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Mega Visions magazine is bi-monthly interactive, digital magazine designed for tablets, smartphones and computers that focuses on various SEGA and Atlus new and past products, such as the Genesis, SEGA CD, Game Gear, Saturn, and Dreamcast. The magazine primarily includes staff from SEGA Nerds, but also features contributions from Console Wars author Blake J. Harris, former SEGA of America President Tom Kalinske and former SEGA of America Marketing Director Al Nilsen, and RadioSEGA, among others. On June 20, 2016, SEGA Nerds editor in chief and magazine founder Chris Powell launched a Kickstarter campaign to raise $13,000 to fund Mega Visions' first year of publication. The campaign ended on July 18, 2016, having raised $15,907 with 463 backers.

Mega Visions is accessed via the free Mega Visions app that is available on iOS, Android, Amazon Kindle, Windows and Blackberry devices. The magazine features interactive and multimedia elements, like vertically scrolling articles, audio interviews, rotating images, pull-out info boxes, to name a few.

Its first issue was released on November 15, 2016, with a price of $3.99 for one digital issue and $19.99 for a six-issue subscription. The debut issue had more than 100 pages and featured a cover story on ToeJam & Earl co-creator Greg Johnson by Console Wars author Blake J. Harris, as well as contributions by former SEGA of America President Tom Kalinske and former SEGA of America Marketing Director Al Nilsen, a ToeJam & Earl series retrospective, previews for Sonic Mania, Monster Boy and the Cursed Kingdom, Dawn of War III and reviews for Wonder Boy Returns and Superdimension Dimension Neptune vs. SEGA Hard Girls.

Overview and design
Mega Visions magazine was created with the intention of bringing back an industry worth unofficial SEGA magazine and takes inspiration from past SEGA magazines, like The Official Dreamcast Magazine, SEGA Visions and Mean Machines SEGA, with some pages designed to look similarly to articles found in those magazines. The magazine focuses on both old and "retro" SEGA and Atlus coverage with previews, reviews, event coverage and interviews with former and current SEGA and Atlus developers and employees. Each issue features an original, hand-drawn cover by Rob Duenas and interior art by Ashley West.

Mailbag and art board
This section features questions and comments by Mega Visions readers with responses by the Mega Visions staff. It also includes a fan art section that features works of various artists and cosplayers.

Past Processing with Tom and Al
In Past Processing, Tom Kalinske and Al Nilsen discuss various memories of their time running SEGA of America in the early '90s. This article is available in audio form and includes a print transcription of their conversation.

Mega Visions' Spotlight
The Mega Visions' Spotlight highlights a different person in the SEGA/Atlus community who has an interesting story to tell.

Indie Spotlight
The Indie Spotlight focuses on an indie developer who's actively developing video games for past SEGA consoles or video games inspired by SEGA or Atlus games.

The Good, The Bad and The Other Thing
The Good, The Bad and The Other Thing is the Mega Visions news section, which features a positive, negative and neutral news story.

Face-Off
In this article, two Mega Visions staff members debate a controversial topic, often in a humorous way.

RadioSEGA's SEGA Lounge
The SEGA Lounge is provided by RadioSEGA and features audio interviews with SEGA composers, indie bands and other artists who have worked on official and unofficial SEGA and Atlus video games. The article also includes a musical playlist that includes songs by that composer and other musicians.

In the Arcades
In the Arcades is written by Patrick Scott Patterson and focuses on SEGA's beginnings in the arcade industry and highlights long-forgotten arcade games.

Previews
The Previews section has information on upcoming games spread throughout pages accompanied by numerous screenshots and artwork.

Reviews
This section includes reviews on the latest SEGA and Atlus games, and retro video game reviews. The games are rated on a 5-point quality scale, ranging from Terrible, Bad, Average, Good and Excellent.