User:Dominic Ries/sandbox

{{User sandbox|1= 21st Century Play}

21st Century Play can be defined as the adaptation of traditional play constructs, to the new millennium of sports and virtual non contact sports, understanding that sports and events with digital or virtual innovations make play or sports available for all people for inclusion. The 21st Century recreation facility or sporting venue may include a hybrid of physical and virtual movement based on the capabilities of the participant. We refer to it this way because 21st century innovations make activity centered participation possible on an unprecedented scale. At the same time, these advances create new demands of social and individual or community play requirements. Added infrastructure may be required when designing new facilities to adapt accessibility for field play within a field house that include surface requirements for barrier free participants. This new generation of sporting facility may require greater infrastructure for projection for motion reactive walls, Interactive floor projections, Digital ball walls and dynamic floor installations. These thematic projections could enforce well-rounded educational themes, sports, dancing games, competitive play games,  that make activity-centered approaches increasingly necessary. Artificial grass surfaces may need to be designed for multiple sporting performance as well as wheelchair or assisted mobility accessibility. The benefit of this type of facility would be to include individuals or groups of people or pets to use the facility in a less traditional physically active way. Eg. Senior groups using motion projection for virtual contactless ball sports. This movement would not require balance or strength from the individual, but would provide esprit de corp team play or just to achieve physical movement.

Recreation Facilities predominately service a small percentage of a community, sometimes focusing on higher level play or sports teams. The 21st Century play scale is aimed around a fuller inclusivity of play by reducing the physical requirements to participate and focusing more on the social participation of the remaining public community at all ages and abilities. The 21st Century play facility can assist with the sense of belonging for people that may feel limited by physical ability. This type of planning would create a better flexibility through infrastructure placement of added mechanical, electrical, structural and plumbing pathways, trenches and connection points. Infants can have heated floor spaces in areas where touch and tactile sections of the facility can be adapted for special groups. Heating and Ventilation for the facility can be adjusted to meet the comfort or requirements for high active play or a reduced air flow and lighting for drone sports, training or remote control events.

21st Century play may include: - Virtual geo cache games where a character can be pinned or dropped for another person to use technology to locate. - Virtual reality sports for barrier free or non mobility patrons - Drone sports indoors - Video Game completion venue with sports feel