User:Bigpigeon/sandbox

Development
In an interview with siliconera George Kamitani revealed that the initial planning document for Dragon's Crown was drawn up a thirteen years ago just after the team that would become Vanillaware finished work on Princess Crown for the Sega Saturn. Despite his enthusiasm for the project and love for the genre it took George Kamitani almost thirteen years to find the backing needed for him and his small team of artists and programmers to proceed with the project, this support came in the form of UTV Ignition Entertainment. Dragon's Crown was revealed to the world at E3 2011 at a low key event with little fanfare and then largely vanished from public view for almost two years

Though originally set to be published by UTV Ignition Entertainment, the company which had published Vanillaware’s previous Wii title Muramasa: The Demon Blade, all rights and duties were transferred to Atlus following the company’s retirement from international development and restructuring.

http://www.gamasutra.com/view/feature/132486/king_of_2d_vanillawares_george_.php