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Digital art is an artistic work or practice that uses digital technology as a part of the creative or presentation process, this includes images done completely on computer or hand-drawn images scanned into a computer and finished using a software program, in example: Adobe Illustrator. Digital art can also involve animation and 3D virtual sculpture renderings as well as projects that combine several technologies, some digital art involves manipulation of video images. Since the 1980s, various names have been used to describe the process, including the computer art and multimedia art, Digital art is itself placed under the larger umbrella term: new media art. The term 'digital art' was first used in the 1980's to an early computer painting program. It's also a method of art making that lends itself to a multimedia format because it can be viewed in many ways, in example: on TV, on the internet, on computers, and others like social media platforms. In short, digital art is like a merger between art and technology, as it allows more ways to make art and is more practical with today's situation. Digital art couldn't exist without the invention of computers, the invention of these now household machines started in the 1940s with the creation of the Electronic Numerical Integrator and Computer, also known as ENIAC, was created for military purposes. Artists began exploring the possibilities of art from technology like the computer in the late 1950s and early 1960s. Artists began exploring the possibilities of art from technology like the computer in the late 1950s and early 1960s. Early experiments with computer art came around 1965. German artist Frieder Nake (1938 - present), who also happened to be a mathematician, created a computer algorithm that enabled the machine to draw a series of shapes to make an artwork. An algorithm is a planned list of instructions that tells a computer what to do. The resulting computer-generated drawings were some of the earliest examples of art done on a computer, One of the first truly digital works of art was created 1967 by Americans Kenneth Knowlton (1931 - Present) And Leon Harmon (1922 - 1982). They took a photograph and changed it into a picture composed of computer pixels. A pixel is one small element of an image; when many pixels are combined, they can create a larger, complete image. Their photograph was one of the first digital artworks.

Techniques of Digital Art

The techniques of digital art are used extensively by mainstream media advertisements, and by film makers to produce visual effects. Desktop publishing has had a huge impact on the publishing world, although that is more related to graphic design. Both digital and traditional artists use many sources of electronic information and programs to create their work. Given the parallels between visual and musical arts, it is possible that general acceptance of the value of digital visual art will progress in much the same way as the increased acceptance of electronically produced music over the last three decades. Digital art can purely computer generated or taken from other sources, such as a scanned photograph or an image drawn using vector graphics software using a mouse or graphics tablet. Though technically the term may be applied to art done using other media or processes and merely scanned in, it is usually reserved for art that has been non-trivially modified by a computing process. Digitized text data and raw audio and video recordings are not usually considered digital art in themselves, but can be part of the larger project of computer art and information art. Artworks are considered digital painting when created in similar fashion to non-digital paintings but using software on a computer platform and digitally outputting the resulting image as painted on the canvas. Andy Warhol created digital art using a Commodore Amiga where the computer was publicly introduced at the Lincoln Center, New York in July 1985. An image was captured in monochrome from a video camera and digitized into a graphics program called ProPaint. Warhol manipulated the image by adding color using flood fills. Amidst varied opinions on the pros and cons of digital technology on the arts, there seems to be a strong consensus within the digital community that it has created a "vast expansion of the creative sphere", i.e., that it has greatly broadened the creative opportunities available to professional and non-professional artists alike.

Impact of Digital Art

After some initial resistance. the impact of digital technology has transformed activities such as painting, drawing, sculpture, and music/sound art. While new forms such as net art, digital installation art, and virtual reality, have become recognized artistic practices. More generally the term digital artist is used to describe an artist who makes use of digital technologies in the production of art. In an expanded sense, "digital art" is contemporary art that uses the methods of mass production or digital media.

Sources

Around the part about digital art: https://study.com/ https://www.slideshare.net/ https://www.tate.org.uk/