User:Birenn/Digital media

"READY FOR GRADING" - NO FEEDBACK (10 AM 4/27)



=== This to be added in second section for history: ===



=== Added to digital revolution: === A senior engineer at Motorola named Martin Cooper was the first person to make a phone call in April 3, 1973. He decided the first phone call should be to a rival telecommunications company saying "im speaking via a mobile phone". However the first commercial mobile phone was released in 1983 by Motorola. In the early 1990s Nokia came into succession, with their Nokia 1011 being the first mass produced mobile phone. The Nokia Communicator 9000 became the first smartphone as it was inputed with a Intel 24 MHz CPU and had a solid 8 MB of RAM. Smartphone users have increased by a lot over the years currently the highest countries with users include China with over 850 million users, India with over 350 million users, and in third place The United States with about 260 million users as of 2019. While Android and iOS both dominate the smartphone market. A study By Gartner found that in 2016 about 88% of the worldwide smartphones were Android while iOS had a market share of about 12%. About 85% of the mobile market revenue came from the mobilw games

Add to last paragraph :
This has resulted in a total of 13 billion dollars being paid out to the various app developers over the years. This growth has fueled the development of millions of software applications. Most of these apps are able to generate income via in app advertising. Gross revenue for 2020 is projected to be about $189 million.





2nd paragraph insert:
Between 2000-2015, the print newspaper advertising revenue has fallen from $60 billion to a nearly $20 billion. Even one of the most popular days for papers, Sunday, has seen a 9% circulation decrease the lowest since 1945.

File:Newspapers Circulation revenue climbs steadily even as advertising declines.png

Often time the magazine or publisher have a Digital edition which can be referred to an electronic formatted version identical to the print version. There is a huge benefit to the publisher here and its the cost, avoiding the expense to print and deliver brings a additional benefit for the company. Since 2004 there has been a decrease in newspaper industry employment, with only about 40,000 people working in the workforce currently. Alliance of Audited Media & Publishers information during the 2008 recession, over 10% of print sales are diminished for certain magazines, with a hardship coming from only 75% of the sales advertisements as before. However in 2018 it is interesting to note a major newspapers advertising revenue came 35% from digital ads. In contrast mobile versions of newspapers and magazines came in second with a huge growth of 135%. The New York Times has noted a 47% year of year rise in their digital subscriptions. 43% of adults get news often from news websites or social media, compared with 49% for television. Pew Research also asked respondents if they got news from a streaming device on their TV – 9% of U.S. adults said that they do so often.

Individual as content creator:
Over the years YouTube has grown to become a website with user generated media. This content is oftentimes not mediated by any company or agency. Causing a wide array of personalities and opinions online. Over the years YouTube and other platforms have also shown their monetary gains, as the top 10 YouTube performers generating over 10 million dollars each year. Many of these YouTube profiles over the years have a multi camera set up as we would see on TV. Many of these creators also creating their own digital companies as their personalities grow. Personal devices have also seen an increase over the years. Over 1.5 billion users of tablets exist in this world right now and that is expected to slowly grow About 20% of people in the world regularly watch their content using tablets in 2018

Copyright challenges:
Copyright challenges have gotten to all parts of digital media. Even as a personal content creator on YouTube, they must be careful and follow the guidelines set by copyright and IP laws. As YouTube creators very easily get demonetized for their content. Often times we see digital creators loose monetization in their content, get their contend deleted, or get criticized for their content. Most times this has to do with accidnelty using a copyrighted audio track or background scenes that are copyright by another company.