User:Dvice null

This is just a backup copy of the article, because I used so much time writing it.

Bos Wars (formerly known as Battle of Survival) is a free real-time cross-platform strategy game. Project was started by Tina Petersenand in the year 2004 and the current project leader is François Beerten. The game is written in C++ and Lua and it uses the SDL library.

Bos Wars was on LinuxLinks 42 More of the Best Free Linux Games list.

Bos Wars was also used in master thesis titled "Adaptive reinforcement learning agents in RTS games", by Eric Kok.

Gameplay
The game map initially starts with a fog of war covering all area which is not covered by the player's units range of view. As the units explore the map, the darkness is removed. Revealed areas which are not in view range are again darkened to hide enemy unit movement on those areas.

All players have the same buildings and units. There is no research in the game so you can instantly build new buildings, aircraft, land vehicles and troops after you have collected enough resources to build them.

The resources in the game are magma and energy. Magma is gathered by engineers or harvesters from rocks or manufactured by magma pumps from hot spots. Energy is gathered by engineers or harvesters from trees or manufactured by power plants.