User:Czar/drafts/Tomb of the Mask

Tomb of the Mask is a video game.

Gameplay
Tomb of the Mask is a fast-paced endless runner video game with gameplay in the style of Pac-Man. The player moves the character through a maze by swiping the screen in the four cardinal directions. The character has inertia and cannot change direction until stopped by a wall or obstacle. The player races an encroaching tide, which rises from the bottom of the screen and ends the game upon reaching the player. Like Pac-Man, the character earns points for collecting dots and coins in its path. There are also enemies and environmental hazards (such as spikes and arrows) to avoid. The player can also collect power-ups that grant temporary benefits, such as a magnet that attracts coins to the character, and a freeze that solidifies enemies in place. The player can use collected coins to buy permanent perks and increase power-up potency.

The game is depicted in pixel art, a visual style reminiscent of the graphical capabilities of older computers.

Development
Happymagenta previously released Splish Splash Pong and Into the Dim before Tomb of the Mask.

Reception
Reviewers appreciated the game's aesthetic and fast pace. They compared its gameplay mechanics with Pac-Man and its visual style with Downwell. Gamezebo (Jim Squires) wrote that the game was accessible despite its fast pace.