User:2005-Fan/Krusha

Krushas are enemies in the Donkey Kong Country series. They are part of the Kremlings, a species of anthropomorphic alligators/crocodiles led by King K. Rool.

Donkey Kong Country
Krusha first appeared in Donkey Kong Country. They slowly walk from left to right, laughing at anyone who makes a futile attempt to take him down. Donkey Kong is the only ape strong enough to defeat the blue Krusha. The silver ones are immune to everything except a barrel. They are found in the last stage in the game, and are stationed on collapsing platforms, with only a single barrel to defeat them. If you miss, you have no choice but to restart the stage. Krusha returned in Donkey Kong Land, but with no tougher form.

Donkey Kong Country 2
In Donkey Kong Country 2 and Donkey Kong Land 2, Krusha was replaced by Kruncha, a Kremling with a lighter shade of blue for skin, and a pirate's bandana. If Kruncha is struck by a weak attack, he'll get mad and turn red. While mad, he'll move faster, and will damage anyone that attacks him. There are two colors, blue and pink; the latter appears in two stages ("Castle Crush" and "Clapper's Cavern"). Unlike his blue counterpart, the pink one moves a lot faster when he is angry. It's unclear whether or not Kruncha is actually Krusha in pirate fatigues, or a completely different enemy.

Donkey Kong Country 3
Donkey Kong Country 3 and Donkey Kong Land III featured Krumple, an enemy similar to Krusha, minus a tougher form. He was not very common and was often found in a waterfall or cave stage. He was a bit more common in Land III. There was a completely different enemy in Donkey Kong Land III named Krusha; he was exactly like Knocka from Donkey Kong Country 3 and would hide in a barrel, waiting for a Kong to appear so he or she would be shoved. Some players assume that the name was simply a mistake made by Nintendo.

Donkey Kong 64
In Donkey Kong 64, Krusha returned, this time as a hidden character for multiplayer mode; he could be unlocked by capturing 15/20 Banana Fairies. His weapon of choice is an Orange Grenade Launcher and he fights similar to Chunky Kong.

The game also featured an enemy called Kasplat, who looks similar to Krusha. Each of the 8 worlds (except the last stage) and the overworld has five Kasplats, each with a hair color that matches the kong's color (D.K. - Yellow, Diddy - Red, Lanky - Blue, Tiny - Purple, Chunky - Green). When defeated, he drops one of Snide's Blast-o-Matic blueprints, which has two purposes: Kasplat continues to reappear afterwards, but his hair color changes to white. Kasplats are also common in Battle Arenas. It should be noted that Krusha is not Kasplat; this was a mistake made in Prima's Donkey Kong 64 Strategy guide.
 * each one gives the Kong a Golden Banana
 * each one increases the amount of time you have to deactivate the machine in Hideout Helm

Krusha has not yet appeared in any of the newer Donkey Kong games (excluding the Donkey Kong Country remakes on the Game Boy Color and Game Boy Advance).

TV Show
Krusha was also featured on the Donkey Kong Country TV series, as K. Rool's bodyguard. He had the IQ of a young child and enjoys watching The Sing Along with Uncle Swampy Show.

On the show, Krusha was voiced by Ron Rubin. During the second season, he was voiced by Frank Welker.

Images
Category:Donkey Kong characters Category:Fictional henchmen Category:Fictional crocodiles and alligators Category:Nintendo characters Category:Fictional bodyguards

Kremling Krew