User:Adam.Klekman/sandbox

Work Plan
Mauriel Tramis is a 61 year old french video game designer who has designed many different kinds of games and has accomplished many things throughout her career as a designer. What I will be trying to accomplish in my research is, making a very detailed note on the games that she has worked on as well as her awards and achievements. It is important to note that she has accomplished many things in her career and her current wikipedia page does no support that claim. Throughout her career she has been a video game director, producer, production manager, writier and creator as well. Many of her games were from the early to mid 90s, as many of us wouldn't quite remember what they are. She has many multiple childhood educaional and adventure games including, Abidou 1, 2 (1996) and The Bizarre Adventures of Woodruff and the Schnibble (1994). However her focus on video game creating came from er facination of creating manily Sci-Fi and mystery games. Some of these game include, Facination (1991) which is a point and click adventure style mystery game in Miami about airline captain Doralice May, who inquires to help a dying passenger and keep a sample of a new experimental drug that enhances sex appeal out of the hands of his assassin. This may seem like a very weird plot for a video games but its safe to say that Mauriel Tramis was not your typical video game designer. In 1993 she created "Lost In Time" which is another Mystery/Sci-Fi title that I believe she correlated with her own life. Lost in Time is a game about exploring a shipwreck in 1992, a French woman somehow finds herself on a galleon in the Caribbeans in 1840 and discovers that she must save her ancestor from a villain or she'll never be born. This is just a work plan so I will try not to get into a lot of detail about all the background of her life and her career accomplishments. All in all, I will try to make a very detailed list of all the games and achievements that relate to her life and just like any other page I will cite all of my information in which i have pulled from the internet to help me make my claims.

Annotated Bibliography: Mauriel Tramis

 * 1) https://www.lemonde.fr/pixels/article/2018/07/19/muriel-tramis-premiere-creatrice-de-jeux-video-decoree-de-la-legion-d-honneur_5333620_4408996.html Retrieved July 19th, 2018

This article is from a french newspaper and it talks about how she is the second ever french video game developer to receive the legion of honor.

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2. https://www.gamesindustry.biz/articles/2018-07-19-muriel-tramis-becomes-second-ever-game-designer-awarded-the-legion-of-honor Retrieved July 19th, 2018

This article written by Hardyn Taylor who is a senior staff editor for gameindustrybiz.com which is a website about all things video games related. In this article, Hardyn provides even more information about Tramis getting the Legion of Honor award.

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3. https://www.cnc.fr/jeu-video/actualites/muriel-tramis-pionniere-du-jeu-video---je-ne-me-suis-jamais-pose-la-question-de-la-legitimite_953398 Retrieved March 11th, 2018

This article is on the french National Center for Cinema and Moving Image website and is about how Mauriel Tramis was once a computer engineer before she became a video game developer.

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4. https://www.businessinsider.fr/biographie-muriel-tramis-pionniere-jeu-video-adibou-legion-honneur/#muriel-tramis-est-nee-en-1958-en-martinique-elle-a-suivi-sa-scolarite-au-couvent-saint-joseph-de-cluny-puis-au-seminaire-college-sainte-marie-elle-obtient-son-bac-scientifique-a-16-ans Retrieved October 25th, 2018

This article is on the official business insider france website and states how Mauriel studied automation and computer science in which she handled remotely piloted aircraft used in missile fire tests and anti-ship missiles.

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5. https://www.3dvf.com/actualite-24731-paris-games-week-discours-muriel-tramis-et-premier-bilan-women-in-games-france-html/ Retrieved November 6th, 2018

This atricle is on 3DVF.com which is a french news website. This particular article is about when Mauriel Tramis discussed in public on the importance of women in the video game industry.

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6. https://www.wired.com/2010/06/french-touch-games/ Retrieved June 4th, 2010

This article is on a website called wired.com. Wired.com is a website that discusses multiple different topics in regards to things going on in current media. This article discusses one one the games that Mauriel Tramis created and its about the importance of early french video games in regards to creating and how the "french touch" gave early video games, "brains."

