets pushed around a little these days, here is the matter: whether a game is part of the canon or not doesn't mean that it is a spin-off or main title. Kojima himself stated several times that Rising is a spin-off and not part of the main series (see references in the entries of the section Metal Gear Rising listing). Therefore, for Rising to be listed as a Main Game is factually wrong. Why can't the sections be canon/ non-canon? Then you could have Rising in the Canon section together with the Main Series games. However, if you want to keep Main/Spin-off, stick with it and make it right and do not include spin-offs as main games, please. Otherwise the list is biased and factually wrong.87.177.85.86 (talk) 17:11, 11 February 2013 (UTC)
 * I believe it's because the current consensus is to treat "Main" as meaning "Canon (and remakes)", and "Spin-off" as meaning "Non-canon, supplemental, and spin-off games" more or less. th 1 rt 3 en .talk.contribs 22:51, 11 February 2013 (UTC)
 * That's fair enough. So why not rename the sections as precisely that?87.177.69.230 (talk) 12:23, 12 February 2013 (UTC)
 * I think, that sounds reasonable. If no one opposes, it should be done.87.171.180.94 (talk) 22:22, 12 February 2013 (UTC)
 * I don't mind the canon/non-canon change. th 1 rt 3 en .talk.contribs 02:12, 13 February 2013 (UTC)
 * Okay, I'll change it then. Since there appears to be consensus about that.87.177.64.129 (talk) 15:26, 13 February 2013 (UTC)
 * This should be kept as Canon Vs. Non-Canon. It helps people understand such a long, tedious timeline alot easier, especially for those who don't know the series.


 * I'm against the "Canon/Non-Canon" classification. It implies that the only important aspect of these games are the storylines and nothing else. MGR is a sequel to MGS4 in the same sense that Super Mario Kart is a sequel to Super Mario World. Sure, MGR is set four years after MGS4, set in the same continuity and has Raiden as the protagonist, but it's a completely different game from the mainline Metal Gear titles and made by a separate studio with its own creative staff. MGS PW and MGSV are more natural follow-ups to MGS4 in the sense that they're still stealth action games and produced by the same staff.


 * MPO's case is a bit more complicated, I guess you could make a strong case as to why it should be considered a main title, since Konami practically promoted it as such during its release. However, MPO was produced by a separate team within KP (as Kojima outlines in this presentation), it's not included in Truth timeline hosted by KP's websites (which only lists seven titles in Kojima's Metal Gear canon) and even Kojima himself has gone to declare it that MPO is a spinoff/side-story, which implies it's not an essential game in the series. MPO was also a vastly different game from the mainline titles (even compared to PW), with a system more focused more around online play, and production values were very low compared to the other games. Jonny2x4 (talk) 08:50, 4 July 2013 (UTC)


 * Frankly I'm against the whole "Main" heading because it's very ambiguous. Why does being canon not count as being 'main' while at the same time there are no non-canon 'main' games? What specifically defines a 'main' game? Is there a consensus for it?
 * The use of Canon is better, in my opinion, because it's easily defined, understood, and navigated within. Someone interested in canonicity can easily jump between games in the full navigation template. The idea that the template implies what's important for a game is irrelevant because the point of the template is navigation, not some sort of rating system. th 1 rt 3 en .talk.contribs 16:08, 4 July 2013 (UTC)
 * I've always been against using the word "Canon" in anything, especially navigation templates. The term reeks of fanboyism, cruftiness, and lack of professionalism. At least with "main" vs. "other", it's a firm editorial decision and you're not hiding behind scraps of quotes to support your "rightness". Axem Titanium (talk) 00:55, 5 July 2013 (UTC)
 * Then what constitutes as a "main" addition to the series? And is that easily identifiable by users and editors? Perhaps there are enough links that it constitutes a total redesign of the template rather than just separating games into two poorly defined sections. th 1 rt 3 en .talk.contribs 03:38, 5 July 2013 (UTC)


 * To me, it seems pretty clear that Kojima Productions' current canon identifies seven games as the main entries in the Metal Gear series, which are the games covered in the "Truth" timeline and included in The Legacy Collection (the two MSX2 games, MGS1 through 4, and Peace Walker, in other words all the games directed by Kojima). Add the upcoming MGSV to that count and that makes up eight main entries. Portable Ops seems to be considered semi-canon nowadays (it's only mentioned as a footnote in the Truth timeline, Sean Eyestone said it was not a main entry, Kojima himself considers it to be a side-story/spinoff and most tie-in products have been omitting it). Even the new issue of Action Game Side has a retrospective that only covers the eight Kojima games, with a bonus article about Rising and how it departs from the stealth action system of the main series in favor of a sword fighting one. Jonny2x4 (talk) 08:51, 6 July 2013 (UTC)


 * The debate of whether Metal Gear Rising should be considered a "main" game is tricky. Most of the other spin-offs didn't receive such a large amount of marketing. MGR got TV commercials, posters alot of merchandise and it was one of the most hyped games of the year. Not only that, it has a soundtrack that's been released through most of the main music outlets. Even though it was developed by a different studio and has a different style of gameplay, it's still part of the main storyline and has the potential to be referenced in any future MGS game that might take place in the future. That's just my opinion though. I'm not sure if the people who are insisting on classing at a spin-off is just against the games existence in the first place, but we need to be logical about it.


