User:Acidrainbow01/sandbox

JWildfire is fractal image software for Windows, Linux and Macintosh. The software is free and open source, with a repository at GitHub.

History

JWildfire is the successor of the fractal image processing software Wildfire\7PPC, written for the Amiga in the 1990s. It was later implemented using a high-level language (Java), with a more sophisticated user interface, and many more effects, modules and features such as flame-fractals.

In 2000 Andreas Maschke created a prototype, initially for a new Wildfire-application in C++, but was not satisfied with it. The development-environment and his computer, were so slow that it seemed too much work to succeed with it as a project. Ten years later Andreas started a new prototype again, but this time coded in Java and with a new computer. This made a big difference in development-speed. He ported portions of the old code from the Amiga to Java.

Flame fractal editor

Currently the most complete feature is the Flame fractal module called TINA. (“TINA” is a recursive acronym and actually means “TINA is not Apophysis”). Backed up by JWildfire’s image-processing-capability, TINA is powerful and versatile flame fractal software, and runs on any Java enabled platform.

TINA features a powerful and intuitive editor, a morphing-based animation-editor, motion-blur, editable motion-curves for almost any property, a gradient-editor, a module to create sound-synchronized Flame fractal movies, and more.

Key Features of JWildfire

Contains a complete and versatile Flame fractal editor

Has two advanced Flame animation modules, one of which allows for sound syncing of any parameters to imported MP3 files

Almost every parameter in the fractal editor can be keyframed using various interpolation types

Has many additional features and modules such as Bokeh, MutaGen and iFlames

Comes with various Render Options including the Interactive (Infinite) Renderer which can also be used for generating random Flames “on-the-fly” and an Intelligent Batch Renderer Engine

3D effects (such as wave3D, water, twirl3d, …)

3D effect superimposition (e. g. wave3D interference)

Image compositing (layers, even for HDR images)

Image generators (perlin noise, cloud generator, plasma, …)

Many “common” image processing effects in 2D (such as twirl, erode, convolve, …)

Simple, powerful and visually appealing graphical user interface

Robust and object-oriented software-design, easy to extend

Release 6.0 supports Nvidia's Optix Denoiser and Intel® Open Image Denoise.

Runs on any major platform that features a Java runtime (this does not mean that you need a Java plugin for your Web browser)

External links

Downloads         https://jwildfire.overwhale.com/

Official blog         http://www.jwildfire.org/

Official forum         http://jwildfire.org/forum/

JWildfire Sanctuary website  https://www.jwfsanctuary.club/

Facebook JWildfire Sanctuary https://www.facebook.com/groups/jwfsanctuary/

Facebook Community    https://www.facebook.com/groups/JWildfireOpenGroup/

Unofficial Wiki         https://j-wildfire.fandom.com/wiki/J_Wildfire_Wiki

DeviantArt Group         https://www.deviantart.com/jwildfireart

Repository at GitHub     https://github.com/thargor6/JWildfire