User:ChristTrekker/Cirth

Depending on typeface design, many of the glyphs used by Cirth may already exist in other blocks—Runic in particular. Using the ConScript Unicode Registry encoding, here is a mapping that may be useful:


 * U+e080 &#xe080; is U+16b9 &#x16b9;
 * U+e081 &#xe081; is U+16b1 &#x16b1;
 * U+e082 &#xe082; is U+16e9 &#x16e9;
 * U+e087 &#xe087; is U+16da &#x16da;
 * U+e089 &#xe089; is U+16d0 &#x16d0;
 * U+e08b &#xe08b; is U+16cf &#x16cf;
 * U+e090 &#xe090; is U+16e3 &#x16e3;
 * U+e095 &#xe095; is U+10319 &#x10319;
 * U+e09c &#xe09c; is U+16d5 &#x16d5;
 * U+e09e &#xe09e; is U+16c5 &#x16c5;
 * U+e09f &#xe09f; is U+16be &#x16be;
 * U+e0a3 &#xe0a3; is U+16b7 &#x16b7;
 * U+e0a5 &#xe0a5; is U+16de &#x16de;
 * U+e0a6 &#xe0a6; is U+16d7 &#x16d7;
 * U+e0a7 &#xe0a7; is U+16c1 &#x16c1;
 * U+e0a8 &#xe0a8; is U+16cb &#x16cb;
 * U+e0af &#xe0af; is U+16ba &#x16ba;
 * U+e0b0 &#xe0b0; is U+16bb &#x16bb;
 * U+e0b3 &#xe0b3; is U+039b &#x039b;
 * U+e0b5 &#xe0b5; is U+004d M or U+102b0 &#x102b0;
 * U+e0b8 &#xe0b8; is U+0059 Y
 * U+e0ba &#xe0ba; is U+16bf &#x16bf;
 * U+e0bc &#xe0bc; is U+16c6 &#x16c6;
 * U+e0c0 &#xe0c0; is U+16e7 &#x16e7;
 * U+e0d5 &#xe0d5; is U+0056 V
 * U+e0d8 &#xe0d8; is U+0041 A
 * U+e0d9 &#xe0d9; is U+2200 &#x2200;
 * U+e0dc &#xe0dc; is U+16cc &#x16cc;
 * U+e0dd &#xe0dd; is U+16c7 &#x16c7;
 * U+e0e5 &#xe0e5; is U+00b7 &#x00b7;
 * U+e0e7 &#xe0e7; is U+205d &#x205d;
 * U+e0ea &#xe0ea; is U+0302 &#x0302;
 * U+e0ec &#xe0ec; is U+0323 &#x0323;

Cirth also contains other glyphs that are simple transformations (flips, rotations) of runic characters, again depending on typeface design.