User:Dimmithon/sandbox

Monster Mayhem
Octagami's Mayhem Multiverse has a custom Aggressive Monster hierarchy system which changes the attributes of belligerent creatures as well as how they behave outright when attacking the player. Various monsters are outfitted with weapons that differ from their default roles, such as skeletons wielding swords or creepers who have the ability to throw primed TNT at you. There are tier of the monster ( Strong, Heroic and Legendary ) which determines it's health as well as damage while the base monster's type can influence its weapon's loadout. Various monters have access to potion effects which enhance their combat abilities. Note: Some monsters can only spawn in specific biomes.

Mob Types

 * Zombie
 * Villager
 * Baby
 * Skeleton
 * Creeper
 * Charged
 * Endermen
 * Spider
 * Silverfish
 * Witch
 * Slime (all sizes)
 * Magma Cube
 * Large
 * Angry Wolf
 * Iron Golem
 * Snowman
 * Blaze
 * Giant
 * Zombie Pigman
 * Baby
 * Ghast
 * Wither Skeleton

Strong Mobs
Distinguished by their special names in Yellow text, Strong Mobs pose a threat to under equipped players who encounter them.

Examples
Magnetic Creeper

-If you are wearing any metal armor it will pull you toward it.

Hell Boar

-Stronger Pigman Zombie wielding a Scythe(Hoe).

Fighting Guide
Players who wish to take down one of these mobs are recommended to use caution when doing so. Strong tier mobs have weapon loadouts that differ significantly from one to another, meaning that a past successful strategy may not always work.

Tips

 * The Monster Hunter, Hunter or Soldier professions naturally excel in this capacity.
 * A full set of Iron Armor is generally required if using melee weapons.
 * Swords and Axes used should be Enchanted Iron.
 * Any bows used would benefit greatly from Infinity.
 * The Enchantment Knockback may be useful on melee oriented Mobs.
 * Skylanders and above should use flight to their advantage when possible.

Heroic Mobs
Distinguished by their special names in Orange text, Heroic Mobs pose a High threat to all players who encounter them.

Examples
Reanimating Skeleton

-If it is not killed by fire it will re-spawn.

Hell Piglet

-Stronger Baby Pigman Zombie wielding a Scythe(Hoe).

Fighting Guide
Players who wish to take down one of these mobs are recommended to use caution when doing so. Heroic tier mobs have weapon loadouts that differ significantly from one to another, meaning that a past successful strategy may not always work. Heroic Mobs, just like their Legendary compatriots, also have access to a wide gallery of potion effects as well as special abilities which they will use to augment their combat prowess.

Tips

 * The Monster Hunter, Hunter or Soldier professions naturally excel in this capacity.
 * A full set of Diamond Armor is generally required if using melee weapons.
 * Swords and Axes used should be Diamond, however Enchanted Iron can still work.
 * Any bows used would benefit greatly from Infinity.
 * The Enchantment Knockback may be useful on melee oriented Mobs.
 * Skylanders and above should use flight to their advantage when possible.

Legendary Mobs
Distinguished by their special names in Dark Red text, Legendary Mobs pose a significantly High threat to all players who encounter them. Each creature in this category has very specific spawning requirements which make finding them extremely hard in some cases.

Examples
Frostburn

-Extremly Deadly fire shooting Whiter Skeleton.

Babe

-Extremly Deadly Baby Pigman Zombie wielding an Apple.

Fighting Guide
Players who wish to take down one of these mobs are recommended to use extreme caution when doing so. Due to the rarity of Legendary Grade Mobs, the weapons loadout differs significantly from one to another, meaning that a past successful strategy will not always work. Legendary creatures also have access to a wide gallery of potion effects which they will use to augment their combat abilities.

Tips

 * The Monster Hunter, Hunter or Soldier professions naturally excel in this capacity.
 * A full set of Enchanted Diamond Armor is generally required if using melee weapons.
 * Swords and Axes used should be Diamond.
 * Any bows used would benefit greatly from Infinity.
 * The Enchantment Knockback may be useful on melee oriented Mobs.
 * Skylanders and above should use flight to their advantage when possible.