User:DolAaghr/sandbox

inSTREAMLY
inSTREAMLY - is a Warsaw-based start-up founded in 2019, Poland by a team of live streamers and marketers. The company has built a platform enabling streamers access to brands and to execute sponsorships. inSTREAMLY gives streamers access to brand collaborations by using micro-sponsorship campaigns.

Company history
inSTREAMLY as a technology was created after three years (2017-2020) of R&D by a core team of: Maciej Sawicki, Damian Konopka, Wiktoria Wójcik, Szymon Kubiak.

Currently, inSTREAMLY technology is mainly used in the area of ​​esports and gaming, due to the developers' & founders experience and the enormous dynamics of these sectors. It enables all streamers – regardless of size – access to brands and to participate and execute sponsorships.

In May 2020, the company launched an independent division dedicated to professional streamer management called Streamcoi - a SaaS dashboard allowing to manage a large number of streamers and display multiple content on a single screen.

In March 2021, Streamcoi announced the partnership with Berlin International Gaming (BIG).

In April 2021 G2 Esports announced that they have extended and expanded their partnership with streamer management platform Streamcoi.

In May 2021 inSTREAMLY announced the release of a new product called Genki - a Google Chrome extension that enables live stream viewers to support streamers with their daily shopping.

== Investment rounds == In 2020 inSTREAMLY received  1,000,000 PLN from the SMOK Ventures fund for product development and sales in Europe and around the world.

In 2021 inSTREAMLY has raised €1.1 million funding in a seed round led by London-based early-stage venture capital firm Supernode Global.

Recognition
2020 - inSTREAMLY ranked 4th in the 50 Most Creative in Business 2020 by BRIEF.pl

2020 - inSTREAMLY is the pitch winner of PIRATE Live 2020

2021 - inSTREAMLY won the ‘Pitch to London’ prize that gave it the chance to present inSTREAMLY to investors and key business insiders in London.