User:AAAOOOUUUNNN/sandbox

(Who/Where)
A seasoned 3D Artist with passion for creating breath-taking 3D experiences specializing in 3D Modeling, Sculpting, Rigging, Game Art, Animation, Environment Design, Architectural Visualization and Product Design. Utilizing tools like Blender 3D, Unreal Engine, and Unity, crafting Immersive Worlds and Captivating Animations.

What I do!


 * 3D Modeling & Sculpting: Intricate product designs to large environments, detailed 3D models.
 * Animation: I bring characters and scenes to life through fluid animations and storytelling.
 * Texturing & Lighting: Bringing depth and life to digital worlds with Lighting & Colour.
 * Architectural Visualization: Transforming concepts into reality, stunning visualizations of architecture.
 * Interactive 3D Environments: Using Unreal Engine and Blender, interactive worlds that engage.
 * VR/360° Tours: Immerse yourself in virtual reality with my meticulously crafted VR experiences.
 * Product & Character Design: From concept to rendering, I manifest ideas for Products & Characters.
 * Stylized & Photorealistic Art: Whether realistic or extraordinary, I deliver art that exceeds expectations.
 * VFX & Compositing: Cinematic realities through meticulous VFX and seamless compositing.
 * Game Art & Assets: Immersive game worlds with meticulously designed art and assets

Utilizing Blender for Modeling, Sculpting, Rigging, Animation, and Rendering w/TerraGEN, GAEA, Reallusion Character Creator, EmberGEN & LiquiGEN for advanced terrain and fluid simulations – along with Unreal Engine & Unity for interactive 3D experiences, I ensure every project exceeds expectations.

For post-production finesse, I use Davinci Resolve for Compositing & HDR, Adobe After Effects for Motion Graphics, and the Adobe Substance 3D Suite, Photoshop, and Illustrator for added polish.

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