User:Brian.PhD/sandbox

3 Person Cutthroat Roundnet (Spikeball) Rules (Unofficial)

Equipment

 * All equipment should be the same as traditional Roundnet.

Court

 * Court size requirements are the same as traditional Roundnet.
 * Service lines are still 6 feet from the edge of the net.
 * The court should be broken into 3 equal areas, creating three 120-degree sections, extending to the service line at a minimum.
 * The service line should be a continuous line around the entire circumference of the net.
 * The court should be broken into 3 equal areas, creating three 120-degree sections, extending to the service line at a minimum.
 * The service line should be a continuous line around the entire circumference of the net.
 * The service line should be a continuous line around the entire circumference of the net.

Team composition

 * Each player is their own team.

Player equipment/clothing

 * Guidelines are the same as traditional Roundnet.

Serving

 * A serve must be behind the service line, in accordance with traditional Roundnet rules.
 * A legal serve can be initiated anywhere behind the service arc within that player’s 120-degree section of the playing court.
 * The serve may be directed towards either of the opposing players, without the need to express the intended target prior to the serve.
 * The serve must be of legal height and must not be redirected by the rim or close proximity to it, as per traditional Roundnet rules.
 * The player that received the prior point will serve the ball.
 * The serve must be of legal height and must not be redirected by the rim or close proximity to it, as per traditional Roundnet rules.
 * The player that received the prior point will serve the ball.
 * The player that received the prior point will serve the ball.
 * The player that received the prior point will serve the ball.

Passing or Returning

 * Once the ball has been served, the returning player may either a) return the ball off the net or b) pass the ball to an opposing player.
 * In the event of a return, the ball must his off the net in accordance with traditional Roundnet rules.
 * A return must travel towards the section of either of the opposing players without distance restrictions.
 * A pass can be performed if the ball has been touched less than 2 times after hitting the net.
 * A legal pass must fall within the section of an opposing player inside the service line.
 * A legal pass must travel upwards from the point of contact, and must reach a height of at least the waist of the targeted opposing player.
 * If the ball has already been touched 2 times since it last hit the net, the ball must be returned off the net in the direction of either opposing player.
 * If a ball is passed successfully, the following player must either a) return the ball off the net or b) pass the ball to an opposing player.
 * It is legal to pass the ball to the opponent that just passed the ball to the player, provided it isn’t the third touch.
 * A legal pass must travel upwards from the point of contact, and must reach a height of at least the waist of the targeted opposing player.
 * If the ball has already been touched 2 times since it last hit the net, the ball must be returned off the net in the direction of either opposing player.
 * If a ball is passed successfully, the following player must either a) return the ball off the net or b) pass the ball to an opposing player.
 * It is legal to pass the ball to the opponent that just passed the ball to the player, provided it isn’t the third touch.
 * If a ball is passed successfully, the following player must either a) return the ball off the net or b) pass the ball to an opposing player.
 * It is legal to pass the ball to the opponent that just passed the ball to the player, provided it isn’t the third touch.
 * It is legal to pass the ball to the opponent that just passed the ball to the player, provided it isn’t the third touch.
 * It is legal to pass the ball to the opponent that just passed the ball to the player, provided it isn’t the third touch.

Positions

 * Prior to a serve, the opposing players may stand anywhere within their 120-degrees section of court.
 * Players must not enter an opposing players section of court.
 * If a pass or return carries a player into an opponent’s court section, the player must immediately return to their section.
 * Positions will be rotated 1 position counterclockwise ever 5 points to equalize conditions.
 * If a pass or return carries a player into an opponent’s court section, the player must immediately return to their section.
 * Positions will be rotated 1 position counterclockwise ever 5 points to equalize conditions.
 * Positions will be rotated 1 position counterclockwise ever 5 points to equalize conditions.

Other Rules

 * Other playing format rules, such as replays, timeouts, and time between points, should be in accordance with traditional Roundnet rules.

Format

 * Unlike traditional Roundnet, the objective is to score as few points as possible.
 * The last player to 21 points wins the game.
 * The game continues after the first person reaches 21 points. This person cannot win the game but may still influence the remainder of the game to determine the winner.
 * The game continues after the first person reaches 21 points. This person cannot win the game but may still influence the remainder of the game to determine the winner.
 * The game continues after the first person reaches 21 points. This person cannot win the game but may still influence the remainder of the game to determine the winner.

Scoring on Passes

 * When a player fails to successfully pass or hit the ball on the net, that player scores a point.
 * If a pass does not reach the minimum height or does not travel upwards, the passer receives a point.
 * If a pass lands outside of the service line of the targeted opposing player, then the passer receives a point.
 * If a ball is passed successfully and the targeted player doesn’t touch the ball, that player receives a point.
 * If a pass lands outside of the service line of the targeted opposing player, then the passer receives a point.
 * If a ball is passed successfully and the targeted player doesn’t touch the ball, that player receives a point.
 * If a ball is passed successfully and the targeted player doesn’t touch the ball, that player receives a point.

Scoring on Returns

 * If a ball has been returned off the net and lands within the 120-degree section of an opposing player, at any distance from the net, that player receives a point.
 * If a player crosses into an opponent’s section to play the ball, that player receives a point.
 * If a player reaches into an opponent’s section to hit a ball while maintaining their feet within their own section without interfering or hindering the opponent in said section, the ball is still live and should be played by the targeted player.
 * If a player reaches into an opponent’s section to hit a ball while maintaining their feet within their own section without interfering or hindering the opponent in said section, the ball is still live and should be played by the targeted player.
 * If a player reaches into an opponent’s section to hit a ball while maintaining their feet within their own section without interfering or hindering the opponent in said section, the ball is still live and should be played by the targeted player.

Scoring on Interference or Hinderance

 * If a player interferes with or hinders an opponent by either reaching into their section or travelling into their section while the opponent attempts to pass or return the ball, the infracting player receives a point.