 * The marketing campaign does not value a product as main or spin off. Consider successful spin off shows like stargate atlantis or the various trek shows. All of them had huge marketing campaigns. Yet they are still spin offs. Also I disagree with your storyline argument. Metal Gear rising is purposefully placed in a point in the metal gear timeline wheere there is a pretty clean slate. After all plot threads of mgs4 are resolved and established continuity plays only a minor role (short references). Also mgr does  have  significant different playstyle. It takes a popular element from the "main" games (the cyborg ninja) and makes it the main element of its own. Kojima productions went out of its way to make sure the game is not directly associatated with  the Metal Gear Solid games... I think it clearly is a spin off, not a continuation...91.23.168.22 (talk) 10:59, 7 October 2013 (UTC)

Snake's Revenge, Portable Ops, Peace Walker and the numbered Metal Gear Solid games
Is it possible to put Snake's Revenge in the canonical spin-off games since it is set 3 years after the events of Metal Gear even though Hideo Kojima had no involvement in that game whatsoever? Also, can we count Portable Ops and Peace Walker as canonical spin-off games to the main series since Peace Walker has the same style and gameplay Portable Ops has even though Hideo Kojima had no involement in Portable Ops? Also, will it be easier to put the numbered Metal Gear Solid games only in the main series as well as the two early Metal Gear games since MGSV: The Phantom Pain is on the way? 86.142.117.246 (talk) 00:46, 10 July 2013 (UTC)


 * Just because Snake's Revenge contains a reference to the original Metal Gear doesn't mean it's canonical – Metal Gear 2 made it pretty clear that Snake's Revenge is no longer in continuity. Ghost Babel is set seven years after Metal Gear, but no one ever tries to work that one into the series's chronology. —Flax5 19:13, 10 July 2013 (UTC)


 * Snakes Revenge is not canonical. Metal Gear 2: Solid Snake was developed parallel to SR and completely branches off storywise. None of the other games ever reference anything from SR storywise, Big Boss never was a robocop like cyborg etc. Keep in mind that the story described in Snakes Revenges Manual is not the story within the game itself. So any mention of Ayatolla being the bad guy of the the game is simply false. I agree that Portable Ops should fit into the canonical spin off section. But I think Peace Walker should be included in the main series. While it is not a numbered installment, there are a cpuple of the things to be noted. 1. Hideo Kojima has developed the game himself together with the team from MgS4; many of those have been working on every other installment in the main series. It's not like Portable Ops, wheere the B Crew was working on the game with vague and supervisorial input by kojima and other key staff members. 2. Gameplay wise the game evolvves from MGS4. The mechanics are very similar, but for the comarade system and motherbase. While portable ops had similiar features, they were not as refined and polished as in peace walker. Also this system apparently will carry over to MGSV. 3. The game was about to be given the 5 in the title. It was obly for being a psp game, that it wasn't numbered. 4. The story and many of its characters are immediately picked up by MGSV. Unlike Portable Ops, where the events were only vaguely alluded at in MGS4. here many characters introduced in PW will play important roles in MGSV and Big Boss makes a giant leap in his developement from his naked snake persona to his Bog Boss persona. Unlike MPO where he was still pretty much Solid Snake 2.0. Peace Walker, while not being a game in the numbered series, should be included in the main series. Portable Ops belongs rigtfully in the canonical spin offs section. Whereas Snake's Revenge should not be associated with the terms "canonical" or "main series". 87.177.124.231 (talk) 19:16, 10 July 2013 (UTC)


 * Perhaps it's worth thinking about organising the games by storyline/character, similar to Template:Assassin's Creed? That might help bypass the confusion over whether certain games should be considered "main" or "spin-offs". —Flax5 19:23, 10 July 2013 (UTC)


 * I was about to suggest that. Why don't we section things based on names and/or related gameplay? Since we can't agree on using 'canon' or 'main'. For instance:


 * Including Ghost Babel and Snake's Revenge under Metal Gear because they both serve as alternate sequels and have similar gameplay to the original series. Touch could also be included with Online and Arcade. Thoughts? th 1 rt 3 en .talk.contribs 22:06, 10 July 2013 (UTC)


