User:ChiChibiTheWizard/sandbox

Adventure Mode

Adventure Mode is one of the major changes and biggest selling points of Diablo III: Reaper of Souls. As soon as players complete the entire Campaign (including the newly added Act V) and defeat the final boss Malthael, the adventure mode will be unlocked and will become available to all characters on players’ accounts. Adventure Mode allows players to explore entire sanctuary and travel to every single region currently available in the game, without having to create new games. New objectives and NPC such as Bounties, Nephalem Rifts and the Mystic are also available to the players, and these features can be only found in Adventure Mode.

Bounties

In Diablo III: Reaper of Souls, players will be able to complete five random Bounties for each act when playing in Adventure Mode. Bounties are random missions that may require players to hunt down a specific enemy, clear a specific area, slain a certain number of enemies or complete a certain event (i.e. cleanse a cursed chest or cursed shrine). Upon completion of Bounties, players will be rewarded with certain amount of gold, loots as well as crystalline blood shards, which can be traded for powerful items. In addition to these rewards, players will also receive a certain amount of Rift Keystone Fragments if they have completed at least two Bounties within a single act. Rift Keystone Fragments are required when activating Nephalem Rifts (see details in “Nephalem Rifts” section). Once players complete all five Bounties designated to one act, they will be rewarded with a Horadric Cache, which contains random loots and rewards such as gems, crafting materials, equipment (including legendary items) and two Rift Keystone Fragments. Difficulties of the game will not influence the quality of the drops when a player opens a Horadric Cache. Some certain unique/ legendary items will only drop from Horadic Caches (i.e. Ring of Royal Grandeur).

Nephalem Rifts

Nephalem Rifts are dungeons consist of random regions and encounters in Adventure Mode. Players will fight random enemies and explore random areas drew from all acts. To activate a Nephalem Rift players need five Rift Keystone Fragments obtained through the completion of Bounties or opening Horadric Caches. Players will also find random pylons (the upgraded version of shrines) that grant players powerful abilities during their journeys. On the right hand side of user UI players will see a progression bar that starts filling every time players slain an enemy. Once the bar is filled and the progression reaches 100%, a Rift Guardian will be summoned. Rift Guardians have similar appearances and abilities to the bosses, elites and champion monsters encountered by the players in previous game-plays, with the exception of some Rift Guardians have random, sometimes over-powered abilities that will definitely become a real challenge. Upon defeating Rift Guardians, players will receive various rewards including crafting materials, legendary items and guaranteed 50 crystalline blood shards.

Mystic

The Mystic is a new NPC featured in Diablo III: Reaper of Souls. The mystic serves two basic functions: Item Enchanting and Transmogrification. Item Enchanting allows players to “re-roll the dice”; players are free to re-roll one (and only one) affix or property on an item for a certain amount of fee. The selected affix or property can be re-rolled into higher values or another affixes or properties (i.e. “5% attack speed increase” into “7% attack speed increase”, or “5% attack speed increase” into “50% critical hit damage”). Item Enchanting provides an opportunity to improve a current item or change its purpose of use, and also increase the chance that a player can equip items with good affixes (instead of having to find items with four good affixes, players only need to find items with three good affixes and re-roll the bad one into a good one). Transmogrification allows players to change their character’s appearance at a relatively low cost for purely aesthetic purposes.