User:Alphametic290/sandbox

The Firefly is a terran air unit featured in Starcraft II. It mostly excels at scouting the area and supporting infantry units in battle.

Overview
It appears to be a surveillance drone controlled remotely by a terran pilot, similar to the Raven, It's AI is still mostly contained within the craft and is actually able to regulate itself as well as make decisions based on what it observes, as it was made to be able to monitor variables like overall condition, temperature, energy levels, and external hazards. Through appearance, it becomes obvious as to why it was named as such, as it sports a sort of big glowing orb above its body while it floats powered by relatively low-thrust and inexpensive VTOL turbofans capable of operating only in an atmosphere, It's sturdy, simple in design, and relatively easy to maintain. They allow for indefinite loitering with minimal noise, which is perfect for stealth operations. It is all very much inspired from the Banshee

Game Unit
The Firefly, first introduced in Starcraft II's expansion pack Legacy of the Void, is an air unit that was designed primarily for reconnaissance, with it's very high coverage to see beyond the fog of war, and support of infantry units, but critically, it does not have a standard attack on its own. It has four abilities and three being unique to itself which separates it from the other two support classified aircraft units in the game.

1st Ability
Its first ability, Satellite Detector, is almost the same as the normal Detector, being that It lets the unit or structure detect cloaked, burrowed, duplicated and hallucination enemies, but It also comes with extended range of sight, making it the best at scouting around the map.

2nd Ability
Its second ability, Hi-sec auto tracking, is a passive ability which is present within the Raven support craft as well, It Increases the attack range of automated defenses: missile turrets, auto-turrets, point defense drones, and the planetary fortress close to the Firefly by +1.

3rd Ability
Its 3rd ability, Infantry scope coverage, is a unique passive ability which gives infantry, in a large area around the Firefly, an increased attack range of 2+, making them outrange most automated turret structures.

4th Ability
Its 4th ability, Psionic Disruption, is an active ability that costs 25 energy to use, It is cast in a small area of effect that destroys all shields and energy for infantry units. Units that do not have a shield and or energy get stunned for 2 seconds instead.