User:Dakshin Bheem

Six Guns

This game allows multiplayer play and is not subject to Xbox LIVE parental settings. Microsoft shares User IDs and gamertags. Explore a truly enormous and open Wild West frontier full of cowboys, bandits and more… unnatural enemies in this third-person-shooter adventure game.

Plot: It starts off with Buck Crosshaw, the game's main protagonist awakening from a deep sleep by a cry from a vulture, which he mistakes for a woman's scream.

It is revealed that he's headed West after thinking that he has possibly killed his own wife. Many times throughout the Storyline, he recalls a flashback of someone in the shadows, killing his wife. But he is not sure if that really happened, due to his problems with alcoholism scattering his memories.

He then makes his way down to a town and finds that it is being raided by Bandits and The Lady is being held captive. Buck then puts out the fire and frees the Lady. The Lady then rewards him with a horse.

He then makes his way down to Socorro Town and is confronted by The Sheriff. Buck then remarks that he had "some ties" with him. The Sheriff then swears at him, saying that they found body parts in his house. He also says people have been seeing his wife all "mysterious-like". Buck then says he doesn't remember anything among the likes of that, but they are interrupted by incoming bandits. Buck and the Sheriff take out the bandits and the Sheriff lets him go.

Buck visits his wife's grave with flowers, only to find that his wife's body is being stolen by grave robbers. He kills almost all of them, but one escapes. Buck chases him and finds that the robber has left to Fort Malanoche. He fights the grave robber in Fort Malanoche, where the grave robber has a Gatling Annihilator.

Mission

After each wave, the grave robber throws a stick of dynamite at you, and you must throw it back to destroy his cover. After three dynamite sticks, he will fall from his perch and is vulnerable to your attacks. From there, keep shooting him until he is partially dead. Buck later interrogates the dying grave robber about who sent them here.

Storyline

Buck finds out that the grave robbers were hired by a barman back in Socorro Town. In Socorro, he tries to get information out of the barman, who has bandits with knives or fists attack him. After fighting them off with only his own fists, a bandit with an axe attacks. When Buck questions the barman, he says that his son was taken by bandits (it is revealed later that he actually doesn't have a son), and he was forced to take care of their business. Buck asks why they took his wife's body, but the barman didn't tell him. Buck then smashes his head onto the counter. He says that the gang will kill his son if he did not cooperate. Buck stops and gives the barman a chance and lets him go. Afterwards, the barman makes a deal with him, giving Buck information on the gang's leaders if he will take them out.

Mission

In order, he fights these bosses, all of them with some type of protection:

Coward Mark: Confederate Soldier with Railgun. Has several eyepatch/bowler hat bandits with carbines. A Nightwalker kills him. You fight six Cultists opening demon gates that spawn demons. The Exorcist suddenly appears with his Witch Impaler and shoots the demon. He will help you fight the demons. You will need to kill all Cultists to destroy the demons gates. There is however a glitch during this mission: when you kill the Assassins, the gates will stay open and blood will come out of the air where the Cultist was standing. Heavy Will: Top hat bandit with dual pickaxes. He has 2 waves of eyepatch bandits attack you, armed with either Burnside Carbines or Knives. Sharp Joe: Boss with Revolver Sniper Rifle. Has three waves of four Mexican bandits with sniper rifles. On the last wave, you will snipe him down at the top of the cliff in Eagle-Eye while you're at Aspa Hill. Hurricane Matt: Soldier with Tesla Gun. Has several eyepatch/bowler hat bandits. You chase him down with your horse. Avoid the dynamites scattered on your path. Lone Wolf: Werewolf with several assorted bandits and wargs. The Exorcist "assists" you. Storyline

After you defeat the gang, you will come back to the saloon. In the saloon, Buck realizes that it's empty and all of a sudden he is hit with the stock of a rifle from behind, knocking him out immediately. You will see that you are tied up, and a man is sitting in front of you.