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Propreantepenultimate card, is a Shedding-type game using a standard 52-card deck. It can be played by two players or more. The game was originally developed in 2015 in Wellington, New Zealand. It is similar in most aspects to Uno, Last Card, Mau Mau or Crazy Eights but several rules differentiate it, for instance the function of a particular card and when cards can be played.

The game consists of dealing and then playing the cards. The game has an immense scope by virtue of the large number of unique deals which are possible.

Game play
There are a few key variables in Propreantepenultimate card that need to be kept track of during the game. A player wins when he/she shreds all the cards in their hand.
 * 1) The attack value which refers to the number of cards which a player must pick up or block (initially zero).
 * 2) The direction of the play (initially clockwise).
 * 3) The move value which refers to the number of players in which a turn advances. Negative values act as zero (initially zero).
 * 4) Whether it is the player's first card or not.

Dealing
In most circumstances, ten cards are dealt to each player and each player discards three. Then a top card is placed on the table face up, and play will commence depending on the value of that card.

Playing cards
While the rules are slightly different and more complicated than those specified below, it largely represents the style of play. For a more up to date and comprehensive set of rules, refer to this file: propreantepenultimate-card specification


 * 1) If the player cannot play a card, they must draw one card if there is no attack, or the number of cards in the attack if there is an attack.
 * 2) The player can play a card normally if it is of the same suit or number of the top card on the pile.
 * 3) The player can increase an attack by the value of the card by playing a 2 or 5, but it cannot be the player's last card.
 * 4) The player can block by the value of the card by playing a 3 or 7 (and these can be chained).
 * 5) The player can skip or have another turn by playing a 10, but it must not be the player's last card.
 * 6) The player can reverse the direction of play by playing a Jack, but it must not be the player's last card.
 * 7) The player can play an Ace as long as it is not the player's last card, and there is no attack present. The player selects a suit to which this card's suit changes.
 * 8) The player can play a card with a rank between 2 and 10 (inclusive) horizontally if there is no attack value as a card of the same suit with the value of 11 minus the card's original rank.
 * 9) The player can play a chain of cards if they are ±1 of the top or penultimate card's rank, wrapping at Ace.
 * 10) The player can play a card if at least two cards have been played so far and the top two cards and the card to be played have a rank between 2 and 10 (inclusive), and either the sum, difference, product or quotient of the ranks of two of the three cards (top two cards from the pile and the card to be played) in any order is an integer equal to the remaining card's rank.
 * 11) The player can play a card if the card's rank is equal to the number of topmost consecutive cards on the pile with identical ranks.
 * 12) The player can play an ace of spades if the top or penultimate card is a royal card.
 * 13) The player can play a queen if the top or penultimate card is a king and vice versa.

Miscellaneous

 * 1) Any player that says "Last Card" must draw a card.
 * 2) A player can only play their last card if they said the second word of this game's name before the active player last changed.
 * 3) Any player who mispronounces "Propreantepenultimate Card" (including shortening it) must draw a card.

Game Strategy
While the target of the game is to reduce the number of cards in a players hand as quickly as possible, keeping block cards (3s and 7s) as a player's final cards is good practice to ensure that one does not pick up from an attack and jeopardizing their chances of winning. In contrast, keeping attack cards and playing them later in the game can be a good strategy as most of the block cards will have been used by then.

History
Propreantepenultimate card has strong roots from Last Card and other Shedding-type games such as Uno which Mattel produced. Furthermore, Cribbage has also been a game which has influenced Propreantepenultimate card's rules. For example, the adding rule was inspired from adding to 15, which is one of the main goals in Cribbage.