User:Anusha00zoa/Books/Computer Graphics

Wikipedia

 * Computer graphics
 * Graphics
 * Image
 * Digital image
 * Aspect ratio (image)
 * Video game
 * 2D computer graphics
 * 3D computer graphics
 * Video card
 * Graphics processing unit
 * Graphics pipeline
 * Graphical user interface
 * OpenGL
 * 2D geometric model
 * Vector graphics
 * Raster graphics
 * Rasterisation
 * Pixel
 * Bitmap
 * Framebuffer
 * Sprite (computer graphics)
 * Image compression
 * Run-length encoding
 * Geometric transformation
 * Translation (geometry)
 * Rotation
 * Scaling (geometry)
 * Affine transformation
 * Homogeneous coordinates
 * 3D modeling
 * Rendering (computer graphics)
 * 3D rendering
 * Normal (geometry)
 * Texture mapping
 * Bump mapping
 * Reflection mapping
 * Ray casting
 * Ray tracing (graphics)
 * Specular reflection
 * Scanline rendering
 * Global illumination
 * Specular highlight
 * Diffuse reflection
 * Caustic (optics)
 * Nephroid
 * Shading
 * List of common shading algorithms
 * Gouraud shading
 * Phong reflection model
 * Phong shading
 * Blinn–Phong shading model