User:Dunkirk05/DayZ (video game)

The goal of DayZ is to stay alive and healthy during the conditions of the zombie outbreak that have befallen the in-game world. The player begins equipped with only simple clothes, a glow stick and half of a bandage, and must begin exploring the large 225 km2 (87 sq mi) landscape of the fictional former Soviet Republic of Chernarus to investigate locations such as houses, barns, and apartments to scavenge supplies. These supplies include food and water, which are basic keys to prolonging the player's life. Beyond the basics of survival, players can find various forms of clothing, which allow customization, extra storage space for supplies, and warmth. Also scattered around the map are a variety of weapons, allowing players to protect themselves from zombies, and other players if necessary. These are largely focused on a range of melee weapons, but a number of firearms are present, along with attachments such as suppressors and telescopic sights. Additionally, the game features dynamic events such as helicopter crashes or gas attacks, referred to as Contaminated Areas within the game, causing players to bleed and vomit, eventually resulting in unconsciousness and death, unless they leave this zone and find suitable medical treatment. Characters may use an NBC suit and gas mask to prevent damage. Player interaction is a major part of DayZ gameplay. The game provides proximity voice chat and text chat. It also provides in-game gestures, such as waving, or putting hands up to indicate surrender.

While travelling the map, players can also find various medical supplies as the environment poses a range of threats to their characters. '''Illnesses currently present within the game include the common cold, Cholera, Brain Prion Disease, Salmenellosis and more. It is possible to cure some of these conditions, but some can only be treated.''' If a player is shot or injured, items on their person may be damaged. When bleeding, the player must be bandaged quickly to minimize blood loss; excessive damage or blood loss will result in serious deterioration of vision and can render them unconscious.

The game includes a working horticulture system, with the option to both harvest wild plants and to grow your own crops. '''With this, the game also features cooking as a mechanic, as well as crafting. There is a functional basebuilding system that allows for both independent structures and the repurposing of already-existing structures found on the game's map. Vehicles are available to cut down on time needed for travel in exchange for maintenance if you can find them. The game also features several public domain books such as Moby Dick and War of the Worlds that are available in a variety of languages.'''