 * Per the Assassin's Creed template, I was thinking something more along the lines of this. There really are a lot of ways this could be handled. —Flax5 22:24, 10 July 2013 (UTC)


 * I like the way it's been done by splitting the games by series e.g. "Solid series" and "Rising series" etc. That breaks the Metal Gear franchise down quite well and makes things a lot clearer. However, I think it might be a an idea to name Metal Gear and Metal Gear 2 as "early games" as calling them "Metal Gear" games might cause confusion. Any thoughts? — Preceding unsigned comment added by Solidsnake1211 (talk • contribs) 22:48, 10 July 2013 (UTC)


 * No real opinion on the "early games" idea, whatever we decide on works for me. I like Flax's template though I worry that not having the numbered games sequential might hinder navigation. th 1 rt 3 en .talk.contribs 23:43, 10 July 2013 (UTC)
 * Sorry, just saw this discussion. I really disliked the version that was live so I reverted it. It had way too many short lines with two or fewer links, it implied weird things like the possible existence of future Rising games (for example), and the contents of the "Metal Gear games" sublist was just strange (Snake's Revenge AND Ghost Babel in the same line?). Flax5's version is slightly better but it also suffers from being supremely confusing for new readers. Whereas Assassin's Creed games are all released sequentially, Metal Gear's timeline makes numbering go all over the place. As a reader unfamiliar with the subject matter, I would ask "why does the first line skip MGS3? Why is MGS2 all the way down there? I've heard of the Metal Gear Solid series but what is the 'Big Boss series'?" It's important to remember that the MAIN purpose of a navigation box is navigation and extensive hemming and hawwing about what is "canonical" or "deserves to be a main game" ultimately hurt the understanding of the end user. Axem Titanium (talk) 02:32, 11 July 2013 (UTC)


 * Why don't we just keep it simple and use something like the one below?:)


 * I don't disagree with this division into these three lists, but your use of the term "chronological" is confusing to me. Chronological generally refers to putting them in fictional chronological order, which is what Template:Metal Gear chronology does. I wouldn't be opposed to this organization if we come up with a better word than "chronological". Axem Titanium (talk) 16:24, 11 July 2013 (UTC)


 * There are many good suggestions here. However, I would like to point out that the Metal Gear series is an unparalleled author-driven series. Hideo Kojima like no other has maintained a huge amount of creative control over the series whereas other game series have changed the people in there staff. The Resident Evil creator was only directly involved with the remake and Resident Evil 4. In western games you sometimes have different staffs working in the main series, such as in Call of Duty and Assassin's Creed (Assassin's Creed III was already in developement, when Assassin's Creed: Brotherhood and Revelations were made). As I was saying, Kojima Productions themselves seem to agnowledge that, as the upcomin Legacy collection only contains the 7 Kojima-helmed games, the aforementioned timeline, and so on. I think the Kojima helmed Projcts should be highlighted above the other games.

The Other (provisional) Games section could then be divided into chronological and non-chronological games. Twin Snakes could also be moved to the other games section, since it was build from the ground up (unlike MGArcade, which as a port) with little involvement of Kojima. But it might create confusion, because it's a remake....

91.23.180.114 (talk) 18:27, 11 July 2013 (UTC)
 * Also, I would like to suggest, to add Snake's Revenge as a related game, as it is not really part of the series. No involvement of Kojima at all. It is an unofficial sequel. 91.23.180.114 (talk) 18:39, 11 July 2013 (UTC)

Any suggestions for an alternate name for "chronological"? th 1 rt 3 en .talk.contribs 23:10, 12 July 2013 (UTC)
 * Something like in continuity or games within continuity; part of continuity? 91.23.141.55 (talk) 10:53, 14 July 2013 (UTC)
 * I think something to the effect of "Kojima games" or "Created by Kojima" would be fine with me. Axem Titanium (talk) 03:27, 15 July 2013 (UTC)

Portable Ops... again
So I notice the template now places PO in the spin off section. I can understand placing MGR there, as it is considered a spin-off despite being canon, but why is PO there? It's not a spinoff and it is canon, so it belongs in the main games section. 134340Goat (talk) 17:42, 6 December 2013 (UTC)


 * The consensus was, that Hideo Kojima directed games should be seperated from the other games as anything official from Kojima productions recently has done the same (legacy collection, various timelines during the 25th anniversary, etc.). The section was called Kojima Games. I don't know who changed this or why. 91.23.163.114 (talk) 08:06, 11 December 2013 (UTC)

MGS template layout
'''Note: I copy-pasted this discussion I tried to start earlier at WT:VG, to no avail. Continuing here.'''