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7. https://usbeketrica.com/article/elles-conjuguent-le-jeu-video-au-feminin Retrieved January 29th, 2019

This article is on a website called Uzbek and Rica which is a French newsletter. In this article they tell us how Mauriel wanted to show the legacy of the very little known history of colonization and slavery and the consequences that it could still have today.

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8. https://fr.sputniknews.com/societe/201807211037297511-femmes-revolutione-jeu-video-muriel-tramis/ Retrieved July 21st, 2018

Sputniknews is a french news website and in this article they address something of great importance when it comes to the women in the video game industry. According this this article, only 15% percent of women work in the video game industry, leaving the remaining 85%, all males.

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9. https://www.pcgamer.com/saturday-crapshoot-geisha/ Retrieved June 29th, 2013

Pcgamer is a video game news website/magazine. In this article they address Mauriels' rather erotic game style which sets itself apart from the typical childhood educational/adventure games that she usually creates with the game titled "Geisha."

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10. https://www.usinenouvelle.com/article/on-ne-nait-pas-ingenieure-on-le-devient.N774414 Retrieved November 29th, 2018

This article is from L'usinenouvelle.com and it is a very descriptive article that shows us that Tramis said during her legion of honor speech. In addition, it also tell us that Mauriel founded 2 of her own business. One of them was Avantilles (3D creation) in 2003 and Sensastic Prod in 2018.

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11. https://www.franceculture.fr/numerique/des-femmes-font-bouger-les-choses-dans-lindustrie-du-jeu-video-et-prouvent-que-nous-y-avons-notre Retrieved December 18th, 2018

The french culture is a french magazine. In this article they discuss the need for cultural diversity in the video gaming industry. They look to Mauriel Tramis as a person who can help their campaign to present that female designers are just important as male.

12. http://worldpopulationreview.com/country-locations/where-is-martinique/

World Population View is a website in which it shows in depth land masses that tells us how many people live in them. I used this link to give me more information on where Tramis is from.

Games Contributed
Emmanuelle - (Producer) 1989

Geisha - (Writer) 1990

Fascination - (Produced and Directed) 1991

Gobliins - (Directed) 1991

Gobliins 2: The Prince Buffon - (Project Manager) 1992

Gobliins 3 - (Writer and Creator) 1993

Lost in Time - (Writer and Creator) 1993

The Bizarre Adventures of Woodruff and the Schnibble - (Writer, Creator, and Director) 1994

