User:Abdalla.game/URGE Engine

URGE is a game engine for 3D Computer Games. The functionality of the Engine includes automatic 3D primitives creation, 3D model loading and animation, texture handling, real time physics simulation, scene management, ocean and lake rendering, first or third person camera management, particle systems with automatic generated sprites and/or animations, billboards sprites and 2D menu manipulation, text output, audio output, midi music, as well as additional routines for Linear Algebra operations, TCP or UDP connections, multi-threading, unicode strings, file system access and file manipulation.

The Engine is written in the C++ by the GDP (The Game Development Center of UFRJ). The main object of URGE is to achieve the conclusion of a 3D game with low programming experience and a minimum effort. To assist this goal, it comes with an extensive documentation. A port to Mobile (Android, and iOS) systems is under developemt

The use of URGE is a freeware application, despite not being an Free software. The terms of use can be found at URGE website,