Guys, what are we going to do with ? I've seen numerous edits and reverts and I think it's time we need to come to a general consensus.
 * Should we drop the abbreviations MGS and numbers? Metal Gear Solid, 2: Sons of Liberty, 3: Snake Eater, 4: Guns of the Patriots, but then we have part five (V and not 5) and its two entries: Ground Zeroes and The Phantom Pain. One "experience" consisting of two separate entries.
 * Do we need to make the distinction between handheld games? Because Portable Ops and Peace Walker are canon, but Acid isn't. So...
 * List "canonical games" and "other games"?
 * Is it necessary to mention GameCube remake The Twin Snakes in the template? The HD lifts aren't listed (and I'm not saying they should), but neither is Snake Eater 3D for the 3DS.
 * Is Metal Gear Arcade, which didn't see a release outside of Japan, a "main game"? Or is Online, the multiplayer element of Guns of the Patriots, necessary to mention as one?
 * Arrange the games by Kojima-directed games?

These are just some of the issues I can come up with the template. Feel free to add more feedback of course. I'll name-drop, , , , , as they are established editors I noticed editing the template. --Soetermans. T / C 09:57, 11 December 2013 (UTC)
 * Should we drop the abbreviations MGS and numbers? Metal Gear Solid, 2: Sons of Liberty, 3: Snake Eater, 4: Guns of the Patriots, but then we have part five (V and not 5) and its two entries: Ground Zeroes and The Phantom Pain. One "experience" consisting of two separate entries.
 * This is probably the most important issue at hand. Yes, we should drop the number labels. The series progression has already complicated things with MGS2. The Solid designation in the PS1 game had originally referred to a third title, but that idea has since been defenestrated. Now we have a situation where we not only see the transition from Arabic to Roman numerals (4 to V), but also two titles that are labelled as the fifth main entry (GZ and TPP, both referred to as MGSV). From all this, we can clearly surmise that Kojima Productions doesn't put a lot of integrity in its series branding. On the other hand, most marketing for both the subtitles Ground Zeroes and The Phantom Pain have been unequivocally clear. The games rely on their subtitles, not the Metal Gear brand, in my opinion. Futhermore, we already use the subtitles for the chronology template. I should hope this decision is easy for everyone. --Phailin (talk) 11:35, 11 December 2013 (UTC)
 * I don't think we need to distinguish between portable and console titles, only between canon and non-canon. Also, we need to remember that Revengeance is a canon spin-off rather than a separate continuity like Snake's Revenge. As to the numbers/numerals, yes I feel they should be dropped if only because it makes the template look weird when you're reading. Yes, I think Twin Snakes and Online deserve mentions (Twin Snakes' audio was used for flashbacks in Guns of the Patriots), but I don't think Arcade should be included in the main series. Don't have an opinion on the Kojima point. --ProtoDrake (talk) 12:06, 11 December 2013 (UTC)
 * Okay, if Revengeance is a canonical spin-off, should it be a "main game" or "other game"? Or should we have separate "main games"? If would say that dropping the MGS everytime is a good idea, but I would keep the numbers, because 1) not all entries have one and 2) V consists of two entries. So it would be something like 2: Sons of Liberty, Peace Walker, V: Ground Zeroes and V: The Phantom Pain, like that. I'm also for dropping Arcade and Online in the "main games". --Soetermans. T / C 13:53, 11 December 2013 (UTC)
 * I have listed above why including even the numbers is a bad idea. To begin with, every game has a subtitle yet not every game has a number. It's easier categorically that way as well. --Phailin (talk) 16:22, 11 December 2013 (UTC)

Shouldn't this conversation take place on the template's talk page? (If so, I'd collapse it here, copy/paste there for context, and leave a note here to continue there.) czar  ♔  05:08, 12 December 2013 (UTC)
 * In my experience, some of these large templates have a lot of arguing/edit warring over classification type stuff like this, but very little discussion on the talk page. Just a lot of passerby edit-and-run type stuff - everyone wants to arrange things their way, but few stick around to explain their rationale. So this may have just been an effort to garner some more discussion to counter that. Sergecross73   msg me   16:17, 12 December 2013 (UTC)
 * Exactly, that was my thought as well. The template has a lot of articles listed and vice versa, the template is used on a lot of articles. Coming to a general consensus (not just MGS articles editors) is the way to go, IMPO. @Phailin1: to me that is the reason to include them, and that the number is part of the individual title :) There must've been some reason not to number Peace Walker or to go from Arabic numerals - 1, 2, 3, 4, to the Roman style V (V for Victory? To keep in line with The Elder Scrolls V: Skyrim or GTA V? V as the peace sign?). But I could also very well do without the numbers :) --Soetermans. T / C 18:48, 12 December 2013 (UTC)
 * It's just a point of order that template-related discussions happen on their talk pages, and if anything, the WTVG page is for notices to see those talk pages. But okay czar  ♔  20:53, 12 December 2013 (UTC)