Abidou 2 - (Writer) 1996

Urban Runner - (Director) 1996

Mauriel Tramis Life
Muriel Tramis was born on 1958 in Martinique. . In July 2018, Mauriel Tramis was awarded the prestigious Legion of Honor award which is the highest possible merit of order for civilians and military personnel in France, becoming the second only gaming industry personality to receive this award. Before becoming the French video game creator she is known as today, she was computer engineer. She was a major voice in the french gaming community as she started that females in the industry aren't respected enough and that there is a substantial different in the ratio between males and females within the industry. She wrote and directed the adventure games, Méwilo, Freedom, Geisha, Fascination, Lost in Time and Urban Runner while she worked for Coktel Vision. She also co-created the Gobliiins series with Pierre Gilhodes. Tramis was involved in the creation of the ADI range for schoolchildren and college students, and since 2003 has created and managed Avantilles, a specialist in real-time 3D applications for the web. Muriel Tramis began her life and schooling in Fort-de-France, Martinique, first at the convent of the Sisters of St. Joseph of Cluny and then at the Seminary College. She moved to Paris to pursue a generalist and polyvalent engineering training at ISEP (Institut supérieur d'électronique de Paris). Tramis soon began a five-year stint at The Aerospace Corporation, where she was responsible for optimizing maintenance procedures for unmanned aerial vehicles (UAVs) in addition to, handling remotely piloted aircrafts used in missile fire tests and anti-ship missiles. After leaving The Aerospace Corporation, she began to explore marketing and communication, alongside interactive programs. Muriel Tramis became acquainted with the new game development studio Coktel Vision. She has multiple childhood educational and adventure games including, Abidou 1, 2 (1996). Abidou 1 and 2 are children learning games that is designed to introduce young adolescent children to number, shapes, and colors. The Bizarre Adventures of Woodruff and the Schnibble (1994) is based after their near-annihilation of Earth during its last atomic war. The surviving human population went back to the center of the planet where the last known traces of life-sustaining warmth remained. Awaiting any surface radiation, centuries passed before the humans finally ventured back into the world above, discovering that their planet has sprouted a beautiful, overgrown jungle in their absence along with various races of obscure living things, including a peaceful race known as the Bouzouk, whom still differ from humans by their tails, pointed ears, and extraordinarily long noses, representing that of a bunny like species. In the societal structure of the Bouzouk, there was a King and a Council of Wisemen, seven mystics who had successfully maintained universal harmony by guarding the Chprotznog, a sacred containment unit used to channel and subsequently trap evil spirits. Having failed to learn their lesson from last time, the humans engaged waged war on the Bouzouk tribe in what is known as "The Great Battle". In a day, the humans destroyed the Bouzouk civilization, hurting many innocent civilians and looting their holy artifacts. The surviving Bouzouks were enslaved and forced to construct a new society for the humans.

Coktel Vision
In 1996, Mauriel Tramis joined the Coktel vision, a french video game publisher and designing company. She helped Coktel Vision develop some of their most well-known and best-selling games. She has created many child friendly, adventure/educational style games. Her most successful game was Gobliins. In 1991 Gobliins sold almost 1.5 million copies in collaboration with Coktel vision. Another one of her most popular games was Lost in Time. Lost in Time is a computer adventure game developed and published by Coktel Vision in 1993. It was promoted as being "The first Interactive Adventure Film using Full Motion Video Technology" and contained four graphical elements. These being full motion video, hand painted and digitized backgrounds and 3D decor. The plot for this game was based upon a woman exploring a shipwreck which has mysteriously been transported back in time to 1840 when the ship was still intact, she has no choice but to explore. Her sleuthing leads to revelations about her past. She quickly became interested in creating stories and images with computers and collaborated with Coktel to create her first adventure game. The result was Méwilo, in collaboration with Patrick Chamoiseau and Philippe Truca. The plot takes place in Saint-Pierre on May 7, 1902, around the time of the 1902 eruption of Mount Pelée. Building on the success of Méwilo, Tramis directed Freedom, about a slave who has one night to escape from a plantation. She created this game to show the legacy of the very little-known history of colonization and slavery and the consequences that it still has today. The game combines adventure and strategy. In this game, persuasion and alliances are combined tactical phases of confrontation, with bare hands or cutlasses. Tramis was soon promoted by Coktel Vision to manage various projects. After that, she returned to directing games with titles such as Geisha, Fascination and Lost in Time. While she collaborated with Pierre Gilhodes, she also created the three episodes of the series Gobliiins, and The Bizarre Adventures of Woodruff and the Schnibble. She later directed Urban Runner, collaborating with a film crew and overseeing digital editing and the creation of special effects. Abidou 1, 2 (1996) and The Bizarre Adventures of Woodruff and the Schnibble (1994) help educated the young minds of the youth. In 1990 she created the video game titled "Geisha." This game is a point and click puzzle game style game that features obscure visual elements as well as partial nudity.


 * please list 15 reliable sources, and annotate each of them. Please see this fellow student's work for an example. I strongly recommend you use the library resources, as many of these are not reliable sources. I note that one is clearly a blogspot blog(!) -- Theredproject (talk) 03:07, 17 November 2019 (UTC)