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Beckett is an interactive work of fiction created by indie game developer Simon Meek, developed through his company, The Secret Experiment and published by KISS ltd. The game was released on the February 27, 2018, for Microsoft Windows and OS X.

Beckett has the player take on the role of a private investigator who is tasked with finding a missing person.

Development
Beckett began development in ?2016?.

The game is influenced textually by Samuel Beckett and William Burroughs, with inspiration for the aesthetic and visual style of the game taken from Jan Švankmajor.

Gameplay and Story
Players take on the role of Beckett, a tracing-agent tasked with finding a missing person in the city of Burough. While progressing through the story, the player meets various different ch

The player is also tasked with making a number of different ethical choices throughout the game, all of which impact the direction of the story and ultimately the player’s experience of the world.

Certain objects or narrative elements are embedded into the narrative in a way that often makes the player miss them on their first playthrough. However, this is something that was designed intentionally. Meek comments - “I wanted a sense of determinism in the game and the way it was played – a frustration that is often felt in life. The narrative is designed to ensure that anything you miss will be addressed in a different way – so by missing something you may find something else as a result… This idea of a dynamic narrative is something I’m really into. The idea that while the story may be fixed, the path through it and the way the world responds to you isn’t.”

Reception
Beckett has been very positively received by critics. John Walker from Rock, Paper, Shotgun wrote: “It’s stuck with me, it invaded my dreams last night, it’s impactful like a knife tip is impactful.” On the digital distribution platform Steam, the game currently holds a 100% positive rating from 16 reviews.