Don't have too much time to edit these days but these are my thoughts/opinions/general editing philosophy as it applies to this template: 1) avoid unexplained abbreviations; new readers have no idea what MGSV means; 2) avoid labeling things as "canonical" in a template; canonicity is rarely a defining feature important enough to call out ever, much less in a template, and it invites constant edit warring over interpretation; 3) list every game; the purpose of a navbox is navigation and if you fail to provide that, you have failed the reader; there's no reason they should have to load more than one page to get to where they think they want to go. Axem Titanium (talk) 22:22, 12 December 2013 (UTC) Note: I copy-pasted this discussion I tried to start earlier at WT:VG, to no avail. Continuing here.

Continuing the discussion here, maybe we can try again. I noticed Phailin1 was banned for sockpuppetry, so he's out. ,, , , , , I've pinged you again for another round of jolly good fun. --Soetermans. T / C 12:57, 21 December 2013 (UTC)


 * Do we need to make the distinction between handheld games? Because Portable Ops and Peace Walker are canon, but Acid isn't. So...
 * Console vs handheld is a useful, objective distinction to make, so if we reach a solution that involves a lot of games being grouped together, moving some of them to a handheld subgroup seems like a good idea. That's how they did it over at Template:Mario franchise.
 * List "canonical games" and "other games"?
 * I don't think it's wise to group games by whether they're considered "canonical". That distinction only exists on an internal fictional level, whereas the template should reflect the series's real-world history.
 * Is it necessary to mention GameCube remake The Twin Snakes in the template? The HD lifts aren't listed (and I'm not saying they should), but neither is Snake Eater 3D for the 3DS.
 * Yes, definitely. Regardless of the circumstances of its development, it's a Metal Gear game, and this is the Metal Gear template. The reason the other remakes are omitted is simply that they don't have articles (which, in turn, probably stems from the fact that there's not a whole lot to say about them, since they're basically the same as the originals).
 * Is Metal Gear Arcade, which didn't see a release outside of Japan, a "main game"? Or is Online, the multiplayer element of Guns of the Patriots, necessary to mention as one?
 * Online should probably be included as a main game because it's part of a main game. Presenting it as a separate spin-off would be misleading. I think we should follow the way Template:BioShock series treats the Burial at Sea DLC.
 * Arrange the games by Kojima-directed games?
 * Definitely not – casual readers won't have a clue who Kojima is or why it matters that he directed some games and not others. —Flax5 14:08, 21 December 2013 (UTC)

I've shortened the topics to the following:


 * Handheld/console and canonical/spin-off distinction
 * We have to communicate clear information in the template right? I don't think making the distinction between handheld and console is the right way to go here. There's Snake's Revenge, a non-canonical spin-off released for a console, but we've also got the canonical-yet-spin off Revengeance. Portable Ops and Peace Walker (which saw a HD lift later on) are handheld canonical games, while Acid and Touch aren't. Usually I would say no to go plot-wise, but I think it would be too confusing otherwise. Question is, what is 'main game'? Apparently it is a bit arbitrary also, since right now it is not handheld/console or canonical/spin off.


 * Listing other titles as "main games"
 * Since The Twin Snakes had a huge audio overhaul and gameplay update (first-person shooting!) I think it's safe to say we can put up there. Can we drop Arcade though?


 * Kojima games?
 * Agreed.


 * Subtitle abbrevations
 * Do we need to put MGS everytime there? I don't think it is necessary to understand the games. --Soetermans. T / C 14:40, 21 December 2013 (UTC)


 * I love that we finally have a reasonable discussion on the matter. So, I'll just be frank and say what I think.


 * Handheld/ console and canonical/ spin-off
 * I wouldn't really mind a Hand-held/ home console distiction, since it is also done on the List of Media. However, Peace Walker appears to be an exception. Many of its gameplay elements are carried over to MGSV and the story seems to be more important than for instance portable ops. On the other hand canonical/ other games distiction. I think it is difficult. you should either make it canonical/ non-canonical or main games/ other games (even though "Main" seems vague, agreed). I think to a game there is more than whether it is canonical or not. and what if they decide to reboot the series? do we have canon/ reboot canon/ non canon? multiple continuities? Which is why I think the best distiction is still:


 * Kojima Games.
 * Clearly Kojima has played a big role in the series. The series is practically the only creator-owned video game franchise in the industry. At least with the same age and number of entries and sales numbers. This is also the deciding factor for many of Kojima Productions' publicity materials. Meaning: many websites, timelines and non-the-less the Legacy Collection, all treat the 7 (soon they'll be 8) games by Hideo Kojima with some distiction towards the remaining games. We also did have a consensus for that. As for the argument, new readers wouldn't understand. Well, the main page for the series could explain this. Surely, readers will read first about the series before diving into specific games of the series via the template. Also, I think most readers are familiar with Kojima as he is a big name in the industry.


