User:Antonie.Jordaan/Books/Game Theory

Reading File

 * Introduction
 * Game theory


 * Game Types
 * Battle of the sexes (game theory)
 * Blotto game
 * Fair cake-cutting
 * Centipede game
 * Chicken (game)
 * Coordination game
 * Cournot competition
 * Deadlock (game theory)
 * Dictator game
 * Unscrupulous diner's dilemma
 * Dollar auction
 * El Farol Bar problem
 * Fair division
 * Game without a value
 * Guess 2/3 of the average
 * Kuhn poker
 * Matching pennies
 * Monty Hall problem
 * Bargaining problem
 * Optional prisoner's dilemma
 * Peace war game
 * Pirate game
 * Platonia dilemma
 * Princess and Monster game
 * Prisoners and hats puzzle
 * Prisoner's dilemma
 * Public goods game
 * Rendezvous problem
 * Rock–paper–scissors
 * Screening game
 * Signaling game
 * Stag hunt
 * Traveler's dilemma
 * Truel
 * Ultimatum game
 * Volunteer's dilemma
 * War of attrition (game)


 * Defenitions
 * Normal-form game
 * Extensive-form game
 * Escalation of commitment
 * Graphical game theory
 * Cooperative game theory
 * Succinct game
 * Information set (game theory)
 * Hierarchy of beliefs
 * Preference (economics)


 * Equilibrium Concepts
 * Nash equilibrium
 * Subgame perfect equilibrium
 * Mertens-stable equilibrium
 * Bayesian game
 * Perfect Bayesian equilibrium
 * Trembling hand perfect equilibrium
 * Proper equilibrium
 * Epsilon-equilibrium
 * Correlated equilibrium
 * Sequential equilibrium
 * Quasi-perfect equilibrium
 * Evolutionarily stable strategy
 * Risk dominance
 * Core (game theory)
 * Shapley value
 * Pareto efficiency
 * Potential game
 * Quantal response equilibrium
 * Self-confirming equilibrium
 * Strong Nash equilibrium
 * Markov perfect equilibrium


 * Strategies
 * Economic equilibrium
 * Solution concept
 * Strategy (game theory)
 * Strategic dominance
 * Tit for tat
 * Grim trigger
 * Collusion
 * Backward induction
 * Markov strategy


 * Classes of Games
 * Symmetric game
 * Perfect information
 * Simultaneous game
 * Sequential game
 * Repeated game
 * Cheap talk
 * Zero-sum game
 * Mechanism design
 * Stochastic game
 * N-player game
 * Poisson games
 * Nontransitive game
 * Global game
 * Strictly determined game


 * Theorems
 * Minimax
 * Purification theorem
 * Folk theorem (game theory)
 * Revelation principle
 * Arrow's impossibility theorem


 * Relevant Other
 * All-pay auction
 * Alpha–beta pruning
 * Bertrand paradox (economics)
 * Bounded rationality
 * Combinatorial game theory
 * Confrontation analysis
 * Coopetition
 * No-win situation
 * Topological game
 * Tragedy of the commons
 * Tyranny of small decisions