User:15stephenw/sandbox

Pocket God is a game developed by Bolt Creative, in which the player manipulates an island and its inhabitants. It was originally released for the iPad, iPhone, and iPod Touch on January 9, 2009, and later released for Verizon Wireless on September 1, 2010, Android on December 1, 2010, and Windows Phone on December 4, 2010. The closed beta for the Facebook game was announced December 1, 2010. Pocket God: Journey to Uranus is the first sequel of Pocket God and was released on December 16th, 2010. There are new features like maps, new animations, and cool actions you can do to the Pygmies.

New Features
The new maps added to Pocket God is Space, Uranus, Mercury, and the sun. On Earth the map is the same as sand island, expect it looks more 3D and it's a lot larger. To get to space you have to drag a pygmie to the sky and eventually you will get there. One you are in space you can float around and visit other planets. You can also burn pygmie's in the sun. Earth is a reinterpretation of the Pocket God World. At the moment, there are two islands: Sand Island and Graveyard Island. Sand Island is very similar to its Pocket God counterpart, but it has more 3D elements, is larger, and is rounder. The ocean is different and extends for miles, and the Coconut Tree, Sand Island Statue, and the Volcano exist. This island is home to the Volcano Blast mini-game. Earth is also home to a reinterpretation of Graveyard island, which is bigger, more detailed, and has different decor than in the original Pocket God. It also includes reinterpretations of the Spider Web Tree and zombie Grave, as well as a new feature: the Axe, which allows Pygmies to chop off Zombie's arms, legs, and head. Uranus in a planet in the game Pocket God: Journey To Uranus. It is named after the Roman god Uranus, who was the god of sky. There is currently a dragon theme on this planet, as is evidenced by its mini-game, is wildlife, and its statue. Uranus, as the namesake of the game, was the first planet in space (other than Earth). Its mini-game is called Dragons on Uranus. Mercury is a planet that resembles a sprawling technological city surrounded by a silver ocean. It has the Mercurian Statue and a tube that leads to its mini-game, Hover Jump. The lightning feature is somewhat different than usual, allowing the player to connect to lightning strands and electrocute multiple Pygmies. This planet is based on racing.

Episodes
There are 6 episodes, each time Pocket God: Journey to Uranus updates a new episode is released. Each episode has different features to them. List of episodes: Episode 1: Journey to Uranus Some of the features not included on planets include tossing Pygmies into orbit around planets, burning them up in the Sun, and exploring gravity wells and wormholes. The picture below is the summary of the first episode and the following is a list of features that were introduced when the app was released.

Episode 2: Electric Booga-Loo n this episode, new god powers have been added to Earth & Uranus. You now have the ability to change night and day, complete with dusk and dawn. On Earth, bring out storm clouds to generate lightning! Also on Uranus, a nocturnal fire-breathing dragon lurks. Also there is a new menu option to name Pygmies, and view God & Pygmy stats. Storm Clouds have been added to Earth, being able to generate Lightning, but on Uranus the equivalent of Storm Clouds is Uranian Gas like in Dragons on Uranus but instead of Lightning, you can drag a trail of these clouds up and poison the Pygmies on the island.

Episode 3: Mercury Rising The summary of this episode, from the Pocket Blog is that millions of years ago, in the Pygmian era, the planet Mercury was covered by a sprawling technological city, with inhabitants who are obsessed with speed. The inhabitants even keep a Mercurian Statue around that have the ability speed up time...which might be a good thing for Mercurians, but bad for Pygmies. Also, Mercury has they are reckless drivers with badly kept roads, thus the new game "Hover Jump" (inspired by the game "Bump and Jump") where the pygmy is thrust into the seat of a hover car and must race down Mercury highways, making jumps and avoiding crazy Alien Drivers.

Episode 4: Quantum Entanglement The main feature of this update to the game was making Pocket God Journey to Uranus universal, now being able to be played on the iPhone and iPod touch. Now playable on all iOS devices, Bolt Creative has confirmed that Journey To Uranus will continue to be updated like the original Pocket God game and that players who already purchased the game for the iPad will not have to repurchase it again. In addition, a new mini-game was added to the game.

Episode 5: Planet of the Living Dead In this update, Graveyard Island has been added to the planet Earth. Drag the pygmy across the ocean to the right to find the new location. There lies a mysterious grave with strange markings on the tombstone. Tap the dirt to dig up the grave, drop a pygmy in, and tap the dirt again to bury the pygmy alive. The special power of the grave turns the Pygmy into a brain-eating Zombie. This sandbox function is based on the classic zombie function on Pocket God, but new and improved.

Episode 6: Decapithon This update, Halloween-themed, added the mini-game Decapithon on Graveyard Island. Decapithon introduces a bizarre new portal for Graveyard Island, which transports pygmies to the Horror Dimension: a dimension where the walking dead terrorize the living. Upon crossing over, the player becomes a pygmy with an infinite number of axes at your disposal. The player's job is to decapitate the zombies who cross your path and make it to the end of the level, which there are 8 of.