User:Alessandro Lima

Alessandro Lima was born in 1980. Nowadays He working with Game Designer at Aquiris Virtual Reality LTDA in Porto Alegre, Brazil. In this Company He develop Characters and Assets Lowpoly and Highpoly to Web (ADGames). He have currently Graduate Graphic Designer at Uniritter University and He have skills to create Characters (modeling and texturing) for Movies, Next-Generation Games and Cinematics.

For one yard He worked in a Shouthlogic Studios that develops games for consoles like PSP, PS2, PS3, XBox, XBox360 and PC. He was answerable for create complex Charaters Lowpoly and Higholy to Next-Generation Games (development technics to create Normal Mapping and Occlusion Mapping), and other Assets too.

He's a study at Uniritter University in a currently Graphic Designer Graduation and participating in a Project of Initiation Discent called "Travelling" ("Viajando"). This is a Short Film that it will make in 3D.

For almost 3 years, He worked with Design Architeture in a Company Compumanager, in Brazil. At this moment He developed new technics about modeling, texturing, rendering (VRay Render) and pos-production for images still and animations. With your friend's work, he always help them with my knowledge and until these days, he work with this attitude.

For a year He worked as a volunteer in a Project CROMOSLAB at Unisinos, where He could inquire and practice modeling and texturing for Lowpoly Characters, basic Skin and basic Rigging with Charater Studio.

Some opportunity that my work was published:

01 - In fev 2007 was published your first book "Development Characters 3D in 3ds max" by Ciência Moderna Publishing House about creation characters. Content chapters about traditional draw, concept art, model sheet, modeling face-by-face, mapping, texturing with basic digital painted, basic animation, basic and advanced ilumination with VRay Render and pos-production to videos.

02 – “Dead Twice” was published ate www.3dtotal.com gallery.

03- The works “Dead Twice” and “Themila” can be seem at www.3d4all.org at gallery section.

04 - The Magazine Digital Designer nº72, 73 and 79 had published my jobs "Sisin-Hare", "Dead Twice" and "Themila". See at gallery section.

06 - Today I study a hard time to sharp my knowledges and usually I visit at foruns like www.3d4all.org, www.cgart.com, www.archpro.com, www.cgtalk.com and www.3dtotal.com.

Alessandro Lima nowadays work a full time and loking for new opportunities jobs.