 * Subtitle abbriviations
 * I do not really have an opinion on that. But I think using MGS for the Kojima Games/ Canonical Games would be fine. the switch from MGS4 to MGSV shouldn's be too confusing. People who are, will probably click the page for MGSV and will realize the V is the roman numeral five anyway. I would put Ground Zeroes and The Phantom Pain in bracketts. I think KoPro considers MGS5 as a game in to parts (much like MGS2 or MGS3), only that they are released seperately.


 * The Twin Snakes
 * It should be listed seperately. Unlike the HD Versions and the 3DS Version, The Twin Snakes was build from the ground up, using an entirely new engine (compared to the original) with at times completely redesigned stages (even though most of them are still practically identical). the HD and 3DS ports seem to be based on existing codes and just been tweaked here and there a little. To use a metaphor: Twin Snakes is a new house, build from the ground up to look identical to another existing house. The HD ports were just taking the same house and giving it a paint job and maybe repairing the roof.


 * Metal Gear Arcade
 * Following that logic I consider MGArcade a port of MGOnline. The same house, just repainted a bit to fit the new landscape (so to speak). And since MGOnline is part of MGS4 (not wanting to start another discussion), I think, it should be included there.
 * So that is my take on the points.91.23.137.78 (talk) 20:40, 19 January 2014 (UTC)

Current state (as of October 2015)
Hi, , , , , , ,

Before the whole revert thing goes off again, I thought I'd start a new topic about the layout of the Metal Gear template. Today, Jonny2x4 changed "Main series" to Hideo Kojima series. Hideo did not direct The Twin Snakes remake, nor is it clear what his involvement was with Metal Gear Online. We could take those two out of the Hideo group of course, and place them under "other games". But wouldn't it be odd to make a distinction based upon a director in a navigation template, especially if there's ?

Reverting back to "main series" also has its issues: what makes it a "main game"? It lists Peace Walker, an unnumbered handheld title (originally of course) and part of the Metal Gear canon — but so is Portable Ops apparently, listed under "other games". Can we go by "canon"? Having a "main series" group, being canonical, and a "other games" for Acid, Online and Touch, for instance? --Soetermans. T / C 11:06, 20 October 2015 (UTC)


 * At this stage I don't think a good solution is really possible. Main series vs Spin-off, Metal Gear vs Metal Gear Solid, Kojima vs non-Kojima, canon vs non-canon, remake vs original, abbreviations vs full titles. I just can't see any satisfactory way to organise the games that people won't continue to quibble with and rearrange as they see fit. —Flax5 11:15, 20 October 2015 (UTC)


 * Sorry for not explaining the edit, but I got the idea of changing "Main series" to "Hideo Kojima series" from the Japanese version of the navigation box and it made sense to me at the time. KojiPro/Konami has pretty much flip flop on what they consider mainline games. At one point Portable Ops was considered a mainline game alongside MGS1-4, but now it's relegated to a weird pseudo spinoff status that just happens to be set in the same continuity alongside Revengeance. Currently, all the Kojima-directed games (the MSX2 games, MGS1-4, PW and V) are considered mainline games, but we all that's not gonna stick if Konami plans to continue the series without Kojima's involvement. Jonny2x4 (talk) 19:10, 20 October 2015 (UTC)
 * Agreed, best way is to simply consider the Kojima directed games as "main series", in my opinion. ~ Dissident93  (talk) 20:19, 20 October 2015 (UTC)


 * Can we agree that the current state is about as good as we can have it? At least we have some consensus to point to I suppose. --Soetermans. T / C 11:34, 22 October 2015 (UTC)


 * Perhaps rename "Hideo Kojima series" to "Directed by Kojima"? ~ Dissident93  (talk) 22:36, 22 October 2015 (UTC)


 * That's the thing, Kojima didn't direct The Twin Snakes and his involvement in Online isn't clear. --Soetermans. T / C 05:28, 23 October 2015 (UTC)


 * Twin Snakes is still a remake, and Online doesn't have anything to do with the story. Do these two even need to be considered apart of the main series? The only thing Twin Snakes has going for it is that the new voice actors used in that game were re-used in MGS4. ~ Dissident93  (talk) 05:37, 23 October 2015 (UTC)


