Test of Arms

Test of Arms is a modern-day board wargame published in 1988 by Game Designers' Workshop.

Contents
Test of Arms is a two-player tactical wargame that simulates various worldwide post-World War II conflicts. The game includes six geomorphic hex grid map sections, 480 counters, and 29 scenarios drawn from post-World War II tactical conflicts around the world.

Gameplay
The game uses the rules system from GDW's previously published wargame, Team Yankee, using a simplified version of a traditional "I Go, You Go" system. The basic rules are not complex. During each turn, the first player has several phases: The second player then has the same phases to complete the current turn.
 * 1) List artillery targets, and roll a die to see if air units are available
 * 2) Attack with some or all units where they are
 * 3) Movement. (Opponent may have opportunity for reactive fire.)
 * 4) Attack (any unit that did not fire in Phase 2
 * 5) Fire artillery

Reception
Norman Smith reviewed Test of Arms for Games International magazine, and gave it 4 stars out of 5, and stated that "Despite its generalities the game gives a good representation of its subject and may have some appeal to the players of miniatures. It also plays well solitaire."

Awards
At the 1989 Origins Awards, Test of Arms was a finalist for a Charles S. Roberts Award in the category "Best Post-World War II Board Game of 1988."

Other reviews and commentary

 * Games Review Vol.1 #7
 * Casus Belli #50