 * That's what I believe too, but others thought it should be in that "main series" group. But even if we would just make it "directed by Kojima", we would make a distinction based upon director. And by that logic, we should have a group for Shinta Nojiri too (Ghost Babel, Acid, Acid 2).
 * A handheld vs. console distinction doesn't work, as nobody would consider to be Snake's Revenge a canonical game, let alone a "main game". We could just list them all chronological, but I think the best thing we can do is decide what is a "main game" and what isn't. If Portable Ops is in this half-main entry status, we could leave that out, and move Online down, as it is a multiplayer part. Thoughts? --Soetermans. T / C 06:21, 23 October 2015 (UTC)
 * I wouldn't be against them just being listed chronologically. Isn't that what they were before? ~ Dissident93  (talk) 06:36, 23 October 2015 (UTC)

I tried to see if they were at some time, but couldn't find that so easily. --Soetermans. T / C 07:53, 27 October 2015 (UTC)

PO is still considered a main entry in the saga
Confirmed here. 134340Goat (talk) 19:38, 15 March 2014 (UTC)
 * Well, he is not entirely clear about it. It sounds basically like when he said "it happened, but it's not a main chapter". Personally, I think, he didn't like how the game turned out, but still doesn't want do outright say it, perhaps out of respect for the team that developed it or maybe simply for the sake of not having to say that back in 2006 the whole "missing link" stuff was just advertisement. However, that is opinion and not fact, I digest. It still does not mean that it's part of the "main" series - "main" apparently being only the games that were directed by hideo kojima himself. 91.23.152.45 (talk) 21:21, 17 March 2014 (UTC)
 * Having watched the interview, I'd even say, it confirms that Kojima makes a clear distinction between MPO and the other canon games. Hesays the overall storyline happened (San Hieronymo Takeover, formation of Foxhound), but "some of the details are a bit off." This can mean anything. But once again, it sounds like Kojima wasn't entirely happy about how the game turned out and thus decided to do his own Portable Metal Gear to eventually supercede MPO. 91.23.169.219 (talk) 08:05, 19 March 2014 (UTC)
 * Here is the full answer: http://www.youtube.com/watch?v=5AoSmr6PijU
 * Note how Kojima leaves no doubt about the fact that he distinguishes between his games (= main saga) and the ones he only produced. Portable Ops is like the Star Wars expanded universe at best. It expands and possibly enriches (or clutters, depending on taste and opinion) the main saga but is not a part of it. Since the template currently distinguishes between main series (as directed by kojima) and spin offs, it is pretty obvious, that MPO does not belong to the main series. 91.23.184.254 (talk) 11:17, 22 March 2014 (UTC)

Given recent events, I think it's time to address this again. Now that Kojima is out of the series and Konami is solely in charge of Metal Gear, I think the fact that it's confirmed as canon suggests we should change the template to reflect the canon proper 134340Goat (talk) 19:40, 30 April 2016 (UTC)
 * Until there is any announcement of Konami or a new official timeline, no such changes will be made. 2003:E0:6BD6:3218:A416:7AC1:93E2:157F (talk) 09:14, 28 June 2017 (UTC)

Metal Gear Online
I don't see why Metal Gear Online should be listed next to MGS4. As the article on Online mentions, it is a multiplayer only game, with no plot. Moreover, it is no longer available to play on the PlayStation 3. Just because it was initially part of MGS4 does not necessarily mean it should be listed there. Further more, a new version of Online will become available for The Phantom Pain. --Soetermans. T / C 10:37, 13 September 2015 (UTC)


 * As I explained beforehand, while yes, the multiplayer component of Metal Gear Solid 4 was ultimately sold seperately and is now shut down, this applies to any (if not most games) who had an online component who had shut down since then, including Metal Gear Solid 3: Snake Eater. It's not like we're treating, for example, Uncharted 3's or Killzone 3's multiplayer as their own entity either, despite them being available seperately and on their own later on as well - Albeit, they don't have their own pages. Not only that, but the page for Metal Gear Online only refers to the MGS4 version, while the previous versions of (as mentioned before) Metal Gear Solid 3: Snake Eater and Metal Gear Solid: Portable Ops are simply intrigated into the games' pages. And the same seems to go for the new version of MGO as well. This is why I think it makes the most sense for it to be listed together with MGS4. Plus, any initial confusion about which version you're about to click on would be gone. --Kyo~ (talk) 22:07, 14 September 2015 (UTC)


 * While I don't agree with what you're saying here, my arguments don't have any more weight than yours. This edit however, is WP:OR. Metal Gear Solid V consists of two games, they both carry the title. Sure, The Phantom Pain is the biggest part of V, but Ground Zeroes takes place before The Phantom Pain, so plot-wise it doesn't make sense to put Ground Zeroes after The Phantom Pain. Ground Zeroes and The Phantom Pain were announced as two separate games and, more importantly, reliable sources see it that way too. --Soetermans. T / C 10:41, 16 September 2015 (UTC)


 * I saw this post after I reverted the edit, sorry; The reason I chose to also edit this is because the game, while a separate release, acts as the MGSV's prologue, akin to Dead Rising 2: Case Zero, with The Phantom Pain clearly being the main release. On top of that "Metal Gear Solid V" redirects to The Phantom Pain on Wikipedia, while Ground Zeroes' is mentioned as the games' prologue - But I do see your point. I reverted my edit. Kyo~ (talk) 11:01, 16 September 2015 (UTC)

David Hayter
Why should David Hayter be there? He did not write any game. He only voiced two characters and was replaced by another one for the V games.Tintor2 (talk) 22:19, 3 December 2018 (UTC)
 * Who says he had to be a writer? And how is voicing the main protagonist for most of the games in the series not notable? ~ Dissident93 (talk) 02:08, 4 December 2018 (UTC)


 * Then the other actors would need to added with that sort of idea leading to a lot of undue weight.Tintor2 (talk) 15:41, 4 December 2018 (UTC)
 * I disagree. How is adding two voice actors that voice the main protagonist for the majority of the Solid series undue weight? But then you had no problem with Ashley Wood who only did illustrations for two adapted comics? ~ Dissident93 (talk) 18:13, 4 December 2018 (UTC)


 * I didn't add Wood. By the way, with the idea of Hayter being there, Sutherland would count. However, you forget that none of them are present in Rising.Tintor2 (talk) 18:54, 4 December 2018 (UTC)
 * Never said you did add him, just that you didn't remove him for undue weight when Hayter has way more of a connection to the series than Wood does. And Sutherland only voiced the protagonist of MGS5, not 1, 2, 3, 4, and various other spinoffs like Hayter (and Otsuka) did. And Snake is not even in Rising, so how is that an argument? ~ Dissident93 (talk) 18:57, 4 December 2018 (UTC)
 * You missed the point. There is no reason in putting the voice actors when we have characters article who talk about them.Tintor2 (talk) 19:00, 4 December 2018 (UTC)
 * Except there is a point to putting in relevant and notable people related to the franchise, regardless of their role. If you ask others, they will most like say the same. ~ Dissident93 (talk</b>) 19:17, 4 December 2018 (UTC)


 * Okay, I'll request a third opinion.Tintor2 (talk) 22:22, 4 December 2018 (UTC)
 * It is unclear what article you are referring to. I went to a couple of metal gear articles with no history of your activity there. Please move this discussion (copy & paste) to the article's talk page and resubmit your request for a 3rd opinion using that talk page. Before doing so, it might be wise, for argument's sake, to find other gaming articles which do or do not follow this style in their infobox.  Dig deeper talk 01:27, 9 December 2018 (UTC)
 * It's this very navbox, not sure how you missed that... ~ <b style="color: #660000;">Dissident93</b> (<b style="color: #D18719;">talk</b>) 18:32, 9 December 2018 (UTC)


 * I think he should be included. Normally I would agree that voice actors aren't important enough for inclusion, but Hayter's involvement is pretty notable. I think this is due to the cinematic nature of the game, adding weight to the importance of the voice acting. TarkusAB talk 02:37, 9 December 2018 (UTC)
 * I also think Hayter's relationship to this series is strong enough to warrant inclusion. As always, the purpose of navigation boxes is navigation. The probability that someone reaching the end of an article about Metal Gear wanting to navigate to Hayter is relatively high and that's the only consideration that matters. Axem Titanium (talk) 19:01, 10 December 2018 (UTC)
 * Exactly. Not sure why Tintor2 disagrees with this. ~ <b style="color: #660000;">Dissident93</b> (<b style="color: #D18719;">talk</b>) 22:11, 10 December 2018 (UTC)


 * I already said my reasons. It's like putting Mark Hamill in the Star Wars template. Or any other major character like Campbell. Besides, none of Snake's articles say anything about David Hayter's works like his experience with the character or whether or not he liked him. Consider he was even replaced for the V games by another person. It would mean adding more actors.Tintor2 (talk) 20:45, 12 December 2018 (UTC)
 * But I'd argue that Hamil should belong in the general Star Wars navbox, or at least in so. And how does the fact that Hayter has to like the character have anything to do with how he is primarily associated with the series? Nobody said anything about how we should add every actor, that's something only you keep bringing up. ~ <b style="color: #660000;">Dissident93</b> (<b style="color: #D18719;">talk</b>) 20:50, 12 December 2018 (UTC)